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12481. Pre-emptive Merc pack P2W whine thread - in General Discussions [original thread]
At that price point, a advanced suit wouldn't be too bad >_>
- by Cat Merc - at 2013.05.13 10:36:00
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12482. Repair Tool Logis, where art thou? - in General Discussions [original thread]
They're too busy at taking the assaults job. Because who cares about support?
- by Cat Merc - at 2013.05.13 10:35:00
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12483. Incoming Logi Nerf - in General Discussions [original thread]
Cosgar wrote: Tolen Rosas wrote: Cat Merc wrote: Actually, it is true. Caldari Logi is overpowered, waay above any other Logi, however assaults are pointless in comparison to logi. Any sane assault would go the logi path, because whatever...
- by Cat Merc - at 2013.05.13 10:32:00
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12484. New racial bonus ideas - in General Discussions [original thread]
I think the assault damage bonus should be changed to 15%. So logis who want to have the same damage output, need to use two slots.
- by Cat Merc - at 2013.05.13 08:57:00
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12485. Incoming Logi Nerf - in General Discussions [original thread]
Cosgar wrote: More crazy ideas coming in. Nguruthos IX wrote: My dropship forces me to use two turrets or else "INVALID FITTING". Sucks more CPU/PG than I might like. I assume that's there for balance The assault dropship forces Three ...
- by Cat Merc - at 2013.05.13 08:56:00
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12486. Incoming Logi Nerf - in General Discussions [original thread]
Medic 1879 wrote: Cat Merc wrote: Medic 1879 wrote: Say for example the Cal logi lost its silly bonus and the assault got a bonus like +2% dam per level for assault and then some kind of racial bonus as well would you still go logi? Pro...
- by Cat Merc - at 2013.05.13 08:47:00
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12487. Why did CCP use the Unreal Engine 3? - in General Discussions [original thread]
The Robot Devil wrote: Unreal 4 may have had its hand in it. I still think this is a PS4 game that is being ported down to PS3. Backwards development? Sounds about right.
- by Cat Merc - at 2013.05.13 08:40:00
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12488. Incoming Logi Nerf - in General Discussions [original thread]
Medic 1879 wrote: Say for example the Cal logi lost its silly bonus and the assault got a bonus like +2% dam per level for assault and then some kind of racial bonus as well would you still go logi? Probably. I would slap on a complex damage ...
- by Cat Merc - at 2013.05.13 08:38:00
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12489. Why did CCP use the Unreal Engine 3? - in General Discussions [original thread]
Aoena Rays wrote: Because it has infinite possiblities to be improved on. They will just improve it over time. No matter the platform. Unreal Engine 3 at the CORE doesn't work well on the PS3. Unless they will rebuild the engine from the gr...
- by Cat Merc - at 2013.05.13 08:35:00
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12490. Why did CCP use the Unreal Engine 3? - in General Discussions [original thread]
Full Metal Kitten wrote: CCP needs to nerf your ROF on the forums Cat. I'm high ROF low damage, so I'm balanced I'm currently having a trolling rampage, however this thread is serious.
- by Cat Merc - at 2013.05.13 08:33:00
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12491. Incoming Logi Nerf - in General Discussions [original thread]
Medic 1879 wrote: So logi's are op because they got good bonus's and assaults didn't? Buff the assault give it viable bonus's first. No amount of passive bonuses, unless its HUGE, is going to fix it. It also means that at level 1 Logi/Assault...
- by Cat Merc - at 2013.05.13 08:31:00
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12492. It's tomorrow - in General Discussions [original thread]
Its the 13th in UTC, so its tomorrow.
- by Cat Merc - at 2013.05.13 08:29:00
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12493. Incoming Logi Nerf - in General Discussions [original thread]
Actually, it is true. Caldari Logi is overpowered, waay above any other Logi, however assaults are pointless in comparison to logi. Any sane assault would go the logi path, because whatever "disadvantages" they have, the extra slots make up for th...
- by Cat Merc - at 2013.05.13 08:18:00
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12494. Why did CCP use the Unreal Engine 3? - in General Discussions [original thread]
Just wondering. UE3 is known to be "problematic" on the PS3. Problematic as in works like crap.
- by Cat Merc - at 2013.05.13 08:10:00
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12495. What CCP were thinking when they were making Gallente Medium and Caldari Medium ... - in General Discussions [original thread]
Delirium Inferno wrote: Cat Merc wrote: Delirium Inferno wrote: Cat Merc wrote: 1. Yes, I have, and its slow as hell. Have you ever tried to use shields? I stopped right here because you are insisting on something that is simply not...
- by Cat Merc - at 2013.05.12 17:59:00
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12496. What CCP were thinking when they were making Gallente Medium and Caldari Medium ... - in General Discussions [original thread]
Delirium Inferno wrote: Cat Merc wrote: 1. Yes, I have, and its slow as hell. Have you ever tried to use shields? I stopped right here because you are insisting on something that is simply not true. And yes, I have tried complex shield ex...
- by Cat Merc - at 2013.05.12 17:56:00
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12497. What CCP were thinking when they were making Gallente Medium and Caldari Medium ... - in General Discussions [original thread]
Delirium Inferno wrote: Cat Merc wrote: Delirium Inferno wrote: To everyone who thinks Armor Tanking is useless. 1. You probably think the plates make you ridiculously slow. Why don't you do the math and see exactly where a 10% reduction...
- by Cat Merc - at 2013.05.12 17:50:00
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12498. What CCP were thinking when they were making Gallente Medium and Caldari Medium ... - in General Discussions [original thread]
Christopher Green wrote: Don't forget with armour tanks you can fit more damage mods since it doesn't clash with slot space for your tank. As I said, CPU/PG upgrades take the same slots, so its impossible to have a proper fit with damage mods.
- by Cat Merc - at 2013.05.12 17:39:00
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12499. What CCP were thinking when they were making Gallente Medium and Caldari Medium ... - in General Discussions [original thread]
Full Metal Kitten wrote: I agree with DB. SE should have a penalty to scan profile. That doesn't even BEGIN to compare to the armor penalty. If shields get scan profile, armor needs to get stamina. Speed > Scan profile.
- by Cat Merc - at 2013.05.12 17:31:00
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12500. What CCP were thinking when they were making Gallente Medium and Caldari Medium ... - in General Discussions [original thread]
Disturbingly Bored wrote: Two things: 1) Thinking in terms of "oh, the HP is just one more bullet" is naive. What matters in Time to Kill. Which is DPS vs Effective HP. Your line of thinking is why so many people have cried that Damage Mods ar...
- by Cat Merc - at 2013.05.12 17:27:00
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