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101. ccp, you gonna balance the tanks? - in Feedback/Requests [original thread]
Yotta Guns wrote: Just wondering since shield tanks definitely need a buff and armor reps/resisters need a little bit of a Nerf ALONG WITH the shield buff. armor tanks are clearly better than shield. >:( NO MORE NERFS! Buff armor tanks ...
- by Charlotte O'Dell - at 2013.06.12 06:45:00
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102. Advanced/Proto Vehicles. - in Feedback/Requests [original thread]
It won't happen bc if the AV balance stays the way it is, it'll take an entire team of ishukone forges to kill a proto hav. thatd make it a win button- the titan of dust. i have no hope.
- by Charlotte O'Dell - at 2013.06.09 19:43:00
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103. Why no more vehicles are needed - in Feedback/Requests [original thread]
I honestly don't see us getting proto tanks bc with the way the av v tank balance is now, it'd take an entire team of ishukones to kill a proto hav. kinda makes it a win button. therefore, we can never have the TItans of Dust....which is what they...
- by Charlotte O'Dell - at 2013.06.09 19:41:00
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104. The truthss of lavs - in Feedback/Requests [original thread]
bump
- by Charlotte O'Dell - at 2013.06.09 19:39:00
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105. Why no more vehicles are needed - in Feedback/Requests [original thread]
The issue isn't the tanks or the AV, it's that we don't have ADV and PRO vehicles and are expected to go against officer AV.
- by Charlotte O'Dell - at 2013.06.09 19:37:00
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106. Why no more vehicles are needed - in Feedback/Requests [original thread]
Well, every vehicle that has ever been implemented starts out really good, but then gets nerfed into the ground. I have no hope for MTACs. At all. CCP, really, just don't even bother if you plan on nerfing it the day after it comes out bc someone ...
- by Charlotte O'Dell - at 2013.06.09 19:33:00
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107. Dust needs bigger war machines - in Feedback/Requests [original thread]
Den-tredje Baron wrote: I'm guessing MTACs sounds like these. I know it won't be like a big ugly mofo on the field that can just doomsday anything it sees. But i'm guessing these things should be quite complicated to build (when manufacturing i...
- by Charlotte O'Dell - at 2013.06.09 19:31:00
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108. Team Deployment - in Feedback/Requests [original thread]
Teamwork is OP
- by Charlotte O'Dell - at 2013.06.08 01:22:00
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109. [Feedback] Proximity mines are underpowered - especially compared to AV grenades. - in Feedback/Requests [original thread]
Nerf MLT lavs
- by Charlotte O'Dell - at 2013.06.08 01:18:00
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110. Every problem with vehicles and how to fix - in Feedback/Requests [original thread]
-STD Tanks vs proto breach forge- Give us ADV and PRO tanks, as well as giving our 5%/lvl PG skill back bc it isnt a fair fight by definition. -mlt LAVs OP- giant HP nerf (45%) -Dropships UP- HP buff (35%), speed buff(25%), another cost reductio...
- by Charlotte O'Dell - at 2013.06.07 03:47:00
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111. Why is it harder for me to take out lavs than tanks. - in Feedback/Requests [original thread]
I'd say we increase the SP requirement for the LLAV and declare it proto at this point. Tanks, however, need some love. We just want our PG back and to get our ADV and PRO variants before we official turn this AV vs Tank war on. BUFFING AV IS NOT ...
- by Charlotte O'Dell - at 2013.06.07 03:43:00
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112. LAVs need permanent radar signatures. - in Feedback/Requests [original thread]
Tankin Tarkus wrote: the guy showing up on the radar means he was spotted by someone the LAV hadnt been spotted ive seen LAVs pop up on the radar all the time yup. or maybe you could look both ways before crossing the street.
- by Charlotte O'Dell - at 2013.06.05 05:24:00
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113. jet fighters - in Feedback/Requests [original thread]
None of you are vehicle users. Vehicles are not something CCP does well. I'll put it this way: everything EXCEPT vehicles has adv, pro, and officer varients. If we dont have proto tanks by now, we will never be getting fighters.
- by Charlotte O'Dell - at 2013.06.05 05:23:00
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114. templars where are they i havent seen one - in Feedback/Requests [original thread]
They were around for 1 day, then quit when entire proto squads were hunting them down.
- by Charlotte O'Dell - at 2013.06.05 05:22:00
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115. Just add purchasable respecs already - in Feedback/Requests [original thread]
I support this idea.
- by Charlotte O'Dell - at 2013.06.03 19:55:00
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116. (Feedback) Vehicle Powergrid / Module PG cost - in Feedback/Requests [original thread]
I want my 25% PG back
- by Charlotte O'Dell - at 2013.06.03 13:27:00
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117. [Request] Fix Shield Tanking (and a suggestion how to do it) - in Feedback/Requests [original thread]
Cosgar's Alt wrote: In order for this to happen, shields need to have drawbacks. In EVE, shields increase your scan signature and make it easier for other ships to lock onto you faster. Translating this to Dust would probably mean the former wh...
- by Charlotte O'Dell - at 2013.06.03 13:25:00
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118. NOVA KNIVES OP? - in Feedback/Requests [original thread]
MCEINSTEIN08 wrote: Yes I shouldn't let someone get close enough to kill me with a knife, but often they are hiding, and make the kill when I attempt to get an objective. Even though I do not have much shield and armor on my Dropsuit, a two hi...
- by Charlotte O'Dell - at 2013.06.03 13:22:00
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119. armor tank > shield tank everytime!... come on ccp,, you fixed what wasn'... - in Feedback/Requests [original thread]
Sylwester Dziewiecki wrote: Shield HAV with Missile Turret > Armor HAV with Blasters (especially if Shield tank bother to flank armor tank and shoot in his ***) Lol. Not if armor tank puts in reppers and hardeners.
- by Charlotte O'Dell - at 2013.06.01 14:54:00
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120. armor tank > shield tank everytime!... come on ccp,, you fixed what wasn'... - in Feedback/Requests [original thread]
Jason Pearson wrote: EXASTRA INVICTAS wrote: If an armor tanked Rail Gunnlogi could beat a shield tanked rail Gunnlogi, you might have a point. But that's not how it works. It's exactly how it works. My Gunnlogi Railgun fit with 3998 Shi...
- by Charlotte O'Dell - at 2013.06.01 13:40:00
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