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3361. Long range weapons (80m+) have an inherent advantage... - in General Discussions [original thread]
Leadfoot10 wrote: No, Cat, I'm completely ignorant of the maps. Sure the RR has an inherrent advantage -- and so does the sniper rifle and LR -- but the RRs also have a huge disadvantage that was just made quite a bit worse with the hotfix t...
- by Cat Merc - at 2014.11.06 21:18:00
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3362. Long range weapons (80m+) have an inherent advantage... - in General Discussions [original thread]
Jack 3enimble wrote: All i'm reading is some RR QQ again... it's getting quite boring actually Cat Merc wrote: -Just an observation, take from this what you will.
- by Cat Merc - at 2014.11.06 21:17:00
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3363. Long range weapons (80m+) have an inherent advantage... - in General Discussions [original thread]
Leadfoot10 wrote: I'll tell you what: You keep your RR and SMG (or whatever sidearm you choose). I'll take a BAR or CR, simply evade you at long range, and kill you at medium to short ranges. Good luck using that sidearm -- I won't even need it...
- by Cat Merc - at 2014.11.06 20:20:00
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3364. Long range weapons (80m+) have an inherent advantage... - in General Discussions [original thread]
Darrius Smithmage wrote: Sorry I'm not seeing the issue explain more please if you can? I'm not saying it's an issue, it's just a fact. Long range weapons have a short range backup. Close range weapons don't have a long range backup. Long ra...
- by Cat Merc - at 2014.11.06 19:40:00
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3365. Long range weapons (80m+) have an inherent advantage... - in General Discussions [original thread]
Spectral Clone wrote: Use TAC AR and stop QQing damnit, gallente is OP and you know it ;) Gallente is OP unless you look at statistics and math :)
- by Cat Merc - at 2014.11.06 19:39:00
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3366. Sticky:Balance Hotfix - in Feedback/Requests [original thread]
Lazer Fo Cused wrote: Cat Merc wrote: Ripley Riley wrote: Cat Merc wrote: yaaaay... But I'm still losing 10hp/s and 1m/s because of your "Assaults should damp" thing. So guess I'm losing 7.5hp/s now lol No one is forcing you to fit d...
- by Cat Merc - at 2014.11.06 18:49:00
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3367. Long range weapons (80m+) have an inherent advantage... - in General Discussions [original thread]
...Due to sidearms. There are no sidearms with a range longer than 60m, meaning that there is no sidearm to cover for the Plasma Rifle's weakness, while pretty much all the sidearms are built to operate within short-medium ranges. This means tha...
- by Cat Merc - at 2014.11.06 18:16:00
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3368. Sticky:Balance Hotfix - in Feedback/Requests [original thread]
http://www.protofits.com/fittings/shared/136/8953 - Dual Dampened Gallente Assault http://www.protofits.com/fittings/shared/136/9001 - Dual Dampened Caldari Assault Caldari Assault advantages and disadvantages: +50HP +3x regen speed -4 seco...
- by Cat Merc - at 2014.11.06 18:12:00
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3369. Sticky:Balance Hotfix - in Feedback/Requests [original thread]
Ripley Riley wrote: Cat Merc wrote: yaaaay... But I'm still losing 10hp/s and 1m/s because of your "Assaults should damp" thing. So guess I'm losing 7.5hp/s now lol No one is forcing you to fit dampeners. Except he is. I can't fall beh...
- by Cat Merc - at 2014.11.06 17:57:00
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3370. Sticky:Balance Hotfix - in Feedback/Requests [original thread]
CCP Rattati wrote: Cat Merc wrote: CCP Rattati wrote: We are also rebuffing gallente native reps, based on 12 pages of feedback Gallente suitslast buffnew buff Commando35 Logi35 Medium Basic35 Heavy Basic2.54.5 Assault2.54.5 Sentinel24 L...
- by Cat Merc - at 2014.11.06 17:56:00
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3371. Sticky:[Feedback] EWAR Ideas - in Feedback/Requests [original thread]
Breakin Stuff wrote: And both will get chumped by the RE dropped by the scout. Well, that's a given :P
- by Cat Merc - at 2014.11.06 13:46:00
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3372. Sticky:[Feedback] EWAR Ideas - in Feedback/Requests [original thread]
Mexxx Dust-Slayer wrote: Cat Merc wrote: Honestly Rattati, at this rate I'll just ditch my Gallente Assault. Switch to a Gal Scout or a *pukes* Caldari Assault. Been waiting months for my suit to be somewhat viable, and when it's getting so...
- by Cat Merc - at 2014.11.06 12:58:00
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3373. Best suit of each class - in General Discussions [original thread]
Gavr1lo Pr1nc1p wrote: The worst in each class: Assault: Caldari HAHAHAHAHAHA Rate the Gallente Assault above the Caldari, love it.
- by Cat Merc - at 2014.11.06 10:57:00
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3374. Sticky:[Feedback] EWAR Ideas - in Feedback/Requests [original thread]
Honestly Rattati, at this rate I'll just ditch my Gallente Assault. Switch to a Gal Scout or a *pukes* Caldari Assault. Been waiting months for my suit to be somewhat viable, and when it's getting so close you come up with this idea.
- by Cat Merc - at 2014.11.06 10:56:00
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3375. Rail rifles and recoil: why it makes zero sense - in General Discussions [original thread]
To anyone still arguing this, I would like to question your education. I could answer you why this is stupid from my 7th grade physics classes. Heck, I could tell something is fishy even before that, I just couldn't explain it.
- by Cat Merc - at 2014.11.06 10:51:00
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3376. I don't think you've noticed, but... - in General Discussions [original thread]
Hahaha...
- by Cat Merc - at 2014.11.06 10:37:00
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3377. I don't think you've noticed, but... - in General Discussions [original thread]
sir RAVEN WING wrote: Really, the range is the problem as the AR TAR and BAR are all short to medium range, but can melt a proto from around 75m away, that's RR territory so that means BAR = RR before patch. At 75m the BAR does less than 30%...
- by Cat Merc - at 2014.11.06 10:37:00
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3378. Sticky:Balance Hotfix - in Feedback/Requests [original thread]
CCP Rattati wrote: We are also rebuffing gallente native reps, based on 12 pages of feedback Gallente suitslast buffnew buff Commando35 Logi35 Medium Basic35 Heavy Basic2.54.5 Assault2.54.5 Sentinel24 Light Basic23 Scout1.52.5 yaaaay... But...
- by Cat Merc - at 2014.11.06 10:08:00
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3379. Sticky:[Feedback] EWAR Ideas - in Feedback/Requests [original thread]
BL4CKST4R wrote: Cat Merc wrote: CCP Rattati, I think rather that forcing us to either damp or scan by role, you should instead look at tanks. Since precision enhancers take up high slots, and damps take low slots, in each role some races w...
- by Cat Merc - at 2014.11.06 10:00:00
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3380. Sticky:[Feedback] EWAR Ideas - in Feedback/Requests [original thread]
CCP Rattati, I think rather that forcing us to either damp or scan by role, you should instead look at tanks. Since precision enhancers take up high slots, and damps take low slots, in each role some races will be at a clear disadvantage with the...
- by Cat Merc - at 2014.11.06 09:52:00
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