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181. New areas or have they always been there? - in General Discussions [original thread]
Rynoceros wrote: On the "green mushroom" socket, I recently found a badass little spot I never knew about. I got a ton of kills without ever going on the defensive. If only I had a Nano on my Heavy, it could've been 40+. And No, I'm not telli...
- by C Saunders - at 2014.03.12 14:16:00
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182. A-List Dusters - in General Discussions [original thread]
Ghost Kaisar wrote: What more do I have to do to get on this list? *Unzips flies* Well.......
- by C Saunders - at 2014.03.12 14:13:00
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183. Character Recycling - as much isk is generated as PC matches - in General Discussions [original thread]
calisk galern wrote: hmmmm seems like new characters should start with no isk, it's not really that big of a deal since they all have their free suits, and can then gain that 250k in 1-2 matches. sure it would hurt the NPE a tiny bit, but the ...
- by C Saunders - at 2014.03.12 14:07:00
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184. A-List Dusters - in General Discussions [original thread]
Wheres me? :P
- by C Saunders - at 2014.03.12 11:56:00
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185. I'M CALLING IT NOW! - NO RESPEC FOR 1.8! - in General Discussions [original thread]
Llast 326 wrote: ReGnYuM wrote: I am confused Does no respec mean no reallocation of dropsuit command Don't worry so much yet CCP Logibro wrote: To answer a few questions: Yes Omega boosters will work. We'll try and tweet out so...
- by C Saunders - at 2014.03.10 18:28:00
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186. I'M CALLING IT NOW! - NO RESPEC FOR 1.8! - in General Discussions [original thread]
Kigurosaka Laaksonen wrote: I'm calling it now. Thread locked for respec discussion outside of the respec thread! But yes, that would be my guess. Save your Mauler reward SP, save this Million Clone SP, save the passive and active SP you get u...
- by C Saunders - at 2014.03.10 17:56:00
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187. I'M CALLING IT NOW! - NO RESPEC FOR 1.8! - in General Discussions [original thread]
The million clone challenge. 1 million skill points awarded to all players if the clone count reachs 1 million. That 1 million is designed to help you on your way to what you really wanted in 1.8. By doing this it softens the blow when they annou...
- by C Saunders - at 2014.03.10 17:49:00
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188. Why all us "old guys" always talk about Skirmish 1.0 and R... - in General Discussions [original thread]
I want that console screen
- by C Saunders - at 2014.03.09 20:28:00
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189. Damage mods got nerfed for the new commandos. - in General Discussions [original thread]
Obodiah Garro wrote: Really good idea, vehicles currently have weapon specific amplifiers so I dare say it wouldnt be a big deal to make Dropsuit variants too. Try and locate the correct one in the market. There would be hundreds. Also vefo...
- by C Saunders - at 2014.03.09 15:25:00
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190. REs loss of sticking effect? - in General Discussions [original thread]
Better not me true.
- by C Saunders - at 2014.03.09 15:19:00
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191. I'm going to try not to sound mad when I say this, but... - in General Discussions [original thread]
With longer TTK shield rechargers/regulators may be useful again.
- by C Saunders - at 2014.03.05 22:16:00
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192. Its not as bad/good as you think! - in General Discussions [original thread]
Ansiiis The Trustworthy wrote: C Saunders wrote: Remember pre-1.7? Remember the reaction on tank rebalance? Remember how tankers were saying tanks are going to be terrible? Then 1.7 hit. Look at dem tanks, their everywhere. Chill guy...
- by C Saunders - at 2014.03.05 15:13:00
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193. Its not as bad/good as you think! - in General Discussions [original thread]
Remember pre-1.7? Remember the reaction on tank rebalance? Remember how tankers were saying tanks are going to be terrible? Then 1.7 hit. Look at dem tanks, their everywhere. Chill guys. 1.8 is looking good.
- by C Saunders - at 2014.03.05 14:21:00
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194. 1.8 is coming very late march - in General Discussions [original thread]
Dj grammer wrote: i'm not waiting another month to play another month of tanks, rails rifles, and combat riles galore 1.7. They had a full month off (time equal to it) Off you trott then. Games like crack, you'll be back.
- by C Saunders - at 2014.03.02 22:12:00
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195. Mass Drivers - in General Discussions [original thread]
Its the splash. The splash damage is the best on the freedom so multiple targets are easier. What I dont get is each variants damage. In my opinion, Breach should be high damage splash & Direct damage but very tight splash area. Assault s...
- by C Saunders - at 2014.03.02 22:03:00
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196. Tanks are NOT OP - in General Discussions [original thread]
Remove the large blaster turret. Missiles for infantry. Rails for vehicles. Perfect balance.
- by C Saunders - at 2014.03.02 20:10:00
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197. Solution to the heavy event (if you're not a heavy) - in General Discussions [original thread]
Used REs since closed beta, all thats new with them is their sticky and a get thrown a short distance. Obviously that distance is longer if your throwing from a height. The couple second bleeding out detonation has always been there.
- by C Saunders - at 2014.03.02 16:02:00
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198. Solution to the heavy event (if you're not a heavy) - in General Discussions [original thread]
They can only be detonated before the killer info comes up. You also have to die with the detonator ouy. Quit moaning.
- by C Saunders - at 2014.03.02 15:50:00
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199. 20,000 YEARS IN THE FUTURE AND I CANT JUMP OVER A 1 FOOT FENCE - in General Discussions [original thread]
20,000 years in the future and they forgot how to design beds. Seriously, the bed in the wall in your merc quarters is about half the size of you.
- by C Saunders - at 2014.03.01 11:57:00
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200. Nobody wants to say it, but - in General Discussions [original thread]
I've been using them for over a year now and by any chance is the OP a heavy? Or perhaps have a lot of healtg on his clone. I say this because if your up against a heavy, REs are the counter, a scout will never take down a heavy whos just about t...
- by C Saunders - at 2014.03.01 10:43:00
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