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721. SP payout still not suitable with 750k cap - in General Discussions [original thread]
CommanderBolt wrote: I really don't understand why they reduced SP per battle numbers down. It's just like you said. Higher the first week and then less now. Hell even the first week with a lot of playtime I only managed to get about half way ...
- by Cavani1EE7 - at 2014.11.19 14:58:00
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722. Full Prototype Assault looking for good pc corp - in Corporation Recruitment [original thread]
Beast gameplay1 jr wrote: I run assault ck.0 kaaloti a rr (prof 5) 6 kin smg (prof 3) vapour core locus grenades shield upgrades 5 shield extension 5 armour upgrades 5 armour plates 5 k-2 nano hive active scanner level 5 pg/CPU level 5 complex ...
- by Cavani1EE7 - at 2014.11.19 14:54:00
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723. +1 - in General Discussions [original thread]
Hakyou Brutor wrote: Please, for Christ's sake, stop putting +1 on posts you like, that's what the like button is for. +1 lolCA
- by Cavani1EE7 - at 2014.11.19 01:52:00
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724. Troll The Poster Above You - in General Discussions [original thread]
LUGMOS wrote: At least I don't have Duna on speed dial to discuss corp tax strategies. At least I don't have any of you on speed dial... Nice corp name
- by Cavani1EE7 - at 2014.11.19 01:43:00
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725. [Service] Corp/Alliance creation, Custom tax, Welcome message and Mo... - in Corporation Recruitment [original thread]
Sounds like some scrub is in need of ISK, who would've ever expect that
- by Cavani1EE7 - at 2014.11.18 21:20:00
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726. Here here GD dwellers - in General Discussions [original thread]
Zatara Rought wrote: How many of you would prefer Cal Assaults got a new bonus of reduced kick and charge up time? Yes Perhaps 5% reduced kick per level 10% reduced charge time (3% reduced charge time if they unnerf the current .6 charge up ...
- by Cavani1EE7 - at 2014.11.18 21:15:00
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727. [WTB] PSN Card codes [EU] - in Code Bazaar [original thread]
I'm willing to pay 50-100mil (depends on how much you have) every 20euro. PM me in game if interested.
- by Cavani1EE7 - at 2014.11.18 20:03:00
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728. lolromansboat - in The War Room [original thread]
Roman837 wrote: Confirmed. Boat can hold 15 people or 30 midgets.. Located in Owen Sound Ontario which is located on Georgian bay. Also confirmed the small boat did cost more then Espeons entire village . Now with new boat cost more then his e...
- by Cavani1EE7 - at 2014.11.18 17:39:00
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729. lolromansboat - in The War Room [original thread]
gg 82, gg lolromansboat
- by Cavani1EE7 - at 2014.11.18 16:39:00
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730. lolromansboat - in The War Room [original thread]
SHOOOOTER wrote: I think this is a decendant from this original thread. Lol https://forums.dust514.com/default.aspx?g=posts&m=2198516#post2198516 Oh the good times Quote: Ya your right ER...I guess when I moved out when I was 18, ...
- by Cavani1EE7 - at 2014.11.18 15:14:00
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731. Shield Tanking vs Armor Tanking - in General Discussions [original thread]
Ghost Kaisar wrote: Shield Tanker by nature. Cover and tactical positioning/maneuvering OP PLS NERF That being said, you're history 9 times out of 10 if caught with your pants down. Shields are the best for skirmish warfare. For fighting 4...
- by Cavani1EE7 - at 2014.11.18 15:10:00
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732. Shield Tanking vs Armor Tanking - in General Discussions [original thread]
Imo what should be done to incentivize Shield tanking a bit is: Complex Shield Extenders HP 66 > 70 Complex Shield Extenders delay penalty 7% > 6% or Complex Shield Extenders HP 66 > 75
- by Cavani1EE7 - at 2014.11.18 15:06:00
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733. Shield Tanking vs Armor Tanking - in General Discussions [original thread]
KEROSIINI-TERO wrote: Those Shield Hardeners make Caldari Scouts so OP, -40% damage, please nerf! Ahem, Dear Cavani, could you please specify in both the thread name and original post whether you want to discuss Drop...
- by Cavani1EE7 - at 2014.11.18 00:24:00
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734. Shield Tanking vs Armor Tanking - in General Discussions [original thread]
Apothecary Za'ki wrote: Cavani1EE7 wrote: Go. shield for hit n run.. armor for brawl/tank.. this is why reptools for armor but non for shields.. shield tanks usually run lower total ehp but can move around faster armor tanks are higher...
- by Cavani1EE7 - at 2014.11.18 00:22:00
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735. Shield Tanking vs Armor Tanking - in General Discussions [original thread]
Zatara Rought wrote: you get to damp without damaging your 'main' tank. Relevant once e-war for mediums is a thing soon(TM) Valid point. I have one comp. dampener in my CalAssault wish fit already.
- by Cavani1EE7 - at 2014.11.17 22:25:00
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736. Shield Tanking vs Armor Tanking - in General Discussions [original thread]
Zatara Rought wrote: You almost always recover shields faster than armor (not counting rep tools or hives)...and because shields end up having lower EHP you also end up getting back to full shields faster. (lol) now imagine if all shield suits...
- by Cavani1EE7 - at 2014.11.17 22:14:00
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737. Shield Tanking vs Armor Tanking - in General Discussions [original thread]
Armor tanking Far higher HP Less PG/CPU usage Less slots usage Is in the low slots, so you can fit damage mods in the highs = Higher damage
- by Cavani1EE7 - at 2014.11.17 22:05:00
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738. Shield Tanking vs Armor Tanking - in General Discussions [original thread]
Go.
- by Cavani1EE7 - at 2014.11.17 22:01:00
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739. CR Balance Mechanics - in General Discussions [original thread]
Zatara Rought wrote: Kalante Schiffer wrote: The CR is barely used in PC. ^^^^ Of course it is, but it's for sure the most used rifle in PC as well, along with the Breach AR probably.
- by Cavani1EE7 - at 2014.11.17 21:53:00
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740. Heard Shadow's Rant - in The War Room [original thread]
D4GG3R wrote: Cavani1EE7 wrote: Vehicles users yelling on comms in PC are boring. False, when has 8213 ever been boring on comms in PC? boring Gëá unfunny in this case
- by Cavani1EE7 - at 2014.11.17 21:47:00
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