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4461. Hotfix Delta - Sniper Rifles - in Feedback/Requests [original thread]
Adipem Nothi wrote: Cat Merc wrote: Risk vs Reward Snipers are the lowest risk weapon. Force them outside of the redline, make them show up on the TacNet for a brief moment after every shot (forcing them to relocate), and then, by all means...
- by Cat Merc - at 2014.08.02 00:25:00
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4462. Hotfix Delta - Sniper Rifles - in Feedback/Requests [original thread]
Louis Domi wrote: Cat Merc wrote: Aeon Amadi wrote: Cat Merc wrote: Risk vs Reward Snipers are the lowest risk weapon. Force them outside of the redline, make them show up on the TacNet for a brief moment after every shot (forcing the...
- by Cat Merc - at 2014.08.02 00:24:00
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4463. Heavy saving a scout - in General Discussions [original thread]
http://i.imgur.com/9B5C2wD.gif
- by Cat Merc - at 2014.08.01 23:37:00
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4464. Hotfix Delta - Sniper Rifles - in Feedback/Requests [original thread]
Aeon Amadi wrote: Cat Merc wrote: Risk vs Reward Snipers are the lowest risk weapon. Force them outside of the redline, make them show up on the TacNet for a brief moment after every shot (forcing them to relocate), and then, by all means, ...
- by Cat Merc - at 2014.08.01 23:15:00
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4465. Hotfix Delta - Sniper Rifles - in Feedback/Requests [original thread]
Snake Sellors wrote: [quote=Skyline Lonewolf] Nice. pay attention folks this is how to say it! "Can't say that a sniper on a tower or in the red isn't at as much of a risk" doesn't change the facts. 90% of the time in any kind of direct co...
- by Cat Merc - at 2014.08.01 23:13:00
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4466. Let's talk dust:Flaylock is 'fine'? (RANT) - in General Discussions [original thread]
While it's true that hit scan weapons got better hit detection since the dawn of the flaylock, you also have to remember that the rifles got nerfed hard, damage mods got nerfed hard and proficiency was nerfed hard. So, no, I don't think the flayl...
- by Cat Merc - at 2014.08.01 23:10:00
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4467. Why was Codebreakers not moved to High Slots again? - in Feedback/Requests [original thread]
501st Headstrong wrote: Agrees Boot. And Kincat stacking atill cannot work because they will scan you before you get close. Currently a Gal Scout can hack just as well as a Min Scout since thwy can stack 4 Codebreakers while atill being nicely ...
- by Cat Merc - at 2014.08.01 23:07:00
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4468. Dust 514 super MLG 420 forum adventure game thing, - in General Discussions [original thread]
Claw their eyes out. Silly humans.
- by Cat Merc - at 2014.08.01 16:55:00
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4469. Reasons why forgegun>swarms allways - in General Discussions [original thread]
JRleo jr wrote: Atiim wrote: Coming from someone with Maxed Skills, Forge Guns aren't stronger than Swarms unless your fighting an ADS. Though the SL (like the Plasma Cannon) is very SP Intensive compared to the FG. The forge costs mo...
- by Cat Merc - at 2014.08.01 07:24:00
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4470. Dust 514 super MLG 420 forum adventure game thing, - in General Discussions [original thread]
Fizzer XCIV wrote: My first action is to shoot the Heretical Sasha in the head. She explodes into a burnt bloody mist that evenly coats the entire room. The smell is horrid and metallic. "God hates Fairies! Especially ones that are also false...
- by Cat Merc - at 2014.08.01 01:39:00
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4471. Dust 514 super MLG 420 forum adventure game thing, - in General Discussions [original thread]
Also, you made Caldari OP, plz nurf
- by Cat Merc - at 2014.08.01 01:12:00
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4472. Dust 514 super MLG 420 forum adventure game thing, - in General Discussions [original thread]
Jazz hands shall also be accepted.
- by Cat Merc - at 2014.08.01 01:11:00
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4473. Dust 514 super MLG 420 forum adventure game thing, - in General Discussions [original thread]
Gender: Cat (Male) Race: Gallente Class: Assault Weapon: Assault Rifle
- by Cat Merc - at 2014.08.01 01:10:00
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4474. Reasons why forgegun>swarms allways - in General Discussions [original thread]
Louis Domi wrote: Vitharr Foebane wrote: I would love to see faster swarm missiles xD Av master race? Faster swarms would tear everything apart... The only ones who can currently escape them are ADS(And those fast as hell tanks) Making th...
- by Cat Merc - at 2014.08.01 01:05:00
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4475. IM SO CONFUSED!!! - in General Discussions [original thread]
Sometimes the game doesn't load up your favorite fit. When that happens, it always chooses the Caldari Medium to represent you. As a Gallente, this disgusts me.
- by Cat Merc - at 2014.07.31 23:52:00
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4476. Why This Game is Dying... - in General Discussions [original thread]
Egonz4 wrote: 1. Proto losers Your tears
- by Cat Merc - at 2014.07.31 23:49:00
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4477. Why does the Plasma Rifle have overheating set on? - in General Discussions [original thread]
Assault Swarm Launcher wrote: Cat Merc wrote: Assault Swarm Launcher wrote: So then explain that poor AV Weapon people call Plasma Cannon. We do not talk about the Plasma Cannon. Well that's your loss then. Plasma Cannon's a pretty ...
- by Cat Merc - at 2014.07.31 06:40:00
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4478. Why does the Plasma Rifle have overheating set on? - in General Discussions [original thread]
Bojo The Mighty wrote: Cat Merc wrote: Freccia di Lybra wrote: It's there because of the Krin's SIN-11. You can actually overheat that thing. That would be rather silly, considering the Krin's advantage is supposed to be its large clip....
- by Cat Merc - at 2014.07.31 03:07:00
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4479. Why does the Plasma Rifle have overheating set on? - in General Discussions [original thread]
Freccia di Lybra wrote: It's there because of the Krin's SIN-11. You can actually overheat that thing. That would be rather silly, considering the Krin's advantage is supposed to be its large clip. If it just overheats before you can make use...
- by Cat Merc - at 2014.07.31 00:48:00
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4480. Why does the Plasma Rifle have overheating set on? - in General Discussions [original thread]
Operative 1125 Lokaas wrote: CCP Rattati wrote: I know, but only because I tried to have it fixed in Alpha. Want to know the secret? It's there to make the barrel glow purty red. That is all. It's there in case AR users ever get...
- by Cat Merc - at 2014.07.30 22:26:00
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