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41. Friendly fire should have a different indicator - in General Discussions [original thread]
How many games show non-damaging friendly fire and enemy fire the exact same way? I honestly don't think there should be a different color when it's causing damage, but when it isn't, it shouldn't be pretending to be.
- by Celeblhach - at 2013.03.28 04:05:00
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42. Stop making swarm launchers op as hell!! - in General Discussions [original thread]
While I do think the Militia Swarm is too strong, it sounds like you have other problems. If it takes 5 seconds to start moving and you are in a shield tank, then you're doing it wrong. Flux Grenades only harm shields so if they're causing you pro...
- by Celeblhach - at 2013.03.28 03:54:00
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43. Forge guns need a buff. - in General Discussions [original thread]
Just to be nice, I'll respond seriously. It would be impossible in "real life" to shoot down the barrel of a Dust Tank with a Forge Gun and destroy it in one hit. Dust Tanks don't have explosive shells. They use railguns or missiles, and yes, bla...
- by Celeblhach - at 2013.03.28 03:49:00
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44. Funniest kill you ever had? - in General Discussions [original thread]
Sneaking down to hack a dropship and then parking it on the person who spawned it while they were running from blueberries. Still don't know why he wandered so far away from it but he was the only enemy in the area so it had to be his.
- by Celeblhach - at 2013.03.28 03:27:00
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45. you know what really needs a buff or fix? melee. - in General Discussions [original thread]
This should be in feedback/requests The melee hit box seems a bit off to me as well. I've hit someone behind me with a melee before, and hitting people to my side (out of my FOV) is fairly common. Hitting someone in front of me rarely happens. Ev...
- by Celeblhach - at 2013.03.28 03:23:00
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46. Friendly fire should have a different indicator - in General Discussions [original thread]
This should really be moved to feedback/requests. Most games add the red around the screen because you get hit and are bleeding. Friendly Fire doesn't hurt you so there's no real reason to indicate it. In Corp Matches, where friendly fire is enga...
- by Celeblhach - at 2013.03.28 03:15:00
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47. [Suggestion] "Danger room". - in Feedback/Requests [original thread]
Personally, a nice firing range that would allow you to shoot each type of gun and learn to drive or fly would be amazing. I would have loved to learn to fly without losing 300k dropships and a large gray cube-shaped room wouldn't be difficult to ...
- by Celeblhach - at 2013.03.26 18:07:00
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48. (Request) "Mass Driver" Artillery Turrent for Tanks - in Feedback/Requests [original thread]
I would love to be able to see an actual artillery tank on the battlefield. However, railguns have inherently greater range than artillery will ever have and more accuracy to boot. (Modern US test Railguns can hit a shed over 5 miles/8 KM) However...
- by Celeblhach - at 2013.03.26 17:36:00
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49. Customizable controls - in Feedback/Requests [original thread]
Simply allowing us to set up our own control schemes would be a major boon. Not everyone uses every button, map and push to talk come to mind, so allowing us to remove those if we choose to would allow for a bit of flexibility. Also, some people...
- by Celeblhach - at 2013.03.26 16:57:00
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