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Beeeees
KILL-EM-QUICK RISE of LEGION
398
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Posted - 2014.03.01 07:17:00 -
[61] - Quote
TheD1CK wrote:I do run scout yes, but that's only in this last 2 months... Opinion invalidated.
TheD1CK wrote:The ScR can one hit more than scouts/mlt suits, no suit can survive after a charge-shot lands, It's only a few simple taps on R1 to finish them off .. Thats what alpha damage is like.
TheD1CK wrote:When you take into account the prof.5, Amarr Assault 5, and DMG mods The weapon is way to powerful, and if you add up the total for if each shot was charged Every rifle is OP if you minmax it to hell and back. In fact, every rifle is OP period.
TheD1CK wrote:The the DMG output off them is insane, and don't kid yourselves acting like it's that difficult to land a charge shot on any suit repeatedly Without losing all your shields and the ability to shoot for enough time to be jumped by a pack of angry militia scouts? Pretty fukken difficult.
TheD1CK wrote:This is an FPS, a large section of the playerbase is accurate as this is not their first FPS To have a weapon in the rifle class that hits that hard doesn't add up As it is made too powerful with too few drawbacks, such as feedback DMG, (ScR feedback DMG is less than 1/3 of a LR) Serious question, have you ever used an Assault Rifle in this game? There are 3 rifles in this game that have the potential to shred any suit in under 2 seconds. The SCR only does that for scouts.
Next time, actually think before you post
TOLD514
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Fiddlestaxp
TeamPlayers Negative-Feedback
447
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Posted - 2014.03.01 07:19:00 -
[62] - Quote
Aero Yassavi wrote:Remote explosives are new FOTM Truth. Reduce throw range = balanced |
Darken-Soul
BIG BAD W0LVES
1340
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Posted - 2014.03.01 08:08:00 -
[63] - Quote
Tailss Prower wrote:Awry Barux wrote:Hardly. I see at most 1 or 2 people per match using them, with many matches having none. Nope, RRs, CRs, and tanks are still FoTM. It's just that everyone has already cried their eyes out over those and now they've moved on to REs, which have been the same for a long, long time. honestly CCP made a simple mistake which someone found and it made a big problem with the balance on tanks and thats the only reason they used so much right now and normally when you see alot of RE's its the ones stacking them on LAV's although I keep hearing that they will fix that so really CCP fixes that 1 issue with tanks and it will balance out better but just to get this out its hard for me to see tanks as the FOTM when I can kill them with my swarms quite easily me and a buddy yesterday were laughing because everyone is bithcing about AV when it's so easy to kill them with swarms and forge guns since 98% of them are noob wannbe duel hardner tanks if not just a dmg mod stacked tank. Either way MLT and poor fit std tanks die easy and only a slight few actually fit thier tank different than this and they are the ones who are tougher to kill but rail rifle and combat rifle do feel quite powerful but same can be said about other guns too
what?
Who wants some?
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Jastad
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
579
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Posted - 2014.03.01 09:07:00 -
[64] - Quote
Re are fine,may need a buff too on some point.
CCP need only to remove the dead trigger, that is garbage.
Proud HMG SiXKin User.
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DEZKA DIABLO
0uter.Heaven
321
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Posted - 2014.03.01 10:42:00 -
[65] - Quote
Team barricades in small room with , heavies LOGI leashes, rep hives, depots to switch damaged suits an basically be invincible.
Scouts says " screw this crap I'm getting the basement wp farmers outta there"
Scout uses df scout bpo, shield bpo, sg bpo, profile damp bpo, kinetic bpo, toxin smg bpo, grenade bpo, remote explosives an constantly jumps in that room spreading remotes!
Proto wp farmers say "hey that's not right, that's not fair I shot him he still blew me up, FTOM , noob, wehn, wan wan, I'm gonna make a forum post, nerf nerf nerf"!
Scout says" loser thanks for funneling your team into a kill box, excellent strategy , keep putting down uplink, thank for the 40 kill game in my 2300 isk suit, please never change your stratagy, dumbasses)
Lord forbid one person in a kill box room full of uplinks is too smart to spawn far away with a uplink somewhere else an save their team 60 clones
Dead trigger master , an ya I do that ISH ON PURPOSE!
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C Saunders
Tech Guard RISE of LEGION
506
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Posted - 2014.03.01 10:43:00 -
[66] - Quote
I've been using them for over a year now and by any chance is the OP a heavy? Or perhaps have a lot of healtg on his clone.
I say this because if your up against a heavy, REs are the counter, a scout will never take down a heavy whos just about to walk round the corner, they have 3 options, 1. Leg it 2. Remote Explosives 3. Nova knives
Its the same with a fukly decked out caldari logi. You have those 3 options. So currently there is a heavy event, a lot of guys with a lot of health.
The counter?
Remote Explosives.
Now people talking about frisbe explosives, the explosives can only be detonated once they have stuck to something for 2 seconds, this is only effective down stairs, its not effective anywhere else.
