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41. Enemies are not rendering at long distances - in Technical Support/Bugs [original thread]
Enderr Wigginn wrote: I do a lot of forge gun sniping and I like to get has much elevation as I can so I will get on top of buildings and so forth putting 300-400 meters between me and the enemy. I have notice now that I can not see the enemy a...
- by CCP LaFerrari - at 2013.05.10 08:41:00
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42. [Bug] OB strikes missing repeatedly. - in Technical Support/Bugs [original thread]
Luke Vetri wrote: So I think what you are saying is that before uprising obstructions were not taken into account, and now they are. Problem is it seems to be too binary, I've literally died with a squad mate next to me not taking damage at all...
- by CCP LaFerrari - at 2013.05.10 05:39:00
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43. [Bug] Creepy weapon echo - in Technical Support/Bugs [original thread]
Hi, The problem has been confirmed by the sound engineer, he will be working on a fix soon. Thanks for reporting.
- by CCP LaFerrari - at 2013.05.10 04:52:00
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44. Gamebreaking lag needs to be fixed - in Technical Support/Bugs [original thread]
Guys, which country are you at?
- by CCP LaFerrari - at 2013.05.10 04:46:00
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45. De-synchronizing, a catastrophic problem to have in an FPS - in Technical Support/Bugs [original thread]
Tiel Syysch wrote: De-synchronizing (desync) - your client stops updating actions of yourself or others, but the server keeps track of events continuing to happen. Dust now desyncs. You can desync from another player, and no longer have your c...
- by CCP LaFerrari - at 2013.05.10 04:37:00
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46. [Wtf] Data File updates currently unavailable. Please try this again later. - in Technical Support/Bugs [original thread]
Tom Bithof wrote: CCP LaFerrari wrote: ... and it took me a few tries to get over it. About 85 tries, still can't get past 42% of the "synchronizing... " process before I get this error message. Other accounts on the same PS3 synch up ju...
- by CCP LaFerrari - at 2013.05.10 04:31:00
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47. [BUG] Vehicle interaction not working - in Technical Support/Bugs [original thread]
Hi, Can you try similar actions to get in and out of the installation turrets, to see if the problem persists? Can you also try if connecting the controller to the PS3 with a cable helps?
- by CCP LaFerrari - at 2013.05.10 04:27:00
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48. [bug] slow animations - in Technical Support/Bugs [original thread]
Vexen Krios wrote: Noticed that when throwing grenades the animation is too slow. Guess a better way to describe it is reaction time. When I press the button I expect the animation to start. But it takes nearly a 1 to 3 second delay before it s...
- by CCP LaFerrari - at 2013.05.10 04:15:00
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49. [BUG] Trying to read deleted mail disconnects you from DUST server - in Technical Support/Bugs [original thread]
Hi, This is very likely a bug in the client. I'll ask the internal QA to follow up. Thanks for reporting.
- by CCP LaFerrari - at 2013.05.10 04:12:00
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50. PS3 Resets When Quitting Game - in Technical Support/Bugs [original thread]
Hi, What happens here is that the game didn't exit in time and the PS3 OS thinks it crashed. It would be really helpful for us to find the issue if you guys can specify what kind of condition the game was at when you had this issue - for instanc...
- by CCP LaFerrari - at 2013.05.10 02:49:00
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51. [Typo - Bug - Wrong Stat] Milita Active Scanner - in Technical Support/Bugs [original thread]
NextDark Knight wrote: Thanks for listening and updating :) It went form 0.5m to 0.8m with todays update. I think you missed a zero. Of course if it was me doing a typo it would of been 800m and would have broke the game ;). Hi, This is ac...
- by CCP LaFerrari - at 2013.05.10 02:42:00
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52. [Wtf] Data File updates currently unavailable. Please try this again later. - in Technical Support/Bugs [original thread]
Calypso Hades wrote: Yes, I've re-installed. Yes, I've restarted my PS3 No, my PS3 is not old, it's brand friggin' new. No, I have no frieken clue what to do at this point NO, it NEVER GOES AWAY. Anyone have an solutions they found, maybe a D...
- by CCP LaFerrari - at 2013.05.10 02:27:00
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53. [bug] Mass driver fails to do damage - in Technical Support/Bugs [original thread]
Buster Friently wrote: Since Uprising, I've seen MD rounds explode plenty close to targets and not deliver damage. Yes, I am taking into consideration the reduced splash radius. There exists some but where the round will appear to explode, but...
- by CCP LaFerrari - at 2013.05.10 02:25:00
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54. [Bug] Game red screens and crashes - in Technical Support/Bugs [original thread]
Ryanki wrote: It's the newest one, I got it last December It was almost immediately after i started playing I was in Merc Quarters, but it pervades through everything, including when i join a game. It doesn't happen all the time, but when it do...
- by CCP LaFerrari - at 2013.05.10 02:19:00
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55. Mics Dont work - in Technical Support/Bugs [original thread]
D3m0n89 wrote: Alright So this has been going since the Uprising Update... I waited a few days to make sure just if it was a server thing n the mean time but the issue continues.. What happens is I have 2 PS3 in my house... Ps3 (1) which is my...
- by CCP LaFerrari - at 2013.05.10 02:16:00
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56. [Bug] OB strikes missing repeatedly. - in Technical Support/Bugs [original thread]
KalOfTheRathi wrote: I don't see how this could be a map issue, although it might be. Regardless, playing on Ashland and OB was called with four Reds in or around C. Direct hit, no kills. So, CCP (not that you will reply) what is happening? ...
- by CCP LaFerrari - at 2013.05.10 02:07:00
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57. [Bug] Cannot see player models on the field. - in Technical Support/Bugs [original thread]
Appia Vibbia wrote: seriously, please tell me this was a huge mistake. there is a maximum distance I can see character models away from. It changes depending on what type of weapon I have equipped. Different sniper zooms let you see further, bu...
- by CCP LaFerrari - at 2013.05.10 01:54:00
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