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61. TTK killing Diversity in this game? - in General Discussions [original thread]
Cosgar wrote: Short TTK makes scouts and slow firing, alpha damage weapons pointless. If they're basing TTK off pervious builds, they're doing it wrong since they finally fixed hit detection. Agreed
- by CPL Bloodstone - at 2013.12.11 16:10:00
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62. TTK killing Diversity in this game? - in General Discussions [original thread]
Spectral Clone wrote: Of course it does. CCP even looks at speed tanking/strafing as an exploit. Why even have different dropsuits with roles if they dont matter? THIS is the feedback CCP need to listen to. Not selecting the feedback that h...
- by CPL Bloodstone - at 2013.12.11 15:47:00
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63. TTK killing Diversity in this game? - in General Discussions [original thread]
It seems the TTK is so low, it doesn't really matter what fit you build its who sees who first..... I suppose one could fit dampeners and amps to help but It disturbs me that this game once was fun in the fact that you can run soo many different b...
- by CPL Bloodstone - at 2013.12.11 15:20:00
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64. [CCP]Earworm - in General Discussions [original thread]
interesting sounds you developed for the new guns. Though one of them sounds like a rubber band being thumped a thousand times lol... I will give you thumbs up, game seems more futuristic with the new sound files. 1 question though, did you upd...
- by CPL Bloodstone - at 2013.12.11 15:09:00
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65. Holy Smokes tanks are fast - in General Discussions [original thread]
Being an avid tank killer i must say i watched a tank out pace an LAV by a large margin...... Makes it a little harder to kill the tanks but not much for the skilled. Just have to lead a little bit more. No complaints just my jaw dropped first tim...
- by CPL Bloodstone - at 2013.12.11 01:53:00
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66. Uh oh (SocksFour has a surprise for us) - in General Discussions [original thread]
H E A V Y F L A M E T H R O W E. R!!!!!!!
- by CPL Bloodstone - at 2013.12.09 21:54:00
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67. Heavy registry - in General Discussions [original thread]
Heavy since day 1
- by CPL Bloodstone - at 2013.12.09 17:30:00
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68. I feel a FW Troll comin on!!! - in General Discussions [original thread]
tell me you hadn't thought of this as well. see some dumbrass pull out an officer weapon in FW and you shoot him in the back of the head and laugh..........and you embrace the tears... Yes let the tears come raining down Clearing out my hatemai...
- by CPL Bloodstone - at 2013.12.04 02:54:00
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69. Team True Grit - in General Discussions [original thread]
Why did you let SoxFour out of his cage, please put him back in there writing dev blogs and hang a bottle of Patron Silver on the side with a timed alloted amount each hour. Now for patch notes........ Ill send the first bottle Care of Heavy but...
- by CPL Bloodstone - at 2013.12.03 21:56:00
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70. So I just tested mouse and keyboard to see what's wrong - in General Discussions [original thread]
im not asking for the kb/m to be better than the DS3 controller, im just asking it be almost equal. Ive died soo many times to me spinning around in circles or my merc just jerk hard in one direction. Ive tried using the controller but can't get u...
- by CPL Bloodstone - at 2013.12.02 15:28:00
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71. Deployable sentrys - in General Discussions [original thread]
I mentioned something like this before. Having a HEAVY Logi, Low slots are used for deployable equipment like (X) Turrets or Deployable scanners/reppers/tank ammo. Stuff like that. X= Laser, Hybrid, Plasma Flame ect....
- by CPL Bloodstone - at 2013.12.01 15:19:00
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72. Boosting - in General Discussions [original thread]
Wyre Credius wrote: Today I got my first taste of boosters and I am disgusted. Djinn bahomet going 100/0 before I just left. I expected better from Sver. I just needed to get this off my chest so it is not well thought out at all. Where is ...
- by CPL Bloodstone - at 2013.11.27 20:18:00
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73. PC Frame Rate Lag is back to Uprising 1.0 levels - in General Discussions [original thread]
it seems there are trigger points on maps. Once you get close to a certain wall or point on a map, lag goes to hell. Ill pay more attention to it. Also, when you have TONS of droplinks in a city enviroment seems to jack up the fps as well.
- by CPL Bloodstone - at 2013.11.25 22:16:00
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74. HMG in PC - in General Discussions [original thread]
sometimes i go positive in HmG but not often. Heavies are more of speed bump than anything.
- by CPL Bloodstone - at 2013.11.25 21:03:00
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75. Gave my PS3 to my brother - in General Discussions [original thread]
TheAmazing FlyingPig wrote: Two guns and old vehicles with new numbers isn't really enough to keep me interested. I'd rather recoup my losses and move on. Closed beta vet, signing off. Hopefully this game is still running a few years down the ...
- by CPL Bloodstone - at 2013.11.22 17:28:00
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76. Response on legal action against CCP - in General Discussions [original thread]
Id just want a Full respec + the aurum for said BPO's. When i purchased them with REAL CASH it was not presented to me that those items would change/nerfed/removed. That is my agreement. Remove BPO's give me aurum and 1 full respec. Those are my ...
- by CPL Bloodstone - at 2013.11.22 16:33:00
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77. Templar BPO & ISK giveaway, Rubicon edition - in General Discussions [original thread]
Eryx Gunship Logistic Caldari Dropship: 2 Azeotropic shield extenders 1 Light Clarity Shield Booster 1 F-84 scanner (great for low level city passes) 1 Local Power Diagnostic System (7% shield inrease, 7% pG) 1 Light Payload Controll System II...
- by CPL Bloodstone - at 2013.11.15 23:16:00
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78. Heavy Logi - in General Discussions [original thread]
Sinboto Simmons wrote: This kinda thing wouldn't be suggested if logis did their jobs More or less logi for vehicles and turret deployment stuff not for infantry But seriously this makes as much sense as a commando so......go for it I guess....
- by CPL Bloodstone - at 2013.11.08 19:30:00
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79. Heavy Logi - in General Discussions [original thread]
The idea was meant further give us diverse options. My thinking was it would be used to provide Logistical support vehicles and deploy heavy equipment options. Were as the medium logistic would take care of small/medium equipment and infantry supp...
- by CPL Bloodstone - at 2013.11.08 16:46:00
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80. Heavy Logi - in General Discussions [original thread]
Well you can be a gimped heavy logi, commando has 1 equipment slot....... I just think the idea sounds great to have a Heavy Logi for big stuff like vehicle repairs, turret deployment and shield generators. soooo many idea's can come from this. G...
- by CPL Bloodstone - at 2013.11.08 16:11:00
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