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261. Nano Injector Fit - Everyone needs at least one - in General Discussions [original thread]
Please have a suit fitted with a nanite injector. I dont care how it happens but everyone needs an injector fit ready to go; to revive your team mates in a close game of ambush. I am not a fan of Ambush but if we are going to being playing it ple...
- by Carilito - at 2012.08.20 22:30:00
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262. Why get revived? - in General Discussions [original thread]
EMPTY SL0T wrote: You still are counted as a death in the match, you still lose your stuff (I'm pretty sure), and you still come back with new stuff. Yes, I know it helps the medic/triage/logi player assisting you get SP, but what's in it ...
- by Carilito - at 2012.08.20 22:16:00
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263. Supply Depots - Swiss Army Knife - in General Discussions [original thread]
STB Vermaak Doe wrote: Carilito wrote: Not many forge guns can walk in range of snipers, even when they did they didnt get enough damage on the supply depot for me not to rep it. I said was for a reason... I dont understand your gramma...
- by Carilito - at 2012.08.20 22:09:00
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264. Supply Depots - Swiss Army Knife - in General Discussions [original thread]
NAPPA REGNUM'sPowerLvL isOVER9000 wrote: orbital strike First smart post goes to regnum. We got to get those likes up
- by Carilito - at 2012.08.20 21:57:00
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265. Supply Depots - Swiss Army Knife - in General Discussions [original thread]
Not many forge guns can walk in range of snipers, even when they did they didnt get enough damage on the supply depot for me not to rep it.
- by Carilito - at 2012.08.20 21:53:00
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266. Supply Depots - Swiss Army Knife - in General Discussions [original thread]
Things you can do to break ambush: 1. Infinite Grenades 2. Switching to a fit with a repair gun and nano injector to rez and heal other snipers camping from the depot, then switch back and snipe 3. Infinite nano hives/up links; run out, pick the f...
- by Carilito - at 2012.08.20 21:49:00
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267. This build is all about RoF - in General Discussions [original thread]
Try the pistol its quite deadly if you can aim
- by Carilito - at 2012.08.20 19:53:00
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268. Instant battle annoyances! - in General Discussions [original thread]
Ambush does blow but unfortunately until the 21st we have no right to complain about what they want us to play. YET.
- by Carilito - at 2012.08.20 19:04:00
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269. Random Spawning - in General Discussions [original thread]
Silax Minour wrote: I think the spawn is fine as far as the 'risk' of spawning into the other teams deathball (really? we are going with deathball? so be it...) because if it's happening to my team then it is happening to theirs. And I have got...
- by Carilito - at 2012.08.20 18:44:00
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270. 2 v 3 objective matches are boring as hell - in General Discussions [original thread]
Never had a problem filling a game
- by Carilito - at 2012.08.20 18:32:00
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271. BUG. no way for a heavy to get out - in Technical Support/Bugs [original thread]
Bo Tracta wrote: Maybe there should be a gap in them? At least a gap in the back where its almost level with the terrain
- by Carilito - at 2012.08.20 18:30:00
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272. Random Spawning - in General Discussions [original thread]
Seran Jinkar wrote: Or maybe just pick them back up. Wish I could do that too
- by Carilito - at 2012.08.20 18:11:00
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273. Random Spawning - in General Discussions [original thread]
No Ive defiantly tossed grenades onto of up links to kill enemies and they survive that so I assume no friendly fire is on. As for real testing I will do that next match and update.
- by Carilito - at 2012.08.20 18:10:00
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274. Random Spawning - in General Discussions [original thread]
I dont trust my team to do this; its usually me setting up a spawn uplinks at our deathball. Our deathball moves off of it and I either need to place another Uplink to cancel the first so it doesnt turn in to a spawn camp or let the good posibilit...
- by Carilito - at 2012.08.20 18:06:00
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275. Random Spawning - in General Discussions [original thread]
Seran Jinkar wrote: Uplinks iwll work much better in Ambush when there is finally a way to turn them dang things off without throwing down a new link. Biggest problem I have so far trying to fix this issue
- by Carilito - at 2012.08.20 17:55:00
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276. Random Spawning - in General Discussions [original thread]
Anyone else tired of the majority of people being killed to being spawned in the enemy teams death ball? If I didnt know any better I would describe it as pure collusion between the spawn "gods" and the other team but thats just foolish. Ambush...
- by Carilito - at 2012.08.20 17:41:00
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277. BUG. no way for a heavy to get out - in Technical Support/Bugs [original thread]
They added two little hills in the back for heavies to get out, its tough to jump over but doable in a heavy.
- by Carilito - at 2012.08.20 16:42:00
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278. How much ISK/SP are you getting in battle each match, if you can get in? - in General Discussions [original thread]
The death of protoman does bring in much isk
- by Carilito - at 2012.08.20 16:40:00
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279. Passive Sp Rate - in General Discussions [original thread]
It appears that the passive sp rate while logged in is 1 sp every 4 or 5 seconds.
- by Carilito - at 2012.08.19 20:55:00
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280. How to speed up hacking? - in General Discussions [original thread]
Codebreaker modules
- by Carilito - at 2012.08.19 20:40:00
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