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2401. Is it time to buff shield extenders? - in General Discussions [original thread]
bolsh lee wrote: Cat Merc wrote: Vulpes Dolosus wrote: Fluxes have bothered me for a while. I feel like they just do too much too well. First of all, they do stupid amounts of damage against dropsuits; they can obliterate any shield tank,...
- by Cat Merc - at 2015.01.30 20:35:00
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2402. Is it time to buff shield extenders? - in General Discussions [original thread]
Heimdallr69 wrote: Cat Merc wrote: bolsh lee wrote: Joel II X wrote: The unfair damage to shield bit is lol-worthy. There are more anti-armor weapons out there then there are anti-shields, plus, the anti-armor ones are the two that are...
- by Cat Merc - at 2015.01.30 20:32:00
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2403. Is it time to buff shield extenders? - in General Discussions [original thread]
Heimdallr69 wrote: Funkmaster Whale wrote: I don't think Shield extenders need a buff. That creates a very precarious situation in that it would just further promote brick-tanking. I mean, right now the only things worth putting in your High...
- by Cat Merc - at 2015.01.30 20:31:00
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2404. Is it time to buff shield extenders? - in General Discussions [original thread]
bolsh lee wrote: Joel II X wrote: The unfair damage to shield bit is lol-worthy. There are more anti-armor weapons out there then there are anti-shields, plus, the anti-armor ones are the two that are considered OP by those that hold grudges...
- by Cat Merc - at 2015.01.30 20:27:00
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2405. Is it time to buff shield extenders? - in General Discussions [original thread]
Vulpes Dolosus wrote: Fluxes have bothered me for a while. I feel like they just do too much too well. First of all, they do stupid amounts of damage against dropsuits; they can obliterate any shield tank, even at standard level. On top of that...
- by Cat Merc - at 2015.01.30 20:21:00
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2406. [Unfair Advantage] Chemical Stimulants - in General Discussions [original thread]
Mortishai Belmont wrote: It's okay, the constant use of stimulants will lead to dependency on the substance to stay at optimal conditioning. As their body becomes used to it, they will need more to continue maintaining their skills, thus draini...
- by Cat Merc - at 2015.01.30 19:37:00
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2407. [Unfair Advantage] Chemical Stimulants - in General Discussions [original thread]
YOU MAY TAKE OUR BALLS, YOU MAY TAKE OUR FUR, BUT YOU WILL NEVER TAKE OUR NIP!
- by Cat Merc - at 2015.01.30 18:23:00
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2408. Galassault Vs. Galmando = Is this really considered to be ok? - in General Discussions [original thread]
Jaran Vilktar wrote: Cat Merc wrote: I'm sorry, but I don't remember being able to carry two light weapons on my Gal Assault. Yeah, I know the Black Eagle AR is a "sidearm" I was just trying to say that you can achieve similar to better re...
- by Cat Merc - at 2015.01.30 18:06:00
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2409. Galassault Vs. Galmando = Is this really considered to be ok? - in General Discussions [original thread]
I'm sorry, but I don't remember being able to carry two light weapons on my Gal Assault.
- by Cat Merc - at 2015.01.30 17:49:00
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2410. [Unfair Advantage] Chemical Stimulants - in General Discussions [original thread]
YOU WILL NEVER TAKE MY CATNIP
- by Cat Merc - at 2015.01.30 17:47:00
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2411. Nyain San testing a new LAV - in General Discussions [original thread]
Bethhy wrote: Cat Merc wrote: https://vine.co/v/ObLtjndw1Z1 You might be able to actually walk up a hill or inclined terrain with some consistency in DUST like that. Nyain San took "Adapt or die" to a whole new level
- by Cat Merc - at 2015.01.30 15:39:00
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2412. Nyain San testing a new LAV - in General Discussions [original thread]
https://vine.co/v/ObLtjndw1Z1
- by Cat Merc - at 2015.01.30 15:27:00
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2413. Aim Assist feels entirely too helpful - in General Discussions [original thread]
WeapondigitX V7 wrote: destiny makes it feel invisible sometimes though unless you examine it closely. Really? With Destiny I only needed to put my crosshair at head level, strafe around, and the aim assist would magnet itself to enemy heads....
- by Cat Merc - at 2015.01.30 11:19:00
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2414. Aim Assist feels entirely too helpful - in General Discussions [original thread]
For the 1290398389423 time, the aim assist in DUST is one of the weakest around. Every single shooter in my library of PS3 games has either the same or stronger aim assist.
- by Cat Merc - at 2015.01.30 11:17:00
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2415. TTK is way to short - in General Discussions [original thread]
Lynn Beck wrote: Personally, I would like TTK of AR vs Moderate tank Assault to be a full clip, 100% accuracy. Logis have their light weapon as a method to kill weak targets, Sidearms are much more helpful(and sometimes, necessary) Obviously a...
- by Cat Merc - at 2015.01.30 11:12:00
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2416. [Unfair Advantage] Modded TVs - in General Discussions [original thread]
You know that the crosshair turns red when you center it on a player right?
- by Cat Merc - at 2015.01.30 11:10:00
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2417. Announcement:[Announcement] - CCP Rattati's Big Board of Things - in Feedback/Requests [original thread]
So Rattati, do you mind if I comb the notes and find outdated ones that are useless, and post them here?
- by Cat Merc - at 2015.01.30 09:00:00
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2418. Warbarge 5% damage boost TTK down? - in General Discussions [original thread]
Izlare Lenix wrote: An extra 5% damage will be almost unnoticeable most of the time especially with the weapons that already kill super fast. It will probably shorten TTK by less than .1 seconds for most weapons and since average human reacti...
- by Cat Merc - at 2015.01.29 18:05:00
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2419. Can you cancel a cancel...? - in General Discussions [original thread]
https://i.imgur.com/BfKkgr1.gif
- by Cat Merc - at 2015.01.29 12:04:00
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2420. How much... - in General Discussions [original thread]
Exactly 1 firstborn kitten.
- by Cat Merc - at 2015.01.29 11:46:00
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