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61. You know that: daily login bonus != more players, right? Right. - in General Discussions [original thread]
hooc order wrote: Quote: That Dev blog makes my eyes bleed >_> To be honest i had the same problem and skipped over that bit about bonus SP. Are we still getting passive SP at the same rate without logging in? If anyone could ans...
- by Calroon DeVil - at 2013.08.23 09:39:00
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62. You know that: daily login bonus != more players, right? Right. - in General Discussions [original thread]
Raymundo Kagestad V wrote: Wow...I wonder what the Icelandic word for garbage is...Dust? Owww man, that was a low-blow - but I had to smile nontheless.
- by Calroon DeVil - at 2013.08.23 09:38:00
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63. You know that: daily login bonus != more players, right? Right. - in General Discussions [original thread]
Play more often how? Login Logout ??? Profit Yea Dust 514 is not a raging success, we all know that. Same reason they weren't allowed to visit gamescom 2013. ETA soonGäó 2023. Can't blame them. Who'd want to do marketing on this. It's amazing ho...
- by Calroon DeVil - at 2013.08.23 09:35:00
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64. You know that: daily login bonus != more players, right? Right. - in General Discussions [original thread]
You feel like waiting 10 years again before Dust turns into something playable, like EVE needed? Then yea, that daily login bonus SP will be huge down the road. Good that it is there, but it's wasted dev time in terms of fixing the core game that ...
- by Calroon DeVil - at 2013.08.23 09:29:00
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65. You know that: daily login bonus != more players, right? Right. - in General Discussions [original thread]
You already have a loyal fanbase of ~5.000 people logging in regular, more or less. Once again you approach one of the many issues the wrong way. Are you really unable to improve and learn, months into the game? I'm getting scared here. 1.4 is a ...
- by Calroon DeVil - at 2013.08.23 09:21:00
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66. Fanbois don't even promote Dust514 - in General Discussions [original thread]
Dust 514 wasn't allowed to be present at gamescom 2013 due to lack of quality. Since history repeats itself, we can expect to see Dust 514 at gamescom 2023. It's only 10 years, it'll be quick.
- by Calroon DeVil - at 2013.08.23 06:53:00
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67. How about a forum section for "The Game is Dead and CCP Sucks" posts? - in General Discussions [original thread]
Amen.
- by Calroon DeVil - at 2013.08.22 12:46:00
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68. Dear CCP - in General Discussions [original thread]
CCP Wolfman wrote: Ah, that's better. We are hoping to add locks in the near future. Can't give an ETA yet but I thought I'd let you know it's on our radar. Glad to see you finally played Planetside 2 a little, oh wait; even Planetside 1 alr...
- by Calroon DeVil - at 2013.08.22 11:16:00
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69. if 1.4 is a bust - in General Discussions [original thread]
CCP Mintchip wrote: Drive out here and beat us up :) It's going to be good! Everyone has been working really hard! Awesome, another useless post with zero content other than empty promises and ofc a smilie (as in every other post). I really w...
- by Calroon DeVil - at 2013.08.21 05:52:00
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70. Dust 11/15 - in General Discussions [original thread]
http://eve-offline.net/?server=dust http://www.metacritic.com/game/playstation-3/dust-514 This is all the info people need. HTFU CCP. Pull the game and overhaul it. Actually nevermind, just milk your community while it lasts (11/15). I just...
- by Calroon DeVil - at 2013.08.21 05:48:00
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71. How long til Terrain is fixed CCP? - in General Discussions [original thread]
Dovallis Martan JenusKoll wrote: Calroon DeVil wrote: CCP Android wrote: Hey, I hate to be the guy to say SoonGäó but... SoonGäó Our terrains are huge and we know that in some areas they are not optimal for vehicles. We did finish a to...
- by Calroon DeVil - at 2013.08.15 10:54:00
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72. How long til Terrain is fixed CCP? - in General Discussions [original thread]
CCP Android wrote: Hey, I hate to be the guy to say SoonGäó but... SoonGäó Our terrains are huge and we know that in some areas they are not optimal for vehicles. We did finish a tool recently that gives us a much better idea on where these ...
- by Calroon DeVil - at 2013.08.15 05:21:00
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73. Why fudge population numbers? - in General Discussions [original thread]
There's a major difference on what people see on the login screen compaired to what you can see on a random website. Most people don't even visit these forums, let alone other websites. Who can blame them, the current state isn't worth any of that.
- by Calroon DeVil - at 2013.08.14 12:33:00
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74. Why fudge population numbers? - in General Discussions [original thread]
Yea it's in the patch notes. Yea they stated why. Yea, you shouldn't believe every lie being fed to you. It's just one out of hundreds from CCP (some call it marketing). Even the die hard fanbois can't ignore the statement the CPM did. It's time ...
- by Calroon DeVil - at 2013.08.14 12:31:00
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75. Why fudge population numbers? - in General Discussions [original thread]
Doesn't matter if you do or don't. 5.000 people isn't what CCP aimed for. Those wont be able to pay for this games developement, ever. It's F2P and CCP wants as many people playing as possible to generate a lot of cash from their shop (the only t...
- by Calroon DeVil - at 2013.08.14 10:55:00
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76. Fix the strafing gap already! - in General Discussions [original thread]
Yes we should all be pushed towards the better input. It might actually be a challenge to shoot people for once. No one cares about 2nd place or 2nd rate solutions.
- by Calroon DeVil - at 2013.08.14 08:30:00
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77. Fix the strafing gap already! - in General Discussions [original thread]
This whole thing is a beta test till it is released on PC anyway. Might as well get used to K&M. It's really that simple. PS3? lol come'on, ancient tech for the mentally challenged. There are forgelight assets for Dust 514 in existance anyway.
- by Calroon DeVil - at 2013.08.14 08:03:00
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78. Why fudge population numbers? - in General Discussions [original thread]
Yea, I guess we have to live with CCP being a 2nd class developer (on console anyway). Bad marketing, bad coding, no QA, not listening to player feedback (despite having 10 years of experience how it works in EVE). Don't let us talk about CCP Shan...
- by Calroon DeVil - at 2013.08.14 07:43:00
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79. Why fudge population numbers? - in General Discussions [original thread]
So after weeks of silence, I take this is by design? To show fudged numbers in Dust about pilot + mercs, but in EVE only show pilots while still being "one server, one universe"? Considering how the CPM kicked your ass with their statement I stro...
- by Calroon DeVil - at 2013.08.12 09:25:00
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80. Statement from CPM0 - "State of affairs : Communication & Trust" - in The Council's Chamber [original thread]
Dude, that wasn't CCP.
- by Calroon DeVil - at 2013.08.12 09:19:00
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