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81. Prolonged play leading to lag issues - in Technical Support/Bugs [original thread]
this new build is still on the same servers as before... the same memory leak is still there. on the bright side, up until you start to get the framerate issues, the game runs MUCH smoother, fast load times, everything from the server-side gamepl...
- by CHICAGOCUBS4EVER - at 2012.12.19 14:30:00
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82. Corp voice requires UVT? - in Technical Support/Bugs [original thread]
ok well thats just silly. The ability to voice with your corp should not be at an expense. Now if the UVT was in ISK.. ok I guess, but I see no reason for it to be different than it was previously...
- by CHICAGOCUBS4EVER - at 2012.12.18 17:45:00
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83. Names for EVE online that are already in Dust - in Technical Support/Bugs [original thread]
boredom and internet access == no boredom ;)
- by CHICAGOCUBS4EVER - at 2012.12.11 21:09:00
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84. (BUG) Precision Strike not being sent - in Technical Support/Bugs [original thread]
this has happened to be several times as well... you will get hte indicator that the strike has been called in, strike inbound etc, but it never actually happens. A couple times I have heard the inbound noise, but no explosions and nothing actual...
- by CHICAGOCUBS4EVER - at 2012.12.07 14:26:00
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85. Passive booster going negative and deducting SP? - in Technical Support/Bugs [original thread]
its not actually negative... wnen you reboot you will notice you didnt lose any SP and got exactly what you should have. More of a 'display' bug than anything. Also when applying the passive booster make sure to relog BEFORE applying if you see t...
- by CHICAGOCUBS4EVER - at 2012.12.07 14:24:00
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86. Is the stacking penalty working as intended? Because it counts ALL modules that... - in Technical Support/Bugs [original thread]
It seems to be working for some, but damage mods it does NOT work... this is a major issue with several people being called 'OP' and the worst part is its mostly the top tiered players on this game that are utilizing the fact that 10% damage mod ...
- by CHICAGOCUBS4EVER - at 2012.12.05 14:40:00
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87. Ambush Battle Spawning - in Technical Support/Bugs [original thread]
this is something that has been mantioned several times, and they have responded that they are aware of it and are working on it. But yes I agree this is a MAJOR issue and should be near the top of the list of bugs to be addressed. Nothing more ...
- by CHICAGOCUBS4EVER - at 2012.12.05 14:26:00
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88. LAVs crushing you - in Technical Support/Bugs [original thread]
Kay High wrote: CHICAGOCUBS4EVER wrote: the one thing I think to be buggy with vehicles is the fact they rarely show up on radar until they are running you over. when in a gun battle somewhere on the map, players often rely on their map to k...
- by CHICAGOCUBS4EVER - at 2012.12.03 20:19:00
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89. LAVs crushing you - in Technical Support/Bugs [original thread]
the one thing I think to be buggy with vehicles is the fact they rarely show up on radar until they are running you over. when in a gun battle somewhere on the map, players often rely on their map to know whats going on around them, while engaging...
- by CHICAGOCUBS4EVER - at 2012.12.03 17:02:00
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90. [BUG] remote explosives not visible by enemy - in Technical Support/Bugs [original thread]
I will try that next time I'm on. If this in fact works and they show up, then I would be satisfied with that thanks
- by CHICAGOCUBS4EVER - at 2012.11.28 15:03:00
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91. [BUG] remote explosives not visible by enemy - in Technical Support/Bugs [original thread]
yes Im not saying a map icon is the solution, but there has to be SOME sort of display for the player to see them once noticed... not purely invisible and then BAM you're dead...
- by CHICAGOCUBS4EVER - at 2012.11.27 17:01:00
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92. [BUG] remote explosives not visible by enemy - in Technical Support/Bugs [original thread]
If this is an intended thing, it is a major issue. I have no problem with people using RE. I actually think they are really cool, but if they are not even visible by the enemy then its simply unfair to have them. I have looked several times wher...
- by CHICAGOCUBS4EVER - at 2012.11.27 14:26:00
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