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5121. The HP difference between assaults and scouts need to increase - in General Discussions [original thread]
Killer's Coys wrote: Schecter 666 wrote: Cat Merc wrote: It's really that simple. The HP difference between the gk0 scout and assault is 130. So what do scouts get for that HP?: Complete EWAR superiority = Harder to detect and can se...
- by Cat Merc - at 2014.06.29 19:18:00
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5122. Today I have returned to the Combat Rifle - in General Discussions [original thread]
HOLY **** I FORGOT HOW STRONG THAT THING IS Seriously, the duvolle has nothing on this thing D: Now excuse me while I spec into Minmatar Commando.
- by Cat Merc - at 2014.06.29 19:16:00
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5123. CCP after FanFest 2014 happened - in General Discussions [original thread]
https://www.youtube.com/watch?v=6oNjGC4lb7E
- by Cat Merc - at 2014.06.29 17:31:00
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5124. [Feedback/Request] Standardize recharge/repair rates and delays for - in Feedback/Requests [original thread]
I thought you intended to make the recharge rates the same between ALL the races. As in Caldari, Minmatar, Gallente and Amarr would share the same numbers. I was about to slap you.
- by Cat Merc - at 2014.06.29 17:22:00
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5125. pc against dethdealers or so we thought - in General Discussions [original thread]
You made the mistake of not hiring the glorious cat.
- by Cat Merc - at 2014.06.29 17:14:00
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5126. I have made the biggest discovery EVER - in General Discussions [original thread]
Ydubbs81 RND wrote: Cat Merc wrote: Complex Armor Repairer + Complex Reactive Plate + Gallente Assault base armor regen = 13.37hp/s. Coincidence? I THINK NOT! I don't see the point, cat. 1337 Doesn't it ring a bell? Anyway, I don't ...
- by Cat Merc - at 2014.06.29 17:04:00
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5127. The HP difference between assaults and scouts need to increase - in General Discussions [original thread]
Korvin Lomont wrote: Pvt Numnutz wrote: I'd like that. The two points that should make an assault stand out from a scout is their regen and hp. more health/regen fits in with the assault role nicely, they can hit a position well and keep the...
- by Cat Merc - at 2014.06.29 16:00:00
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5128. The Ion Pistol and the Flaylock Pistol explained very quickly - in General Discussions [original thread]
Just two words! Edit: It appears that the forums cencor links. Le sigh http://www.myinstants.com/instant/its-s hit/ Copy this kthnxbye
- by Cat Merc - at 2014.06.29 15:40:00
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5129. The HP difference between assaults and scouts need to increase - in General Discussions [original thread]
Cyzad4 wrote: Cat Merc wrote: Cyzad4 wrote: I've been running assaults since... well forever and personally I would say a slight buff to CPU/PG, regen and maybe a slightly increased ammo capacity and they would be in a good place. I've ...
- by Cat Merc - at 2014.06.29 15:16:00
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5130. The HP difference between assaults and scouts need to increase - in General Discussions [original thread]
Cyzad4 wrote: I've been running assaults since... well forever and personally I would say a slight buff to CPU/PG, regen and maybe a slightly increased ammo capacity and they would be in a good place. I've been running assaults since my first...
- by Cat Merc - at 2014.06.29 15:00:00
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5131. I have made the biggest discovery EVER - in General Discussions [original thread]
This is proof that Gallente > All
- by Cat Merc - at 2014.06.29 14:59:00
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5132. The HP difference between assaults and scouts need to increase - in General Discussions [original thread]
Pvt Numnutz wrote: fair enough, was just an optional idea that I was throwing out there for discussion. Maybe it could be balanced out, and maybe it would encroach on logi territory too much, just thought I would add it. Definitely need to have...
- by Cat Merc - at 2014.06.29 14:49:00
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5133. ALL MUST READ!!!! - in General Discussions [original thread]
The sentinel is the most overpowered item in the game, right after the HMG. *Me hides and giggles as he gets screamed at*
- by Cat Merc - at 2014.06.29 14:48:00
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5134. I have made the biggest discovery EVER - in General Discussions [original thread]
Complex Armor Repairer + Complex Reactive Plate + Gallente Assault base armor regen = 13.37hp/s. Coincidence? I THINK NOT!
- by Cat Merc - at 2014.06.29 14:43:00
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5135. The HP difference between assaults and scouts need to increase - in General Discussions [original thread]
Pvt Numnutz wrote: I'd like that. The two points that should make an assault stand out from a scout is their regen and hp. more health/regen fits in with the assault role nicely, they can hit a position well and keep the momentum of the assault...
- by Cat Merc - at 2014.06.29 14:41:00
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5136. The HP difference between assaults and scouts need to increase - in General Discussions [original thread]
It's really that simple. The HP difference between the gk0 scout and assault is 130. So what do scouts get for that HP?: Complete EWAR superiority = Harder to detect and can see people through walls more easily
Superior Regeneration
A ...
- by Cat Merc - at 2014.06.29 13:45:00
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5137. RIP MEDIUM FRAMES - in General Discussions [original thread]
Mortedeamor wrote: yeah you say that..yet my assault still pulls highest kills and highest kdr on the leader boards when i run it Yay for pub matches.
- by Cat Merc - at 2014.06.29 13:28:00
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5138. 300 - in General Discussions [original thread]
You know what's funny? CCP removed SP from the passive SP to add it to the daily bonus. So you would get that million or so SP, without logging on, if it wasn't for the bonus. Puts things into prespective doesn't it?
- by Cat Merc - at 2014.06.29 13:18:00
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5139. DETHDEALERS OPEN RECRUITMENT! - in General Discussions [original thread]
*Pokes head into thread* HAHAHAHAHAHAHA *Moves on to another thread*
- by Cat Merc - at 2014.06.29 13:17:00
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5140. ccp and assaults - in General Discussions [original thread]
Mortedeamor wrote: Cat Merc wrote: Varoth Drac wrote: Couple of things, Amarr assaults now have 3/4 slot layout at proto, not 3/3, (2/3 at adv). Amarr assaults have 200hp more than Gal scouts, plus an additional module slot at proto. No...
- by Cat Merc - at 2014.06.29 13:12:00
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