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1641. Idea on how to balance logis - in General Discussions [original thread]
Bendtner92 wrote: Cat Merc wrote: Bendtner92 wrote: Dumb ideas. Logis should just get less high and low slots than Assaults, not more slots. Logis need to be able to shield themselves to traverse the battlefield and pick up wounded peo...
- by Buster Friently - at 2013.05.10 15:34:00
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1642. Sticky:Weapon damage model/HMG balance - in General Discussions [original thread]
How is the damage fall off at range going to affect the already over nerfed MD? This weapon doesn't need more nerfs. It's already increasingly difficult to hit at range much more so that other weapons. We don't need the round to do less damage as ...
- by Buster Friently - at 2013.05.10 15:16:00
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1643. Assault class update - in General Discussions [original thread]
Skittles McDuckett wrote: Buster Friently wrote: Skittles McDuckett wrote: Buster Friently wrote: Jackwolf 84 wrote: Inspired to pick something other then an AR? If I like to use rifles why is that a problem? Should the AR class be ...
- by Buster Friently - at 2013.05.10 00:37:00
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1644. Assault class update - in General Discussions [original thread]
Skittles McDuckett wrote: Buster Friently wrote: Jackwolf 84 wrote: Inspired to pick something other then an AR? If I like to use rifles why is that a problem? Should the AR class be punished because everyone likes to use it. Conside...
- by Buster Friently - at 2013.05.09 19:57:00
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1645. Yes or No. A question for experienced players. - in General Discussions [original thread]
Tony Calif wrote: Just an honest question, yes or no will be fine. If you had to start at 500k SP and play vs full proto squads of CRONOS, IMPs, PFBHz, RofL, EoN etc, would you bother, even once all the bugged skills etc are "fixed". No. ...
- by Buster Friently - at 2013.05.09 19:27:00
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1646. CCP: losing vets but can't expects to keep casuals - in General Discussions [original thread]
The only thing the OP has been screwed by is his or her expectations.
- by Buster Friently - at 2013.05.09 19:22:00
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1647. Assault class update - in General Discussions [original thread]
Jackwolf 84 wrote: Inspired to pick something other then an AR? If I like to use rifles why is that a problem? Should the AR class be punished because everyone likes to use it. Considering that this is the definition of OP, yes. Second, it...
- by Buster Friently - at 2013.05.09 19:20:00
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1648. Glad DUST is failing - in General Discussions [original thread]
SoTa of PoP wrote: Do you really think a game that fails on console will get ported to PC? Really? If you want a PC port it has to succeed here first. Almost assuredly, Dust will eventually come to the PC regardless of success or failure on...
- by Buster Friently - at 2013.05.08 23:57:00
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1649. Mouse Controls Are (Officialy) Off - in General Discussions [original thread]
Yes, set your mouse sensitivity to 90%. Something very weird is going on at 100% sensitivity. This won't fix the radial menu issue, but has fixed all the other weird mouse behavior I've been experiencing since uprising.
- by Buster Friently - at 2013.05.07 20:39:00
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1650. Assault class update - in General Discussions [original thread]
Jackwolf 84 wrote: The assault class has de-valued in range, accuracy and damage. My first goal was to increase my weapon power and accuracy with the new reset. I spent over 4 mill. in sp point to upgrade the characteristics. After doing so i s...
- by Buster Friently - at 2013.05.07 19:48:00
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1651. All you kb/m mouse users - in General Discussions [original thread]
Taarec wrote: Yeah, the new patch made mouse control really really weird. It's the in-game 100% sensitivity that's weird. Turn your sensitivity down to 90% and all is well again - though slightly slower.
- by Buster Friently - at 2013.05.07 19:35:00
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1652. Mass Drivers Critical Review - in General Discussions [original thread]
Levi McDaniel wrote: DJINN Marauder wrote: The boundless had like 9 m radius after skills. That was kinda ridiculous if you ask me... However I agree... A 50% nerf is too far. 2. I can not engage an enemy that is close to me without gett...
- by Buster Friently - at 2013.05.07 06:38:00
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1653. Mass Drivers Critical Review - in General Discussions [original thread]
Lordbraveheart1 wrote: So, Mass drivers got a nerf. I'm at Mass Drivers L5, I can kill people, but it's really irritating when you think for sure that that round should hit/finish off the red dot, and doesn't. Why such a huge (Near 50%) nerf to...
- by Buster Friently - at 2013.05.07 06:36:00
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1654. Nova Knives don't hold a charge. - in General Discussions [original thread]
Sontie wrote: you're not understanding me correctly. I'm saying you can't sprint while keeping a nova knife charged. When you are engaging someone who knows you are coming with a nova knife, you have to sprint at them to close the distance si...
- by Buster Friently - at 2013.05.07 06:10:00
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1655. Tired of Whining - in General Discussions [original thread]
Garrett Blacknova wrote: How do you turn the HMG's nerfs into a buff then? How does reduced damage and range somehow magically make the gun better than it was? Not joking. I'm serious. If there's some secret that actually makes the HMG a viab...
- by Buster Friently - at 2013.05.07 06:08:00
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1656. Do things look kind of...cartoony? - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: Everything looks great to me aside from some anti aliasing issues with gunfire lines. I like the graphical improvements. What definition tvs are you guys using? do you guys use as HDMI cable? Can you show any pictu...
- by Buster Friently - at 2013.05.07 06:07:00
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1657. Nova Knives don't hold a charge. - in General Discussions [original thread]
Sontie wrote: I could have sword Wolfeman said they were supposed to be able to hold a charge while sprinting and that in the new build (uprising) they would have that feature. Now it seems like the were lying. And they removed the workaround. ...
- by Buster Friently - at 2013.05.07 06:04:00
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1658. Firearm Effective Range - in General Discussions [original thread]
Beren Hurin wrote: Did you not see all this talked about like 2 months ago? The game was broken with every AR user having the ability to mow people down at >60m range. That was like 200+ dps in a second. It was a huge nerf to heavies and lig...
- by Buster Friently - at 2013.05.06 20:56:00
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1659. How long till we see rail/gauss rifle and combat rifles added? - in General Discussions [original thread]
Arkena Wyrnspire wrote: Buster Friently wrote: Tomorrow You are wrong. No, no, no. It's still tomorrow
- by Buster Friently - at 2013.05.06 16:50:00
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1660. 15% @ 1.5 mb/s - in General Discussions [original thread]
Yeah, we heard you like updates with your updates, so.... I must be on patch/update 4 or so.
- by Buster Friently - at 2013.05.06 16:49:00
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