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441. How to Take out a tank, for Logibro's - in Rookie Training Grounds [original thread]
I use a Tech IV Breach Forge Gun for popping HAV/LAV/Dropships. Add 2 complex heavy mods and you have some serious boom. Though the splash radius on a breach is 1.2, if it hits, it freakin hurts and will get the attention of the tanker.
- by CPL Bloodstone - at 2013.02.11 16:59:00
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442. [feedback]militia suits - in Feedback/Requests [original thread]
Bojo The Mighty wrote: CPL Bloodstone wrote: Heard a lot of complaining of snipers and swarms massacre in militia suits and such. Why not make all the sorts limited to 20 suits of each. Should give new players an idea if they like the fit or...
- by CPL Bloodstone - at 2013.02.09 21:52:00
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443. Forge Guns OP? Not sure but here is some thoughts. - in Feedback/Requests [original thread]
Breakin Stuff wrote: Forge guns are countered by infantry. It has taken me WEEKS to get to the point where I am a threat with them. And posting a montage that doesnt show the guy getting ganked does not = OP, it means yer watching a forge gu...
- by CPL Bloodstone - at 2013.02.09 21:14:00
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444. [feedback]militia suits - in Feedback/Requests [original thread]
Zero Harpuia wrote: Everyone will just start a new toon as an Arbiter... Let them, by that time militia gear will be laughable
- by CPL Bloodstone - at 2013.02.09 20:57:00
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445. Forge Guns OP? Not sure but here is some thoughts. - in Feedback/Requests [original thread]
As a forge gunner I have say its balanced just right. Hard to aim so it takes some practice to hit fast moving targets. If your doing still you deserve to die. I can almost kill an hav militia in 1 shot but anything higher takes up to 5 hits. Im u...
- by CPL Bloodstone - at 2013.02.09 20:55:00
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446. [feedback]militia suits - in Feedback/Requests [original thread]
Heard a lot of complaining of snipers and swarms massacre in militia suits and such. Why not make all the sorts limited to 20 suits of each. Should give new players an idea if they like the fit or not. However, give there starter suit unlimited. ...
- by CPL Bloodstone - at 2013.02.09 20:41:00
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447. Mercenary Looking for blood - in Corporation Recruitment [original thread]
Thanks for the awesome replies. I'll be checking out each of the corps listed.
- by CPL Bloodstone - at 2013.02.08 13:35:00
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448. Mercenary Looking for blood - in Corporation Recruitment [original thread]
Greetings fellow clones, I am currently in the market to join a corp that is very focused on squad based fighting. They dont have to be hard core but not a newberry corp nor am i looking for a training corp My fighting style: Forge Gunner: Happy...
- by CPL Bloodstone - at 2013.02.07 16:25:00
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449. [request] Infantry Carrier Vehicle - in Feedback/Requests [original thread]
MAV's Infantry carrier vehicles. 6 seaters with a single gun turret and 3 versions. Armor, shield, armor/shield Speed between a LAV and HAV, though closer to HAV.. Infantry Defense Vehicle 2 Seater with Twin small cannons, Fast, good ...
- by CPL Bloodstone - at 2013.02.06 21:50:00
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450. Imperfects are Cheaters - in General Discussions [original thread]
actually alot of the imperfects are pro at this game. Ive gone up against them several times and was schooled. just because someone knows how to properly play there role doesn't constitute cheating or the need for a nerf bat. "Your not a sniper ...
- by CPL Bloodstone - at 2013.02.06 18:34:00
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451. Death unexpected - in General Discussions [original thread]
I have a heavy workload right now but usually around 5pm cst and on weekends "Your not a sniper unless you've sniped with a forge gun, scopes are for newberries lol"
- by CPL Bloodstone - at 2013.02.06 18:24:00
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452. [BUG} Fitting in game - in Technical Support/Bugs [original thread]
noticed that while waiting to spawn if you go to the marketplace or changing your fit before spawning it disconnects you from the fitting module after 3 changes. After that you cannot choose any suit at all to spawn in, just a circle in the middle...
- by CPL Bloodstone - at 2013.02.06 17:21:00
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453. Death unexpected - in General Discussions [original thread]
yesterday i got into a match that was underway and was killed within seconds. Ok... theres a bit of isk down the drain and i died again and again. I switched to a new location and finally was able to live for about 6 seconds this time. Some dude n...
- by CPL Bloodstone - at 2013.02.06 17:17:00
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454. [HELP] Laser rifle: how does it really work? - in Rookie Training Grounds [original thread]
as a heavy suit/HMG gunner i will say, i dont like lasers. Much less got caught in a cross fire of 3 lasers...*shiver*. He's right though, Lasers will cause heavys to duck and cover in a heart beat if they are at any kind of range, otherwise i ju...
- by CPL Bloodstone - at 2013.01.31 19:08:00
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455. Tanks - in Rookie Training Grounds [original thread]
appreciate the feed back
- by CPL Bloodstone - at 2013.01.29 22:20:00
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456. Communications - in Feedback/Requests [original thread]
CCP, Are you guys going to invite feedback discussions on current projects you are working on? I know (or think i know) that you guys have a priority list. Is it possible for us to provide feedback specifically on what your working on. Currently i...
- by CPL Bloodstone - at 2013.01.28 19:57:00
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457. Dropship Flight School - in Rookie Training Grounds [original thread]
I must say i liked this article. I can fly like a mofo now. Im not doing barrell rolls from the zillion militia swarms coming at me anymore. Though i did crash my drop ship cause i hit a light pole, them things are made out of titanium! I think a...
- by CPL Bloodstone - at 2013.01.28 18:56:00
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458. Tanks - in Rookie Training Grounds [original thread]
Have a question concerning Tanks. I noticed 99.9999% of the time tanks are using 80J blaster fits for there main gun. Why not use missiles or railgun for anti-vehicle warefare. Is it because every Tom **** and Harry is throwing av grenades/swarms?...
- by CPL Bloodstone - at 2013.01.28 18:40:00
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459. [Request] Commander Mode - in Feedback/Requests [original thread]
I thought about it for normal pub games, it would be frustrating as all get out for a commander to do his/her job in a public game. 95% of the time, most folks will ignore the commander and do what they want to. However, in a Corp Enviroment, it...
- by CPL Bloodstone - at 2013.01.28 17:24:00
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460. [Request] Commander Mode - in Feedback/Requests [original thread]
excellent thanks!
- by CPL Bloodstone - at 2013.01.28 17:09:00
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