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301. We need a way to create, leave and join alliances in dust. - in General Discussions [original thread]
CCP FoxFour wrote: While we are aware of the need and desire for this feature it is not currently on an immediate roadmap. We are working on adding some features for corporation management though for things like roles. I apprieciate your res...
- by C Saunders - at 2013.07.09 18:31:00
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302. We need a way to create, leave and join alliances in dust. - in General Discussions [original thread]
ChribbaX wrote: C Saunders wrote: Theres a bunch of corps that want to form alliances but they cant, which is really holding the progression of planetary conquest back. Until then however one could hire someone EVE side to create it for yo...
- by C Saunders - at 2013.07.08 17:48:00
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303. We need a way to create, leave and join alliances in dust. - in General Discussions [original thread]
Theres a bunch of corps that want to form alliances but they cant, which is really holding the progression of planetary conquest back.
- by C Saunders - at 2013.07.08 09:25:00
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304. We need a way to create, leave and join alliances in dust. - in General Discussions [original thread]
Zeylon Rho wrote: What purpose do the Alliances serve Dust-side, would you say? I know they have some significance in EVE, but I'm not sure what they'd do with respect to team deathmatches. Planetary Conquest, having an alliance with a power...
- by C Saunders - at 2013.07.08 08:23:00
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305. We need a way to create, leave and join alliances in dust. - in General Discussions [original thread]
Can a Dev comment on this? Is this planned for the coming update?
- by C Saunders - at 2013.07.08 06:07:00
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306. 5 mill damage dealt -_- - in General Discussions [original thread]
You must have died A LOT in that starter fit.
- by C Saunders - at 2013.07.07 21:41:00
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307. Newsflash to HAV pilots - in General Discussions [original thread]
oso tiburon wrote: and no one man should not be able to bring down an hav ... here grab an at4 go run solo after a t74 mbt and let me know how that works out for ya It only takes one man to blow the tracks off a real tank, so your logic is ...
- by C Saunders - at 2013.07.07 21:27:00
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308. We need a way to create, leave and join alliances in dust. - in General Discussions [original thread]
Croned wrote: It's extremely stupid how you have to either start paying for EVE or make an EVE player your CEO temporarily (risky) just so you can join or leave an alliance. Regarding creating alliances, I think I remember hearing that creati...
- by C Saunders - at 2013.07.07 21:21:00
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309. We need a way to create, leave and join alliances in dust. - in General Discussions [original thread]
Seriously with planetary conquest and all that we should have a way to create and join alliances within dust. Its stupid how you need a player from another game to deal with alliances.
- by C Saunders - at 2013.07.07 19:11:00
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310. ETA on bigger maps and jets - in General Discussions [original thread]
KING SALASI wrote: What this game needs is more players so we can have large scale battles. What we need is 256 players on one map 128 vs 128, along with leadership comms. Wow the 0.5 fps would really enhance the experiance with that.
- by C Saunders - at 2013.07.06 21:05:00
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311. ETA on bigger maps and jets - in General Discussions [original thread]
Shavan D wrote: C Saunders wrote: lordjanuz wrote: C Saunders wrote: If the maps become any bigger it'll slow the gameplay down and become boring, what we need is less open maps. This game have so low playerbase due to the small and...
- by C Saunders - at 2013.07.06 20:37:00
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312. ETA on bigger maps and jets - in General Discussions [original thread]
darkiller240 wrote: C Saunders wrote: lordjanuz wrote: C Saunders wrote: If the maps become any bigger it'll slow the gameplay down and become boring, what we need is less open maps. This game have so low playerbase due to the small...
- by C Saunders - at 2013.07.06 20:18:00
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313. ETA on bigger maps and jets - in General Discussions [original thread]
lordjanuz wrote: C Saunders wrote: If the maps become any bigger it'll slow the gameplay down and become boring, what we need is less open maps. This game have so low playerbase due to the small and grinding maps, the consept og this game...
- by C Saunders - at 2013.07.06 20:05:00
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314. ETA on bigger maps and jets - in General Discussions [original thread]
If the maps become any bigger it'll slow the gameplay down and become boring, what we need is less open maps.
- by C Saunders - at 2013.07.06 19:40:00
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315. ETA on jets - in General Discussions [original thread]
SoonGäó
- by C Saunders - at 2013.07.06 14:25:00
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316. CCP on vacation - in General Discussions [original thread]
PAsReaver wrote: So wait let me get this striaght your game is still broken you have hundreds of unhappy ppl (outta the maybe 4k left on your game not sure on the acual number since you hid it so no one would notice the dramatic loss of players...
- by C Saunders - at 2013.07.06 10:09:00
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317. Planetside 2 Bomber Destroyed Dust514 forums yet again - in General Discussions [original thread]
They look equally fun. There you go, question answered.
- by C Saunders - at 2013.07.06 09:22:00
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318. Lol, the complaints are back. - in General Discussions [original thread]
GET ATMESON wrote: C Saunders wrote: SoTa PoP wrote: Ironwolf: I just told you cost effort would be too high to use place holders for heavies. Whats that got to do with this thread? This guy said the game is balanced and didnt say ...
- by C Saunders - at 2013.07.06 09:19:00
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319. Lol, the complaints are back. - in General Discussions [original thread]
Banning Hammer wrote: Wait to you come across me, with my Commando suit, and my Swarm launchers... and you loose your precious little Tank. CCP wants me to play the game differently ?, fine, i going to make sure that tanks, LAV's, and dropsh...
- by C Saunders - at 2013.07.06 08:28:00
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320. Lol, the complaints are back. - in General Discussions [original thread]
SoTa PoP wrote: Ironwolf: I just told you cost effort would be too high to use place holders for heavies. Whats that got to do with this thread?
- by C Saunders - at 2013.07.06 08:26:00
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