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341. Why are Dust players terrified of weapons having range? - in General Discussions [original thread]
People are angry because they no longer have such a massive advantage over new players and are doing worse because of it.
- by Chris F2112 - at 2013.05.07 17:47:00
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342. could you increase the militia nano hove a little bit? - in General Discussions [original thread]
Militia gear is supposed to be nearly worthless. You can still fill a single person with a militia nanohive, but you now need to skill into better nanohives if you want to have enough for a squad. I think it's a great change.
- by Chris F2112 - at 2013.05.07 15:14:00
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343. werent we supposed to have larger teams? - in General Discussions [original thread]
Nope. But this paved the way for bigger matches in the future.
- by Chris F2112 - at 2013.05.07 15:09:00
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344. The beautiful thing about this game for those who are mad. - in General Discussions [original thread]
I know a few people who spent all their SP before even getting in a match. I was absolutely astounded. And then they acted surprised when stuff was different and they messed up.
- by Chris F2112 - at 2013.05.07 14:54:00
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345. Archs Review of Uprising - in General Discussions [original thread]
Agreed, losing a suit seems like a terrible idea. Perhaps it's a mechanic devised to prevent people from all switching to AV, or perhaps to prevent people from instantly healing themselves like before. It still seems kind of sloppy though. I'd lik...
- by Chris F2112 - at 2013.05.07 14:46:00
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346. 2500 WP for 6man squad is too easy - in General Discussions [original thread]
GoD-NoVa wrote: hush please no OBs are fine why would they increase the WP requirement and punish the players not in 6man squads? think about that If you are not in a six man squad, why not? You need to balance the game for a four man squad ...
- by Chris F2112 - at 2013.05.07 14:44:00
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347. the skill tree is excellent...why the QQ? - in General Discussions [original thread]
I really like the new skills. Everything is streamlined, and overall more simple to read. The rants about SP sinks were clearly wrong, because with my 6.8 mil SP I managed to get pretty much everything I wanted. Having basic suits cost less SP for...
- by Chris F2112 - at 2013.05.07 14:39:00
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348. Archs Review of Uprising - in General Discussions [original thread]
The decrease in ammo given from nanohives is only at the basic and militia tiers. The advanced K-2 nanohive actually gives more ammo than the previous ones did. I think that it's a great change that makes skilling into nanohives an actual importan...
- by Chris F2112 - at 2013.05.07 14:33:00
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349. Mass Driver area denial..NOT - in General Discussions [original thread]
The range did get a bit crazy on the top level mass drivers before, bu they might have taken it a bit far. I'll reserve judgement for bit when I see top level mass drivers in action.
- by Chris F2112 - at 2013.05.07 07:54:00
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350. Heavies have a niche now - in General Discussions [original thread]
A heavy rounding a corner is still a great threat, much more so than an assault. My take on it is that heavies are supposed to be the front line players that charge through positions. The assaults will be the killers on any squad.
- by Chris F2112 - at 2013.05.07 07:52:00
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351. Those that played the beta should be able to have one SP reset. - in General Discussions [original thread]
Only an idiot starts responding to comments calling him an idiot on a forum like this.
- by Chris F2112 - at 2013.05.07 07:18:00
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352. I like the new build - in General Discussions [original thread]
Agreed. The people complaining are only doing so because they hate having to learn a new playstyle, and are doing worse while trying to do the same tactics that no longer work. Once all this hype dies down, people will admit this build is far sup...
- by Chris F2112 - at 2013.05.07 07:09:00
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353. Can you have my stuff? - in General Discussions [original thread]
See ya then. Honestly, I hope you don't come back to the forums. One less whining annoyance. You'll be back in a week regardless.
- by Chris F2112 - at 2013.05.07 07:06:00
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354. fallen heavy - in General Discussions [original thread]
If you can barely take on a lone scout you are just bad. Heavies got nerfed, sure, but they aren't all that bad. I was rocking a type 1 heavy and still having a three KDR most matches.
- by Chris F2112 - at 2013.05.07 07:02:00
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355. hour 13 - in General Discussions [original thread]
First download took me 15 minutes...
- by Chris F2112 - at 2013.05.07 07:00:00
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356. CCP, I want a refund... - in General Discussions [original thread]
No, there will be no trading for Aurum.
- by Chris F2112 - at 2013.05.07 06:58:00
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357. increase the range of all weapons - in General Discussions [original thread]
sammus420 wrote: If i can see you I should be able to shoot you, and vice versa at nearly any range. The problem with the old sharpshooter was cry babies who didn't have it cried about being shot. Up the weapon range for everyone, problem solve...
- by Chris F2112 - at 2013.05.07 05:31:00
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358. The weapon balance was perfect. - in General Discussions [original thread]
Everything was perfect last build? Are you kidding? You don't remember viziams barely touching you and taking away 300 health from 200 meters?
- by Chris F2112 - at 2013.05.07 04:34:00
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359. Should they go back to Chromosome for the release? - in General Discussions [original thread]
This build is better than last. No way would you want people reviewing the last build.
- by Chris F2112 - at 2013.05.07 04:31:00
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360. I don't see difference in graphics - in General Discussions [original thread]
You are either blind or playing on a non HD screen. Which one is it?
- by Chris F2112 - at 2013.05.06 19:07:00
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