Pages: 1 2 3 4 5 6 7 8 9 10 [20] 30 |
381. 8 teammate squad - in Feedback/Requests [original thread]
this thread is full of lol trollololol man
- by Captain-Awesome - at 2013.01.21 13:43:00
|
382. [Request] Zoom/Scope Toggle - in Feedback/Requests [original thread]
I love the toggle idea but toggle between ironsights and scope. so default is ironsights toggle 1 switch to scope toggle 2 back to ironsights :)
- by Captain-Awesome - at 2013.01.21 13:23:00
|
383. [Request / Bug Fix] Southpaw Controller Scheme - in Feedback/Requests [original thread]
they are working on custom controls so you can assign what ever you want to the button, making this a little pointless.
- by Captain-Awesome - at 2013.01.20 17:20:00
|
384. MCC defence turrets - in Feedback/Requests [original thread]
MCC is behind the red zone :p if a team is red zoned, there is no helping incompetent. I would say if it's to be, it would have to not affect outside of the red zone.
- by Captain-Awesome - at 2013.01.20 17:13:00
|
385. Small Missile Turrets in vehicles are still useless. - in Feedback/Requests [original thread]
I think the biggest bug now is the small turrets in vehicles being so off target... which I guess is a good thing because it shows how far the game has come.
- by Captain-Awesome - at 2013.01.20 17:05:00
|
386. [request] observation mode (but cannot interact with game or players) - in Feedback/Requests [original thread]
My opinion: Observers get put to the MCC, the Holo desk shows live updates of the game,with player and enemy chevrons on the map - objects and installations are also shown. player can select a chevron to view the first person mode of the player t...
- by Captain-Awesome - at 2013.01.20 16:45:00
|
387. [Request] Passive SP on all characters - in Feedback/Requests [original thread]
Bendtner92 wrote: First off, what was the reason for removing this in the first place? Since you can easily work around it by creating two other PSN accounts, what's the point in not having passive SP on all characters? You can still only use...
- by Captain-Awesome - at 2013.01.20 16:38:00
|
388. Heavies drew the nerf straw - in Feedback/Requests [original thread]
not all heavies are HMG users. you nerf /buff the suit, you nerf / buff 2 classes. Surely with all the buff/nerf that's happened in the past to suits, you've noticed trends pick up?
- by Captain-Awesome - at 2013.01.20 16:05:00
|
389. How do the big corps that mean business communicate? UVTs? Teamspeak etc? - in General Discussions [original thread]
imps don't care, as long as you can talk in the battle, doesn't matter.
- by Captain-Awesome - at 2013.01.20 15:17:00
|
390. Mordu's Private Trials, Remember the announcement? - in General Discussions [original thread]
lol you guys. open beta is CCP saying "yes we know it's finished, but if we don't release now, we'll never get it out". Sure iron sights aren't where we want grenades are insta win but that's all there is and were recently added in the new build...
- by Captain-Awesome - at 2013.01.20 14:45:00
|
391. Who's ready for the name and shame once NDA is lifted ? - in The Locker Room [original thread]
TDK REALLY hates imps ^_^
- by Captain-Awesome - at 2013.01.20 14:15:00
|
392. Situational Awareness: (DIscuss Among Yourselves) - in General Discussions [original thread]
Keep close to walls Watch your squad WYSIWIG (What You See Is What You Get) - so if you see 3 chevrons, don't run in. If you don't see anything and run into 3 enemies, run back. Watch your minimap, more so on spawn Watch your six
- by Captain-Awesome - at 2013.01.18 13:15:00
|
393. The first bounty on Dust 514? The offer is made. - in General Discussions [original thread]
HowDidThatTaste wrote: Shrikey Juk wrote: Open bounty means lots of mercs running after one guy if he is spotted in a battle. A single death is meaningless when you immediately wake up in a new clone, but when you die countless times and are...
- by Captain-Awesome - at 2013.01.18 13:12:00
|
394. [Request] Elimination of the Militia Heavy Dropsuit - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Militia heavy suits are necessary for players to try things out before making a commitment, and the more slots and more PG/CPU is plenty to motivate people to skill up (to at least standard type 2 at least). There n...
- by Captain-Awesome - at 2013.01.17 09:59:00
|
395. [Feedback/Request] What to do with grenades - in Feedback/Requests [original thread]
switching weapon for grenade won't resolve the problem, it just means people will switch to grenades first and then back to rifle when depleted. I don't need a menu to switch a grenade. much like I don't need a menu to switch equipment. (I don't ...
- by Captain-Awesome - at 2013.01.16 18:59:00
|
396. What Dust514 Should Be Called!!! - in The Locker Room [original thread]
OPHammer514 :) (for the unnecessary changes) Match Drop 514 CaptainAwesome514
- by Captain-Awesome - at 2013.01.16 18:51:00
|
397. Why CCP Uses a Nerf Sledge Hammer Instead of a Rubber Mallet - in General Discussions [original thread]
Baal Omniscient wrote: Captain-Awesome wrote: Rename thread to "CCPs Changes Are OP!" I really don't approve of their multi-property changes of an item - it takes longer to get right, takes more attempts, more work and less gain. It's unnec...
- by Captain-Awesome - at 2013.01.16 18:43:00
|
398. Why are the imperfects so good? - in The Locker Room [original thread]
Moochie Cricket wrote: They are so good because they fap WHILE they play. This is the secret to being good at any FPS. Fapping before a match calms the nerves.
- by Captain-Awesome - at 2013.01.15 13:43:00
|
399. Why CCP Uses a Nerf Sledge Hammer Instead of a Rubber Mallet - in General Discussions [original thread]
Rename thread to "CCPs Changes Are OP!" I really don't approve of their multi-property changes of an item - it takes longer to get right, takes more attempts, more work and less gain. It's unnecessary, unwanted and illogical should consider thi...
- by Captain-Awesome - at 2013.01.15 13:41:00
|
400. Why are the imperfects so good? - in The Locker Room [original thread]
Ricky MarshaLL wrote: their excelent tank campers :) and like to quit a game if its 2 full of good players :) I disagree, was in one of the closest matches yesterday with docholiday and 1 other imp, final clone count being 1/0 vs 3 pink fluf...
- by Captain-Awesome - at 2013.01.15 13:28:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 [20] 30 |
First page | Previous page | Next page | Last page |