Tech Guards Sexy Beast
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Arkena Wyrnspire
Fatal Absolution
10211
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Posted - 2014.03.01 11:28:00 -
[67] - Quote
C Saunders wrote:I've been using them for over a year now and by any chance is the OP a heavy? Or perhaps have a lot of healtg on his clone.
I say this because if your up against a heavy, REs are the counter, a scout will never take down a heavy whos just about to walk round the corner, they have 3 options, 1. Leg it 2. Remote Explosives 3. Nova knives
Its the same with a fukly decked out caldari logi. You have those 3 options. So currently there is a heavy event, a lot of guys with a lot of health.
The counter?
Remote Explosives.
Now people talking about frisbe explosives, the explosives can only be detonated once they have stuck to something for 2 seconds, this is only effective down stairs, its not effective anywhere else.
Aero runs Commando/Amarr assault, IIRC.
I'm quite sad that the shotgun is not on that list. I wish it were.
You have long since made your choice. What you make now is a mistake.
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Vesperz
D3M3NT3D M1NDZ The Umbra Combine
50
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Posted - 2014.03.01 14:29:00 -
[68] - Quote
DEZKA DIABLO wrote:Team barricades in small room with , heavies LOGI leashes, rep hives, depots to switch damaged suits an basically be invincible.
Scouts says " screw this crap I'm getting the basement wp farmers outta there"
Scout uses df scout bpo, shield bpo, sg bpo, profile damp bpo, kinetic bpo, toxin smg bpo, grenade bpo, remote explosives an constantly jumps in that room spreading remotes!
Proto wp farmers say "hey that's not right, that's not fair I shot him he still blew me up, FTOM , noob, wehn, wan wan, I'm gonna make a forum post, nerf nerf nerf"!
Scout says" loser thanks for funneling your team into a kill box, excellent strategy , keep putting down uplink, thank for the 40 kill game in my 2300 isk suit, please never change your stratagy, dumbasses)
Lord forbid one person in a kill box room full of uplinks is too smart to spawn far away with a uplink somewhere else an save their team 60 clones This... just all of this! Why can't I like this post +1000??
Live by honor, kill by stealth.
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Vesperz
D3M3NT3D M1NDZ The Umbra Combine
50
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Posted - 2014.03.01 14:52:00 -
[69] - Quote
Jastad wrote:Re are fine,may need a buff too on some point.
CCP need only to remove the dead trigger, that is garbage.
... but suicidal bombers...! and besides, we get one last "fuuuuuuuuck yoooou!!!" before getting put down completely, if that. Most of the time people forget to double tap, if you did that I wouldn't have just set off the remote that was set at your feet or your squad's feet and get +50 once or three times.
Live by honor, kill by stealth.
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darkiller240
WarRavens League of Infamy
471
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Posted - 2014.03.01 15:03:00 -
[70] - Quote
Yes..... To counter the HAVs
"Insanity: doing the same thing over and over again and expecting different results." - Albert Einstein
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Hecarim Van Hohen
ACME SPECIAL FORCES RISE of LEGION
487
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Posted - 2014.03.01 15:19:00 -
[71] - Quote
Fiddlestaxp wrote:Aero Yassavi wrote:Remote explosives are new FOTM Truth. Reduce throw range = balanced
Or make them take some time to set like 0.5-1sec, you can still make a trap and no more RE nade tossing
Incapacitated detonations are bullshit, rarely happens but when it does it's annoying
BANGO SKANK WAS HERE
1.7 best match (HMG): 40/9/9 (K/A/D)
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Rynoceros
Rise Of Old Dudes
2921
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Posted - 2014.03.01 15:39:00 -
[72] - Quote
I see them everywhere, but most of my deaths come from me finding them and shooting them. Apparently, the blast diameter is about the length of the range of a HMG. My biggest problem is that I only get 3 Fluxes to combat them. It's almost enough to make me carry a Flaylock, but I don't need another handicap.
I GÖú Kittens.
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Yeeeuuuupppp
KILL-EM-QUICK RISE of LEGION
130
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Posted - 2014.03.01 16:37:00 -
[73] - Quote
Rynoceros wrote:I see them everywhere, but most of my deaths come from me finding them and shooting them. Apparently, the blast diameter is about the length of the range of a HMG. My biggest problem is that I only get 3 Fluxes to combat them. It's almost enough to make me carry a Flaylock, but I don't need another handicap. Flaylocks are OP. That pistol whip animation for the melee needs to be nerfed.. I hope you didn't mean the actual shots from the poor gun ... my melee kills people faster than the whole clip
My Minnie is friendly.. don't worry, I don't bite. I slash.
Novice incubus pilot.
Feel the wrath of my troll.
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Johnny Guilt
Algintal Core
531
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Posted - 2014.03.01 16:50:00 -
[74] - Quote
afew players stuffing REs up others asses and it's Fotm? by this hmg are Fotm too, NK before that...
A strange game.
The only winning move is
not to play.
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