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6021. MIND = BLOWN (TTK might not be because of hit detection fixes!) - in General Discussions [original thread]
MEOW
- by Cat Merc - at 2014.02.28 07:58:00
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6022. Is the reduced speed when hit a bug, or is it intended? - in General Discussions [original thread]
The more bullets you are hit with, the stronger the effect. Which is why combat rifle and HMG are kings in that regard.
- by Cat Merc - at 2014.02.28 07:56:00
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6023. To Make Shield Tanking Viable.... - in General Discussions [original thread]
Good job. You just killed armor tanking, and my Caldari asssault would be my new Go To suit. We cannot stack plates, we use armor reapirers, the HP difference is tiny. The only oddity are logis, which are getting fixed.
- by Cat Merc - at 2014.02.28 07:54:00
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6024. MIND = BLOWN (TTK might not be because of hit detection fixes!) - in General Discussions [original thread]
Beren Hurin wrote: I disagree. I don't like any proposition that suggests you really should be on equal footings in a 1v1 environment if you get jumped by somebody. Everyone shouting for higher TTK/no AA/no spin cap/tons faster strafing/no wea...
- by Cat Merc - at 2014.02.27 17:53:00
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6025. MIND = BLOWN (TTK might not be because of hit detection fixes!) - in General Discussions [original thread]
IMMORTAL WAR HERO wrote: Cat Merc wrote: IMMORTAL WAR HERO wrote: i find u can qlmost always kill 4 enemies with one assualt rifle magazine Try that against proto suits :P headshots d i was includng heavies and proto suits....u a ...
- by Cat Merc - at 2014.02.27 17:53:00
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6026. MIND = BLOWN (TTK might not be because of hit detection fixes!) - in General Discussions [original thread]
IMMORTAL WAR HERO wrote: i find u can qlmost always kill 4 enemies with one assualt rifle magazine Try that against proto suits :P
- by Cat Merc - at 2014.02.27 17:43:00
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6027. MIND = BLOWN (TTK might not be because of hit detection fixes!) - in General Discussions [original thread]
IMMORTAL WAR HERO wrote: damn is that what that was......... i just thought the people were dumb and stared back at me waiting to die........ive noticed this kind off when using a tank becuase i can blaster kill them while they zipping rnd corn...
- by Cat Merc - at 2014.02.27 17:41:00
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6028. MIND = BLOWN (TTK might not be because of hit detection fixes!) - in General Discussions [original thread]
Leadfoot10 wrote: I think it was a combination of things... Hit detection, slowdown when hit mechanic, introduction of new weapons, and introduction of AA all had an effect. 1.6 didn't introduce the weapons. AA was introduced in 1.4.
- by Cat Merc - at 2014.02.27 17:40:00
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6029. MIND = BLOWN (TTK might not be because of hit detection fixes!) - in General Discussions [original thread]
ALT2 acc wrote: Arkena Wyrnspire wrote: ALT2 acc wrote: Cat Merc wrote: So, in 1.6 hit detection was fixed. TTK turned awfully fast, and the whine machines slowly went into full motion, peaking in 1.7. People blamed it on improved hit...
- by Cat Merc - at 2014.02.27 17:39:00
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6030. MIND = BLOWN (TTK might not be because of hit detection fixes!) - in General Discussions [original thread]
ALT2 acc wrote: Cat Merc wrote: ALT2 acc wrote: Cat Merc wrote: So, in 1.6 hit detection was fixed. TTK turned awfully fast, and the whine machines slowly went into full motion, peaking in 1.7. People blamed it on improved hit detecti...
- by Cat Merc - at 2014.02.27 17:37:00
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6031. MIND = BLOWN (TTK might not be because of hit detection fixes!) - in General Discussions [original thread]
ALT2 acc wrote: Cat Merc wrote: So, in 1.6 hit detection was fixed. TTK turned awfully fast, and the whine machines slowly went into full motion, peaking in 1.7. People blamed it on improved hit detection, but something was ignored. In 1.6,...
- by Cat Merc - at 2014.02.27 17:35:00
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6032. MIND = BLOWN (TTK might not be because of hit detection fixes!) - in General Discussions [original thread]
So, in 1.6 hit detection was fixed. TTK turned awfully fast, and the whine machines slowly went into full motion, peaking in 1.7. People blamed it on improved hit detection, but something was ignored. In 1.6, CCP also added a mechanic where if yo...
- by Cat Merc - at 2014.02.27 17:33:00
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6033. Shotguns are underpowered - in General Discussions [original thread]
Frank Olson Usul wrote: Cat Merc wrote: They simply don't do enough damage. A proto shotgun with a complex damage mod is just barely good enough to take down an STD suit in one shot. Shotguns NEED the one shot killing power, since their DPS...
- by Cat Merc - at 2014.02.27 15:17:00
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6034. STD/ADV/PRO Plates have a 4%/6%/10% strafe penalty... - in General Discussions [original thread]
SponkSponkSponk wrote: Beren Hurin wrote: Cat Merc wrote: Whelp, shield tankers can now STFU I know, right? If people don't even use anything beyond ADV plates that isn't really all that much more HP especially when it regens crap sl...
- by Cat Merc - at 2014.02.27 13:13:00
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6035. Rail Rifle DPS should be nerfed HARD - in General Discussions [original thread]
True Adamance wrote: Arkena Wyrnspire wrote: CCP wrote: We understand that there are problems with the rail rifle. To fix these, we have increased the fire rate so it does not suffer from a slightly lower fire rate than other weapons. Al...
- by Cat Merc - at 2014.02.27 04:55:00
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6036. Rail Rifle DPS should be nerfed HARD - in General Discussions [original thread]
Spartykins wrote: Cat Merc wrote: I'm not looking for a heavy handed nerf, but a nerf regardless. Thread title is "Rail Rifle DPS should be nerfed HARD" What? As a forum warrior, I know the art of attracting people to threads. You sh...
- by Cat Merc - at 2014.02.27 04:54:00
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6037. why are small blaster turrets so hilariously under powered - in General Discussions [original thread]
Gavr1lo Pr1nc1p wrote: Cat Merc wrote: Because they're Gallente. i have to admit, you guys get kinda screwed on your weapons (except the AR) *Le sigh* Even the AR is subpar compared to the other rifles....
- by Cat Merc - at 2014.02.27 04:52:00
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6038. STD/ADV/PRO Plates have a 4%/6%/10% strafe penalty... - in General Discussions [original thread]
Whelp, shield tankers can now STFU
- by Cat Merc - at 2014.02.27 04:50:00
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6039. WHY DID CPP TAKE THIS OUT OF DUST ???? - in General Discussions [original thread]
Supernus Gigas wrote: What? The PS4 didn't even exist in it's current form 5 years ago. PS4 is a glorified custom built PC. The Carbon engine is currently used in EVE for walking in station. It will work on any PC powerful enough, including...
- by Cat Merc - at 2014.02.26 20:52:00
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6040. GALLANTE HEAVY sentinel.. EHP 2,650..... - in General Discussions [original thread]
Fox Gaden wrote: You guys caught many of his mistakes, but did anyone remember to factor in the stacking penalties for equipping four armor plates? Assuming, for the sake of argument, that 135 is the correct value for armor plate it would be: ...
- by Cat Merc - at 2014.02.26 20:31:00
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