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61. [Suggestion]A Injector and Repper solution for LogiBros - in Feedback/Requests [original thread]
Anax 01 wrote: Cross, I just wanted to say that I'd be hard pressed to recall a single post of yours that I didn't like. You speak with the voice of reason and reading your posts is always a pleasure. Sincerely, The guy up on the hills that p...
- by CODE Breaker93 - at 2013.03.28 03:13:00
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62. Gallente Heavy - Dropsuit - in Feedback/Requests [original thread]
Could there be a gallante logi as well?
- by CODE Breaker93 - at 2013.03.27 08:38:00
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63. Damage types and hidden stats - in Feedback/Requests [original thread]
Johnny Guilt wrote: XV1 wrote: Was kind of wondering what that percentage number displayed was. Thought it might be what the tip screen said was intel or something, still don't quite get what it was talking about. No information on shield a...
- by CODE Breaker93 - at 2013.03.27 08:35:00
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64. [Suggestion]A Injector and Repper solution for LogiBros - in Feedback/Requests [original thread]
The Robot Devil wrote: CODE Breaker93 wrote: The Robot Devil wrote: I like the idea of -10 points for every revive after the first, on the same merc in a set time, till zero. That works for that scenario but who will it determine who ...
- by CODE Breaker93 - at 2013.03.27 08:16:00
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65. [Suggestion]A Injector and Repper solution for LogiBros - in Feedback/Requests [original thread]
The Robot Devil wrote: I like the idea of -10 points for every revive after the first, on the same merc in a set time, till zero. That works for that scenario but who will it determine who you are rezzing? If I taking off -10 for constant r...
- by CODE Breaker93 - at 2013.03.27 07:48:00
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66. [Suggestion]A Injector and Repper solution for LogiBros - in Feedback/Requests [original thread]
+1
- by CODE Breaker93 - at 2013.03.27 07:40:00
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67. MAG Based Leader comms - in Feedback/Requests [original thread]
It would Also help the random blue berries and new players to organization having a Platoon leader delegating. Forcing squads would help to place all the solo blue berries. For those who have played MAG you should be familiar to the system.
- by CODE Breaker93 - at 2013.03.26 08:11:00
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68. MAG Based Leader comms - in Feedback/Requests [original thread]
Works well
- by CODE Breaker93 - at 2013.03.26 07:11:00
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69. [REQUEST] Racial HUDs For Dropsuits - in Feedback/Requests [original thread]
+1 nice job. I want a gallante logistics suit XD
- by CODE Breaker93 - at 2013.03.26 06:29:00
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70. MAG Based Leader comms - in Feedback/Requests [original thread]
The team chat is fun but it get bogged down by comms .I liked the MAG ingame leader coms. Platoon leader can be heard by all Squad leaders [can set orders(I.e. defense order that give a extra bonus for following) and something reaching a Tea...
- by CODE Breaker93 - at 2013.03.25 05:51:00
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71. [Request] Gunships - in Feedback/Requests [original thread]
+1
- by CODE Breaker93 - at 2013.03.25 04:48:00
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72. Getting paid from corp? - in Feedback/Requests [original thread]
Ok thanks
- by CODE Breaker93 - at 2013.03.25 04:21:00
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73. Question - in Feedback/Requests [original thread]
In PC will we be stationed on a certain district or a controlled planet. And how will we get to other planets?
- by CODE Breaker93 - at 2013.03.25 04:09:00
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74. [Request] Merc drafting - in Feedback/Requests [original thread]
Chris F2112 wrote: I like the sound of the idea but I'm not sure how well it would work in practice. In order for this to work there would have to be enough corps playing corp battles that need players to maintain a mechanic like this. And that...
- by CODE Breaker93 - at 2013.03.25 03:50:00
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75. Getting paid from corp? - in Feedback/Requests [original thread]
Vaeul wrote: That entirely depends on how greedy your CEO is Usually all financial arrangements and disbursement are determined by the players involved. It traditionally involves a calculator and common sense but for those who like spreadshe...
- by CODE Breaker93 - at 2013.03.25 03:33:00
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76. Getting paid from corp? - in Feedback/Requests [original thread]
When planetary con and districts come out corps will start making a lot of isk. Will the corp member get any of that or will it all go to corp spending?
- by CODE Breaker93 - at 2013.03.25 03:20:00
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77. [Request] Merc drafting - in Feedback/Requests [original thread]
slypie11 wrote: some kind of contract system will be implemented. But a kind of draft system would be cool. Corps try to be the highest bidder on good soldiers. Sounds pretty awesome. There could be a off hire list/wall/what ever and you pos...
- by CODE Breaker93 - at 2013.03.25 03:02:00
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78. [Request] Different Skyboxes/Environments Need Different Audio Effects - in Feedback/Requests [original thread]
+1 maybe add weather like lightning storms, rain, snowing, blizzard, etc meteor showers!!!
- by CODE Breaker93 - at 2013.03.25 02:47:00
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79. Outline for a Balanced and Functional Cloak - in Feedback/Requests [original thread]
As for the clocking appearance it could be like the clocking in ghost recon future soldier. Hard to see from a far and if you're not paying close attention but if close enough or if you are paying attention some what easy to spot. http://m.youtu...
- by CODE Breaker93 - at 2013.03.25 02:36:00
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80. Careers - in Feedback/Requests [original thread]
Maken Tosch wrote: Here's a good example: When the secondary player-controlled market finally opens up and player can buy/sell from/to each other, you can profit from market trading alone without having to fire a single bullet. In Eve Online, I...
- by CODE Breaker93 - at 2013.03.25 02:11:00
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