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2121. lolpanicmerge - in The War Room [original thread]
"Suicide in public areas is strictly prohibited." - Everyone's mom
- by Cat Merc - at 2015.02.20 22:11:00
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2122. ferroscale plates v shields extenders - in General Discussions [original thread]
Tyjus Vacca wrote: Cat Merc wrote: If both gave the same amount of HP, shields would be OP. You can stack all the extenders you want and still have decent regen, our regen requires a minimum of one slot to not be complete crap, and two to ge...
- by Cat Merc - at 2015.02.20 21:47:00
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2123. LMAO - in The War Room [original thread]
Izlare Lenix wrote: Cat Merc wrote: ...Kappa? You might know them by their other name: Jap Lag Queens Ah, I see. Thank you fine sir!
- by Cat Merc - at 2015.02.20 21:45:00
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2124. LMAO - in The War Room [original thread]
...Kappa?
- by Cat Merc - at 2015.02.20 21:36:00
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2125. In the news.... - in The War Room [original thread]
Ripley Riley wrote: Roman837 wrote: Trained your officers in Quantico for 3 months in 2005. Trained your grunts in Fort Irwin in 2009 and trained another unit in Fort bliss in 2008. mock us all ya want. Every time I've worked with American ...
- by Cat Merc - at 2015.02.20 21:21:00
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2126. In the news.... - in The War Room [original thread]
https://i.imgur.com/cfSDlte.jpg
- by Cat Merc - at 2015.02.20 21:17:00
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2127. Question - in The War Room [original thread]
I don't think who has the bigger d1ck matters. What matters is Length times Diameter plus Weight over Girth divided by Angle of the tip squared. ((L*D)+(W/G))/(A^2)
- by Cat Merc - at 2015.02.20 20:43:00
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2128. In the news.... - in The War Room [original thread]
This thread amuses me greatly.
- by Cat Merc - at 2015.02.20 20:39:00
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2129. ferroscale plates v shields extenders - in General Discussions [original thread]
Heimdallr69 wrote: Cat Merc wrote: If both gave the same amount of HP, shields would be OP. You can stack all the extenders you want and still have decent regen, our regen requires a minimum of one slot to not be complete crap, and two to ge...
- by Cat Merc - at 2015.02.20 20:27:00
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2130. ferroscale plates v shields extenders - in General Discussions [original thread]
Rinzler XVII wrote: Cat Merc wrote: If both gave the same amount of HP, shields would be OP. You can stack all the extenders you want and still have decent regen, our regen requires a minimum of one slot to not be complete crap, and two to g...
- by Cat Merc - at 2015.02.20 20:21:00
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2131. ferroscale plates v shields extenders - in General Discussions [original thread]
If both gave the same amount of HP, shields would be OP. You can stack all the extenders you want and still have decent regen, our regen requires a minimum of one slot to not be complete crap, and two to get us anywhere at any decent speed. Get o...
- by Cat Merc - at 2015.02.20 19:29:00
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2132. Anyone else noticed an increase in big corp cowards today? - in General Discussions [original thread]
The game is only alive because of the social aspect. Those "cowards" are the people who made bonds with others during their time of playing. Asking them to not to play together is ridiculous.
- by Cat Merc - at 2015.02.20 16:53:00
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2133. Thank you CCPx2 - in General Discussions [original thread]
While I understand why this update is so barebones, you cannot say that 1.0 is the best thing that happened to DUST. As Atiim said, all it added is a timer that you can expedite with RNG, and 2 new maps (That aren't actually done yet).
- by Cat Merc - at 2015.02.20 16:48:00
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2134. Scout Registry / Killboard - in General Discussions [original thread]
@Ion Pistol: The Ion Pistol is a deadly pistol after the buffs, but it has a major drawback. It's unreliable. As much as I love this pistol, and it has saved my ass multiple times, it's far too unreliable for me to consider it a viable sidearm. T...
- by Cat Merc - at 2015.02.20 14:21:00
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2135. Question about weapon projectiles, for a little project of mine - in General Discussions [original thread]
Darken-Soul wrote: Cat Merc wrote: Cyzad4 wrote: Cat Merc wrote: Has anyone noticed direct hit detection issues recently with any of said weaponry?: Railgun Forge Gun Plasma Cannon Mass Driver Contact Grenades (lel) Large/Small missile...
- by Cat Merc - at 2015.02.20 12:31:00
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2136. Question about weapon projectiles, for a little project of mine - in General Discussions [original thread]
Cyzad4 wrote: Cat Merc wrote: Has anyone noticed direct hit detection issues recently with any of said weaponry?: Railgun Forge Gun Plasma Cannon Mass Driver Contact Grenades (lel) Large/Small missiles FG, direct hits don't register from t...
- by Cat Merc - at 2015.02.20 12:24:00
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2137. Question about weapon projectiles, for a little project of mine - in General Discussions [original thread]
Pagl1u M wrote: yes, the other day I was running my contact grenades fitting and I threw my super OP contact grenade and I actually did some damage to someone, It has to be a bug cause I thought they were not supposed to deal dmg. lol^
- by Cat Merc - at 2015.02.20 12:15:00
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2138. Question about weapon projectiles, for a little project of mine - in General Discussions [original thread]
Joel II X wrote: I have with the Forge Gun. It also fires blanks more often than not. My Plasma Cannon is only wonky in servers outside the NA one. Issues with the weapon itself (like blanks) are not what I'm looking for. Rather having a p...
- by Cat Merc - at 2015.02.20 12:03:00
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2139. Question about weapon projectiles, for a little project of mine - in General Discussions [original thread]
Has anyone noticed direct hit detection issues recently with any of said weaponry?: Railgun Forge Gun Plasma Cannon Mass Driver Contact Grenades (lel) Large/Small missiles
- by Cat Merc - at 2015.02.20 12:00:00
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2140. Some moar lore accurate effects - in General Discussions [original thread]
I would like effects on the field based on lore. Plasma Cannon description wrote: During the short pre-fire charge, ultracold plasma is prepared and then heated inside a magneto-core trap. Just prior to discharge, a small precursor projectile...
- by Cat Merc - at 2015.02.20 11:44:00
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