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181. abusive players - in General Discussions [original thread]
TiMeSpLiT--TeR wrote: My advice to you is if he bothers you, bother him twice as much. If he sends you a hatemail, send him one. Or..just ignore. Simple. Or...take a picture of your poop and email it to him. hahahaha. Option three ftw!
- by Cinder Integ - at 2012.09.05 07:11:00
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182. [Suggestion] Don't un-nerf AV weapons - in Feedback/Requests [original thread]
Titan Marinus wrote: What are the odds that 12 guys will be running dedicated AV fittings vs 2 guys running dedicated tanks? Are you going to continue to argue and complain, or get back on track to being productive? Tanks die, and they die q...
- by Cinder Integ - at 2012.09.05 06:52:00
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183. Feedback: Current Skill Point System vs Games in Progress - in Feedback/Requests [original thread]
Skytt Syysch wrote: The diminishing returns isn't supposed to be based on number of battles, but rather SP earned, so it shouldn't be working that way. Is that new to this build? Every build previous to this one had a SP system based on batt...
- by Cinder Integ - at 2012.09.04 16:44:00
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184. Feedback: Current Skill Point System vs Games in Progress - in Feedback/Requests [original thread]
Keeping this simple: One of a players first games of the day, which has the highest multiplier on Skill Point Rewarded, can end extremely soon if not at the moment a player joins a game due to the game being already in progress. This player has no...
- by Cinder Integ - at 2012.09.04 02:46:00
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185. Corp Battle Results. - in General Discussions [original thread]
Villore 5 - 1 so far. Great job to the overwhelming number of people using comms, adjusting to the caldari scum's petty tactics. May we show our strength now, and allow our enemy to consider early surrender!
- by Cinder Integ - at 2012.09.01 02:07:00
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186. [Request] Recieve XP for preventing hack - in Feedback/Requests [original thread]
I won't lie, there may have been a time or two or ten-thousand where I let the tap complete for the chance at 100 points :(
- by Cinder Integ - at 2012.07.09 11:26:00
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187. Tanks can't tell when forge guns shoot them. - in Technical Support/Bugs [original thread]
STB-stlcarlos989 EV wrote: Anton Niles wrote: STB-stlcarlos989 EV wrote: Good, tanks are way too cheap this build and need to be destroyed mine costs around 300k. You think that is cheap? That is 5 of my dropsuits so yea and btw ne...
- by Cinder Integ - at 2012.07.09 11:24:00
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188. Full Beta Access VS Beta Weekend - in Technical Support/Bugs [original thread]
PlayStation Home may still have some codes in the Dust area... I haven't heard if the 10000 have been all used yet. I would try to go get a full access from there if your have economical issues.
- by Cinder Integ - at 2012.07.08 08:47:00
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189. [Bug] Riding RDV - in Technical Support/Bugs [original thread]
It's not a bug. I've simply jumped onto them when they are dropping vehicles and taken a ride for fun. They a few seconds after cloaking and you are left to fall to your death. I don't think CCP intended for you to be able to take a ride up into s...
- by Cinder Integ - at 2012.07.08 07:25:00
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190. Skill: Shield Management Vehicle - in Technical Support/Bugs [original thread]
The skill Shield Management, (Shield Management: +5% to dropsuit and vehicle maximum shield.) seems to not be affecting the maximum shield strength of the HAV. I noticed the inconsistency when upgrading Shield Management from L3 to L4 and having n...
- by Cinder Integ - at 2012.07.08 05:07:00
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191. Keyboard/Mouse - in General Discussions [original thread]
Just give me something to shoot. Whether it's a DS3, PSMove, or KB+M I'm ready to stake my claim in this galaxy.
- by Cinder Integ - at 2012.07.06 01:07:00
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192. Sticky:DUST 514 IRC channel - in General Discussions [original thread]
C3 username: "Cinder" IRC username: "Cinder" Thankyou
- by Cinder Integ - at 2012.07.05 21:48:00
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