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641. Rated T - in General Discussions [original thread]
Rated T because you can see Jara's hoohah.
- by Clone D - at 2015.01.13 05:39:00
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642. No Midget Clones? - in General Discussions [original thread]
How come there are no short statured clones? They would have the advantage of being a small target. Male & female, but no midgets? Seriously?
- by Clone D - at 2015.01.13 05:30:00
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643. What's Your Favorite Map? - in General Discussions [original thread]
Operative 1174 Uuali wrote: [...] now I feel like we're attacking a kindergarten playground. [...] That would actually be an awesome game mode.
- by Clone D - at 2015.01.13 05:25:00
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644. My dream - in General Discussions [original thread]
My dream is to run in a full team of MLT bolt pistols. I want to read the forum entries directly after that match.
- by Clone D - at 2015.01.13 05:17:00
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645. Wow... - in General Discussions [original thread]
I try to use descriptive titles and include my point in the first paragraph, so that peeps can hover over my thread in the forum list to get the gist of my entry. Tonight I made a thread entitled "do you guys ever..." as a jocular social comment ...
- by Clone D - at 2015.01.13 04:54:00
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646. If i were to... - in General Discussions [original thread]
Golden Day wrote: John Psi wrote: Clone D wrote: Golden Day wrote: Clone D wrote: I'm sorry, Golden Day. You would only get 3 Skill Points. But seriously howmuch sp a match? Standard active booster gives you +50%, so if you sta...
- by Clone D - at 2015.01.13 04:44:00
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647. If i were to... - in General Discussions [original thread]
Here's a link to info on boosters: http://wiki.dust514.info/index.php?title=Boosters
- by Clone D - at 2015.01.13 04:41:00
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648. If i were to... - in General Discussions [original thread]
Golden Day wrote: Clone D wrote: I'm sorry, Golden Day. You would only get 3 Skill Points. But seriously howmuch sp a match? Standard booster gives you +50%, so if you stack 2 then you'll get +100% SP per match. If you're going to play ...
- by Clone D - at 2015.01.13 04:34:00
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649. If i were to... - in General Discussions [original thread]
I'm sorry, Golden Day. You would only get 3 Skill Points.
- by Clone D - at 2015.01.13 04:28:00
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650. Do you guys ever ... - in General Discussions [original thread]
get the sense that some days your weapons are less effective than on other days? I wonder if there is some sort of dynamic balancing going on behind the scenes making minor adjustments on a daily basis without our knowing. Maybe it's just networ...
- by Clone D - at 2015.01.13 03:49:00
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651. Dust has gotten so BORING. - in General Discussions [original thread]
Upon the release of the bandwidth proposal spreadsheet, I revisited all of my fittings and prepped them for bandwidth. I had a plan for how to play each suit and knew which suits were compatible with which strategies. I even included the amount of...
- by Clone D - at 2015.01.13 03:27:00
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652. Logis Aren't Doing Thier Jobs - in General Discussions [original thread]
Meee One wrote: PEs aren't grenades meant to be offensive,they are for re-inforcing an already secure area. Yes, I've found that they are useful for reinforcing a secure area. However, I've also used them to deter enemies from specific ro...
- by Clone D - at 2015.01.12 22:07:00
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653. Role Talk - in General Discussions [original thread]
2Berries wrote: I'm kind of confused here. What is the intent of this thread? Develope roles? With such a deep & rich skill tree, trying to pigeon-hole dropsuit & weapon combo's into "roles" seems counter intuitive. I am curious as ...
- by Clone D - at 2015.01.12 20:22:00
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654. Role Talk - in General Discussions [original thread]
Ripley Riley wrote: Clone D wrote: It takes money to program. Why would they write a program that didn't do what they intended it to do? From where I'm sitting, your explanation doesn't align with what CCP built. What they built allows us to...
- by Clone D - at 2015.01.12 19:56:00
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655. What is up with the SLOMO? - in General Discussions [original thread]
I don't know if it's lag or what, but for the past month or more, my experience of the game is like being in constant slow motion. Is anyone else experiencing this slomo effect? Previously I would notice when the game speed shifted from regular ...
- by Clone D - at 2015.01.12 19:30:00
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656. Role Talk - in General Discussions [original thread]
Ripley Riley wrote: Clone D wrote: Understood. Well that leads to a question about game design. You explained how CCP wants you to do X thing in a particular ship. From a design standpoint, why did they use hi/lo slots where any respective h...
- by Clone D - at 2015.01.12 19:02:00
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657. Role Talk - in General Discussions [original thread]
Ripley Riley wrote: I don't have the client in front of me, but some dropsuit descriptions hint at what I am talking about. In Eve, a role is pretty clearly defined thanks to the ISIS (INTERBUS SHIP IDENTIFICATION SYSTEM) and the mastery system...
- by Clone D - at 2015.01.12 18:05:00
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658. Role Talk - in General Discussions [original thread]
Ripley Riley wrote: Clone D wrote: I didn't understand what you are trying to say about snipers not being a role. Can you explain that a little further? Are you saying that a Sentinel dropsuit with a sniper rifle equipped is still a Sentine...
- by Clone D - at 2015.01.12 17:45:00
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659. Role Talk - in General Discussions [original thread]
Ripley Riley wrote: P.S. - If this becomes another bandwidth-whine thread, I'm out. I am not going to attempt to educate you on bandwidth any longer. C'mon, you like me. We can move on, bro. Ripley Riley wrote: P.S.S. - "Sniper" isn't a ...
- by Clone D - at 2015.01.12 17:27:00
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660. Role Talk - in General Discussions [original thread]
Anyne else care to share a viewpoint on this topic?
- by Clone D - at 2015.01.12 16:18:00
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