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11101. You know you're in a prallel universe when... - in General Discussions [original thread]
Kitten Commander wrote: Eltra Ardell wrote: Kitten Commander wrote: You are seriously going to call out two most notorious troll corps around? I seriously wish this forum had working subscriptions now. I find that comment completely i...
- by Cat Merc - at 2013.04.10 20:01:00
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11102. You know you're in a prallel universe when... - in General Discussions [original thread]
DUST Fiend wrote: Well that's what happens when you have 8 people sitting in the MCC all match Nope, all active players.
- by Cat Merc - at 2013.04.10 19:05:00
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11103. You know you're in a prallel universe when... - in General Discussions [original thread]
You have a squad of PFBH and a squad of Imps on your side, and yet the enemy full of Militia suits and people who aren't in a player corp beat the team. Just happened to me. o_o
- by Cat Merc - at 2013.04.10 19:04:00
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11104. Orbital Strike launch codes - in General Discussions [original thread]
No justice yet.
- by Cat Merc - at 2013.04.10 18:00:00
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11105. Is there anyway to get my perment drop suits to move to another character - in General Discussions [original thread]
Nope
- by Cat Merc - at 2013.04.10 15:07:00
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11106. Orbital Strike launch codes - in General Discussions [original thread]
Bump of justice
- by Cat Merc - at 2013.04.10 14:49:00
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11107. Orbital Strike launch codes - in General Discussions [original thread]
ShwerShwerShwer wrote: I believe OBs will be player run from eve but I'm not sure if that means that the current npc ones will be removed. I do like the idea of the jammer though, makes battles more strategic which is always a plus in my mind. ...
- by Cat Merc - at 2013.04.10 12:00:00
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11108. Orbital Strike launch codes - in General Discussions [original thread]
bump
- by Cat Merc - at 2013.04.10 07:43:00
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11109. Orbital Strike launch codes - in General Discussions [original thread]
Damn, I thought this is the Feedback/Requests forum. Can someone please move it there?
- by Cat Merc - at 2013.04.10 06:14:00
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11110. Orbital Strike launch codes - in General Discussions [original thread]
http://www.youtube.com/watch?v=n3BghLOKCvk I noticed you have to input a launch code in there, so I thought about an idea to make it something you actually have to do. On a planet, there may be jamming that the enemy can set up that prevents o...
- by Cat Merc - at 2013.04.10 06:10:00
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11111. "Uprising" already used as a DUST 514 build name. Devs, choose somethi... - in General Discussions [original thread]
XxWarlordxX97 wrote: Cat Merc wrote: XxWarlordxX97 wrote: Cat Merc wrote: Nova Knife wrote: I don't normally post in threads like this, but I am actually pretty butthurt about them re-using the name. Uprising was my favorite build...
- by Cat Merc - at 2013.04.10 04:43:00
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11112. "Uprising" already used as a DUST 514 build name. Devs, choose somethi... - in General Discussions [original thread]
XxWarlordxX97 wrote: Cat Merc wrote: Nova Knife wrote: I don't normally post in threads like this, but I am actually pretty butthurt about them re-using the name. Uprising was my favorite build to date. It was rough, it was unpolished.....
- by Cat Merc - at 2013.04.10 04:37:00
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11113. "Uprising" already used as a DUST 514 build name. Devs, choose somethi... - in General Discussions [original thread]
Nova Knife wrote: I don't normally post in threads like this, but I am actually pretty butthurt about them re-using the name. Uprising was my favorite build to date. It was rough, it was unpolished... but it was exactly what you'd expect from...
- by Cat Merc - at 2013.04.10 04:36:00
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11114. 100 Matches, does Monday and Tuesday count? - in General Discussions [original thread]
Unless they make a super awesome skin for a standard suit or a skin for a standard weapon, and its a BPO, this reward will suck. But they said its a module, hence it will suck.
- by Cat Merc - at 2013.04.10 04:35:00
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11115. Thoughts on Bonus Weapon Abilities? - in General Discussions [original thread]
Asmadai wrote: This is coming out of nowhere - but would it not be cool if certain guns received a bonus ability upon reaching a certain level of operations/proficiency in that given gun's skill? Whether that is Operations V or Proficiency III ...
- by Cat Merc - at 2013.04.09 18:54:00
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11116. Will resistances ever happen for Dust 514 infantry? - in General Discussions [original thread]
Beren Hurin wrote: I think one of the harder things on the battlefield is that the kind of intel you could get to effectively choose your suits isn't readily apparent. How often are you aware of what more than 3-4 players are fielding at a time...
- by Cat Merc - at 2013.04.09 15:40:00
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11117. Will resistances ever happen for Dust 514 infantry? - in General Discussions [original thread]
Aqil Aegivan wrote: Quote from here . CCP Cmdr Wang wrote: [SUGGESTION] Ammo types treated as weapon customization modules Update: The design team will discuss ways of implementing this. Hopefully we'll see damage types come in as a...
- by Cat Merc - at 2013.04.09 15:18:00
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11118. Will resistances ever happen for Dust 514 infantry? - in General Discussions [original thread]
Like we have in EVE, thermal, kinetic, EMP and explosive. And you have to put modules to reduce the damage you take from those damage types. I know we have it in vehicles, though without the TKEX system, instead only having a flat damage reduction...
- by Cat Merc - at 2013.04.09 15:08:00
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11119. Why is the problem with the AR not obvious to everyone? - in General Discussions [original thread]
Yes, because it makes perfect sense that your gun will point one way and the bullets will go another way.
- by Cat Merc - at 2013.04.09 08:53:00
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11120. What happens when there is a game of 24 players, all of equal skill (Very good p... - in General Discussions [original thread]
Cyn Bruin wrote: The game will freeze and everyone will be disappointed... Only had two freezes in this game. That's actually already less than most triple A games these days.
- by Cat Merc - at 2013.04.08 17:17:00
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