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41. Coming from a 2 year veteran, what can we do for the Assault class? - in Feedback/Requests [original thread]
Sgt Kirk wrote: Someone please tell me why giving the assault an extra equipment slot will make it better at killing people with its light and sidearm? huh? nothing? just stuck on the assaults of the Beta days huh? No, assault doesnt need...
- by CHANCEtheChAn - at 2014.07.20 22:41:00
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42. Coming from a 2 year veteran, what can we do for the Assault class? - in Feedback/Requests [original thread]
CCP Rattati wrote: Assaults are not getting another equipment slot. As they shouldn't I saw you talking about the idea in another thread so I assume the idea got shot down So now that Logistics class is the main support class While scouts...
- by CHANCEtheChAn - at 2014.07.20 22:32:00
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43. Coming from a 2 year veteran, what can we do for the Assault class? - in Feedback/Requests [original thread]
Summ Dude wrote: CHANCEtheChAn wrote: Thesis Paper I agree with pretty much all of your ideas here; they make Assault suits more viable while further strengthening the racial styles of each suit. So enjoy my +1s. However I'm still looking...
- by CHANCEtheChAn - at 2014.07.20 20:08:00
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44. Coming from a 2 year veteran, what can we do for the Assault class? - in Feedback/Requests [original thread]
Baal Omniscient wrote: CHANCEtheChAn wrote: [quote=Baal Omniscient]I agree with this post completely But with Minmatar having so many other passive bonuses to it (Hacking, Speed, stamina, stamina regen) over Caldari, that to have a shield d...
- by CHANCEtheChAn - at 2014.07.20 19:54:00
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45. [Feedback] Increase the fitting req's of scan modules - in Feedback/Requests [original thread]
Baal Omniscient wrote: Kallas Hallytyr wrote: Thing is, increasing the capacity values for the EWar mods has a negative effect on balancing Scouts in that it encourages more to brick tank once again. By having the EWar mods being cheap to fi...
- by CHANCEtheChAn - at 2014.07.20 16:28:00
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46. Coming from a 2 year veteran, what can we do for the Assault class? - in Feedback/Requests [original thread]
Baal Omniscient wrote: CHANCEtheChAn wrote: But shield extenders are what give Caldari 75% of their health So why would you not want a bonus to shield extenders? Caldari should be more about shield stacking And Minmatar should be more ab...
- by CHANCEtheChAn - at 2014.07.20 16:16:00
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47. Why Don't Caldari Get the Bonus to Swarms? - in Feedback/Requests [original thread]
Mobius Kaethis wrote: CHANCEtheChAn wrote: Mobius Kaethis wrote: Currntly swarms are tagged in the code as an explosive weapon, just like REs and mass drivers. The issue with this is that swarm launchers are a Caldari weapon but the Calda...
- by CHANCEtheChAn - at 2014.07.20 15:55:00
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48. Why Don't Caldari Get the Bonus to Swarms? - in Feedback/Requests [original thread]
Mobius Kaethis wrote: Currntly swarms are tagged in the code as an explosive weapon, just like REs and mass drivers. The issue with this is that swarm launchers are a Caldari weapon but the Caldari commando recieves no bonus when using them, th...
- by CHANCEtheChAn - at 2014.07.20 15:33:00
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49. [Feedback] Increase the fitting req's of scan modules - in Feedback/Requests [original thread]
Baal Omniscient wrote: I believe part of the problem with how effective scanning modules are is how easy they are to fit. They require no PG, allowing easy stacking of armor OR shields, and their CPU costs aren't exactly shield recharger level ...
- by CHANCEtheChAn - at 2014.07.20 15:06:00
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50. Coming from a 2 year veteran, what can we do for the Assault class? - in Feedback/Requests [original thread]
JRleo jr wrote: CHANCEtheChAn wrote: Now that the Assault class minor tweaks are in place, All 4 classes should get a slight buff from the aforementioned above and everyone should be happier with their suits, and they should run much more ef...
