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1921. Turning Toward Shooter Recommendation - Double Click L1 - in General Discussions [original thread]
Shiyou Hidiyoshi wrote: I can't wait to automatically kill everyone behind me with a heavy! Not hard to imagine a coefficient of lag for turning medium and heavy suits.
- by Clone D - at 2014.02.02 00:26:00
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1922. Turning Toward Shooter Recommendation - Double Click L1 - in General Discussions [original thread]
Monkey MAC wrote: Clone D wrote: 1. Run for cover. 2. Try to dodge bullets while running for cover. 3. Turn around and return fire. 4. Try to dodge bullets while turning to return fire. Or maybe your just not fast enough 1 and 2 work jus...
- by Clone D - at 2014.02.02 00:23:00
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1923. Turning Toward Shooter Recommendation - Double Click L1 - in General Discussions [original thread]
Monkey MAC wrote: 1) If you are in a squad stagger your formation, don't just stand in a line. You should be bunny hoping between cover anyway so as to minimze up time. 2) Get better scanners, either have a logi with an active or trick out a ...
- by Clone D - at 2014.02.02 00:21:00
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1924. Turning Toward Shooter Recommendation - Double Click L1 - in General Discussions [original thread]
Fizzer94 wrote: ... You don't just take a bullet and automatically face the direction of the shooter. I didn't say automatically. I said that I must double click L1. That requires human response time, which is much more reasonable than the s...
- by Clone D - at 2014.02.02 00:14:00
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1925. Turning Toward Shooter Recommendation - Double Click L1 - in General Discussions [original thread]
Monkey MAC wrote: ... but that doesn't mean you should be able to turn round and blast the guy who got a superior position on you. Tactics take into account the facets of each individual agent involved in the scenario. My point is that my a...
- by Clone D - at 2014.02.02 00:12:00
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1926. Turning Toward Shooter Recommendation - Double Click L1 - in General Discussions [original thread]
Monkey MAC wrote: Give MORE TACTICS, not more slight of hand reflex's. Getting stuck in a 1-on-1 situation is a highly tactical circumstance. Some of the elements include remaining HP of both players, dps of both players, and each player's ...
- by Clone D - at 2014.02.02 00:06:00
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1927. Turning Toward Shooter Recommendation - Double Click L1 - in General Discussions [original thread]
Monkey MAC wrote: No in real life they die, they don't get an opportunity to react. Get it? The constructs of the game include wearing a suit of armor. Duh
- by Clone D - at 2014.02.01 23:58:00
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1928. Turning Toward Shooter Recommendation - Double Click L1 - in General Discussions [original thread]
Monkey MAC wrote: Give MORE TACTICS, not more slight of hand reflex's. Some tactics must be executed quickly. An essential element of tactics is timing. Anyone who has studied tactics would have that elementary knowledge.
- by Clone D - at 2014.02.01 23:56:00
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1929. Turning Toward Shooter Recommendation - Double Click L1 - in General Discussions [original thread]
Rich o wrote: Clone D wrote: In reality, I could turn much more quickly. I love those reality comparisons. So, in reality you would be dead before you even recognize that you've been shot at. Apart from that this idea is really bad. Pe...
- by Clone D - at 2014.02.01 23:49:00
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1930. Turning Toward Shooter Recommendation - Double Click L1 - in General Discussions [original thread]
Monkey MAC wrote: Hold on, so double tapping L1 automatically turns you to face the last person to shoot you? Let's run a scenario Scout Shotgun, Heavy HMG, you are gonna end up with scout all over the walls. No offence, but for someone who's ...
- by Clone D - at 2014.02.01 23:46:00
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1931. Turning Toward Shooter Recommendation - Double Click L1 - in General Discussions [original thread]
N1ck Comeau wrote: Unlike all the trolls. I want to actually state why i think this is bad. Flanking, it's a great tactic. This outways that, if you can instantly turn around, flanking is insanely harder. That makes sense, but just as in ...
- by Clone D - at 2014.02.01 23:43:00
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1932. Turning Toward Shooter Recommendation - Double Click L1 - in General Discussions [original thread]
Patrick57 wrote: And I thought aim assist was bad... This would only work in the split second after you get shot. Aim assist works all the time and points your weapon directly toward a target. Therefore the set of conditions that apply to ...
- by Clone D - at 2014.02.01 23:41:00
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1933. Turning Toward Shooter Recommendation - Double Click L1 - in General Discussions [original thread]
Lucifalic wrote: Is he for real???? Just turn your sensitivity up man, and learn how to aim. This is hilarious. I have my sensitivity set to 100% as indicated in the original post. Turning is way too slow, especially for light frames.
- by Clone D - at 2014.02.01 23:39:00
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1934. Turning Toward Shooter Recommendation - Double Click L1 - in General Discussions [original thread]
DeadlyAztec11 wrote: I must be against this idea. It exists in a few of the COD campaigns. It is OP even in that circumstance. The idea is to be able to turn toward a person who just shot you, not automatically face the closest enemy.
- by Clone D - at 2014.02.01 23:21:00
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1935. Turning Toward Shooter Recommendation - Double Click L1 - in General Discussions [original thread]
I see. All of the back shooting and sniping cowards are opposed to this idea. Makes sense.
- by Clone D - at 2014.02.01 23:20:00
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1936. Turning Toward Shooter Recommendation - Double Click L1 - in General Discussions [original thread]
Fizzer94 wrote: I'm not prone to say this often, in fact, this is the first time I've ever said it in a serious manner, but... GET GUD! You literally just asked for an actual aim-bot. If you can't aim in a tracking shooter, you need to leave. ...
- by Clone D - at 2014.02.01 23:18:00
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1937. Turning Toward Shooter Recommendation - Double Click L1 - in General Discussions [original thread]
knight guard fury wrote: that can be easily abused... COD514 with aim bot assist just keep hitting l1 and then everyone will QQ about it being COD514 No, this is not aim assist. This is turning at a lifelike speed after you have taken damage.
- by Clone D - at 2014.02.01 23:17:00
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1938. Turning Toward Shooter Recommendation - Double Click L1 - in General Discussions [original thread]
Jake Bloodworth wrote: The turn speed is "balanced". It takes me, a heavy with HMG an age to turn toward my opponent. A scout on the other hand can whip around pretty quickly. It is far from perfect, but I don't think scouts want HMG heavies to...
- by Clone D - at 2014.02.01 23:15:00
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1939. Turning Toward Shooter Recommendation - Double Click L1 - in General Discussions [original thread]
If I were taking heat from behind, I would whip around. I wouldn't take my time about it, like depicted in the game.
- by Clone D - at 2014.02.01 22:50:00
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1940. Turning Toward Shooter Recommendation - Double Click L1 - in General Discussions [original thread]
When I get shot, by the time I turn to face the person shooting me I am already dead. In reality, I could turn much more quickly. I recommend that double clicking L1 would immediately face your avatar toward the opponent that just shot you. Thi...
- by Clone D - at 2014.02.01 22:45:00
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