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21. Restructuring Drop-suit Progression - in Feedback/Requests [original thread]
After a bit of thought, I'm good with the skill change and advanced/proto removal (only for suits though, it MUST stay for gear). The skill system you propose would make having multiple suits of each class workable like EVE ships, and increases th...
- by Citpaan Hacos - at 2013.05.10 02:48:00
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22. Plasma Image Retention: Need HUD Transparency Settings! - in Technical Support/Bugs [original thread]
Thank you. And to note, I have no complaints of what the game elements look like, the color and design you've guys have is gorgeous, and I'd hate to see it go for everyone because it's rough on some of our screens. But a IR safe mode option, the...
- by Citpaan Hacos - at 2013.05.09 06:06:00
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23. [BUG] Tacnet False Data - in Technical Support/Bugs [original thread]
I was doing Skim Junction earlier today, heading to point D from the nearby MCC. A red dot appeared on my radar, with it's directional arrow shifting showing activity. I started coming up behind it, but nothing was in my sights. I get right on top...
- by Citpaan Hacos - at 2013.05.09 01:59:00
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24. Plasma Image Retention: Need HUD Transparency Settings! - in Technical Support/Bugs [original thread]
This is getting a bit ridiculous, I just switched to a blank screen and I had image retention of furniture and light fixtures from my MQ, from only about ten minutes of talking with my corp.
- by Citpaan Hacos - at 2013.05.08 20:21:00
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25. Revivable mercs lack revival icon. - in General Discussions [original thread]
Either sounds good to me. If you can add an option for automatic CFH, could you also consider adding an option/setting to toggle between the old dropsuit selection method (spawn location -> suit menu -> go)?
- by Citpaan Hacos - at 2013.05.08 06:09:00
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26. Bring old aiming back - in General Discussions [original thread]
I use DS3, aim assist always off. In Chromosome I had the sensitivity all the way down to 0. (for precise sniping, and it worked well for other weapons) Currently I have it at 80, and it's manageable, but still... off (at 80 sniping is about w...
- by Citpaan Hacos - at 2013.05.08 04:48:00
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27. AUR Refund - huge advantage? CCP Economics - in General Discussions [original thread]
Disturbingly Bored wrote: Whatever the stated argument is, it boiled down to a simple calculus on the back end. Having several players with millions of AUR in their accounts also creates a long standing thorn that they have to account for when...
- by Citpaan Hacos - at 2013.05.08 02:21:00
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28. AUR Refund - huge advantage? CCP Economics - in General Discussions [original thread]
Phoenix Arakyd wrote: Why is it so hard to refund the AUR items at their original cost? Because if they did that, the people who had legitimately gotten a full set of BPOs at the old price wouldn't be able to reobtain the set of BPOs with t...
- by Citpaan Hacos - at 2013.05.08 02:05:00
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29. [Request for Info from Devs] Draw Distance - in Feedback/Requests [original thread]
That still leaves the RDVs and vehicles at long distance unexplained. Hell wouldn't they take more resources than players to display? And redline was solved when SS was removed, sniper range shrank from 800 back to 600. See but can't shoot is fin...
- by Citpaan Hacos - at 2013.05.07 23:03:00
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30. [Request for Info from Devs] Draw Distance - in Feedback/Requests [original thread]
In Uprising, has the draw distance for players being displayed been lowered? I was testing out sniping on Manus Peak today, and previously, I could see enemy players at the ridge over by the southern MCC, from behind the northern home base (and v...
- by Citpaan Hacos - at 2013.05.07 19:57:00
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31. Plasma Image Retention: Need HUD Transparency Settings! - in Technical Support/Bugs [original thread]
I'm using a slim model, couple of years old, I forget the exact date.
- by Citpaan Hacos - at 2013.05.07 09:21:00
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32. Plasma Image Retention: Need HUD Transparency Settings! - in Technical Support/Bugs [original thread]
Yes, it's gotten much worse with this build. I was getting data from the market screen, and I very quickly noticed the ISK/AUR numbers getting shadowed into other screens. Same with the chat squares and planet info.
- by Citpaan Hacos - at 2013.05.07 08:06:00
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33. Is greed really good, CCP? - in General Discussions [original thread]
I have to agree with this. I would much rather the MAG suits have been made into base frames instead of classed frames with the SP cost needed for them currently. Now I have to decide if I want to blow millions of SP on using them again, or be out...
- by Citpaan Hacos - at 2013.05.07 04:51:00
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34. New stuff that caught your eye - in General Discussions [original thread]
The scan radius on suits becoming 5/2. The modules are 25-45%. I can only hope the bonus the skill gives has become massive. Personally I think they nerfed it too hard for the sake of the active scanner. 25/15 might have been high, but 12/7 seems...
- by Citpaan Hacos - at 2013.05.05 01:40:00
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35. Uprising Vs Chomosome Skill Tree - in General Discussions [original thread]
ladwar wrote: reload and upgrades are in higher tiers... they are still there with higher multipliers. Oh balls, they didn't show when I opened the thing in Google.
- by Citpaan Hacos - at 2013.05.05 00:23:00
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36. Uprising Vs Chomosome Skill Tree - in General Discussions [original thread]
Noc Tempre wrote: 150 vs 30 ... yeah about the same all right. And that's just dropsuits. There's about 200 more in multipliers in Uprising, half of it in dropsuits, and the rest caused by the splitting of vehicle and infantry module skills....
- by Citpaan Hacos - at 2013.05.04 23:55:00
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37. Hey CCP, you want all of these threads to stop, right? - in General Discussions [original thread]
General Tiberius1 wrote: well said clearly we need someone on the CPM who plays heavy/HAV and can understand where we are coming from Jenza loves her Type-II heavy.
- by Citpaan Hacos - at 2013.05.04 05:16:00
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38. Faction Warfare has same Rewards as Instant Battles (winning doesn't matter) - in General Discussions [original thread]
I do want proper FW rewards, but I'm kind of fine how it is for now. It has the same rewards as IB, BUT 1. You can be orbitaled, and anyone with that support will be squading and competent, so you will be orbitaled. 2. There is NO matchmaking....
- by Citpaan Hacos - at 2013.05.04 05:04:00
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39. URGENT QUESTION CCP!! Do we need to bind all items to our characters BEFORE Upri... - in General Discussions [original thread]
I'm curious about this matter as well.
- by Citpaan Hacos - at 2013.05.03 19:41:00
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40. Human Endurance Event - 100 battles on character or account? - in General Discussions [original thread]
SHANN da MAN wrote: I'm guessing the item will be a BPO Militia version of the new Infantry Scanner Module ... if not a BPO then 10-20 copies My guess is an exile bpo equivalent of the scrambler rifle.
- by Citpaan Hacos - at 2013.05.03 04:04:00
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