- by CHANCEtheChAn - at 2014.07.20 14:50:00
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51. Coming from a 2 year veteran, what can we do for the Assault class? - in Feedback/Requests [original thread]
Cat Merc wrote: Would also like to say that I have been saying the same thing for a long time, just never in a single post. Good job for doing it and finally getting Rattati's attention Well thank you first of all Driving from New Orlean...
- by CHANCEtheChAn - at 2014.07.20 13:46:00
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52. Coming from a 2 year veteran, what can we do for the Assault class? - in Feedback/Requests [original thread]
John Demonsbane wrote: I agree with pretty much everything here except the second equipment slot. I guarantee you that I and many other Amarr logi's, with the exception of PC, will end up doing a lot of our logi-ing from the Amarr assault suit ...
- by CHANCEtheChAn - at 2014.07.20 13:27:00
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53. Coming from a 2 year veteran, what can we do for the Assault class? - in Feedback/Requests [original thread]
JRleo jr wrote: CHANCEtheChAn wrote: JRleo jr wrote: bonus should be to all shield mods... Yada yada I'm sorry but I cut out the rest of your comment on accident and don't wish to redo it on a tablet The problem with this is that we wa...
- by CHANCEtheChAn - at 2014.07.19 22:52:00
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54. Coming from a 2 year veteran, what can we do for the Assault class? - in Feedback/Requests [original thread]
Dingleburt Bangledack wrote: CHANCEtheChAn wrote: Caldari- Slightly more shield regen per second (Up to 35 from 30)
Gallente- Slightly more armor regen per second ( Up to 40-35 from 25 )
Minmatar- Much more shield regen per...
- by CHANCEtheChAn - at 2014.07.19 21:34:00
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55. Coming from a 2 year veteran, what can we do for the Assault class? - in Feedback/Requests [original thread]
JRleo jr wrote: bonus should be to all shield mods... Yada yada I'm sorry but I cut out the rest of your comment on accident and don't wish to redo it on a tablet The problem with this is that we want the assaults to be functional Not Overp...
- by CHANCEtheChAn - at 2014.07.19 21:28:00
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56. Coming from a 2 year veteran, what can we do for the Assault class? - in Feedback/Requests [original thread]
CCP Rattati wrote: Read, enjoyed and liked. These are well thought out and in solid alignment with what we believe as well. These efficacy c, we are aiming for in Delta are very much like our Delta designs. I quite like the racial flavoring ide...
- by CHANCEtheChAn - at 2014.07.19 21:15:00
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57. To People Who Want Faster Swarms - in Feedback/Requests [original thread]
I feel as though people who do not use swarms, have never once in their lives been inside of an ADS or tank Here's a brief list of bugs, that make Proto swarms basically OP vs any vehicle pilot Swarms do not render properly. Not sure how you...
- by CHANCEtheChAn - at 2014.07.19 18:08:00
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58. Coming from a 2 year veteran, what can we do for the Assault class? - in Feedback/Requests [original thread]
*Reserved*
- by CHANCEtheChAn - at 2014.07.19 16:32:00
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59. Coming from a 2 year veteran, what can we do for the Assault class? - in Feedback/Requests [original thread]
Benjamin Ciscko wrote: Nerf scout Regen Buff Assault regen. Btw im still typing up this essay above lol and no, nerfing scout regen is a bad idea, Continually nerfing scouts until they are unusable is not an option Yes, they should never ha...
- by CHANCEtheChAn - at 2014.07.19 16:23:00
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60. Coming from a 2 year veteran, what can we do for the Assault class? - in Feedback/Requests [original thread]
suit even remotely effective, basically making it just easier to just tank it out with armor, which again, defeats the purpose of Minmatar being the fast suits Cal assault shield is okay, but i think a little more seperation from Amarr and Gal sh...
- by CHANCEtheChAn - at 2014.07.19 16:02:00
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