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101. I saw a logi gunned down... - in General Discussions [original thread]
Chibi Andy wrote: well if it makes you feel any better, as a heavy in my corp and if i see someone is shooting at my corpmate (logi user) i tend to run into the line of fire so the redberry hits me instead of my logi On behalf of the MLA (M...
- by BrownEye1129 - at 2014.03.28 11:52:00
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102. The armor/sheild tanking scouts - in General Discussions [original thread]
Something, I've heard someone mention how the armor plate speed penalty should affect scouts a tad bit more. I would be happy with that. Or increasing the hit box when equipping armor plates the smaller the frame the more noticeable the effect.
- by BrownEye1129 - at 2014.03.28 11:45:00
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103. Revert Hardener change and allow AV weapons to pierce resistance - in General Discussions [original thread]
Fair enough OP. Infantry AV can do its job yet tank vs tank battles stay the same or where they were pre hotfix. 2 forge gun shots were able to take down my Incubus with its armor hardener up. Not sure if that should happen. I don't run vehicles t...
- by BrownEye1129 - at 2014.03.28 11:35:00
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104. I saw a logi gunned down... - in General Discussions [original thread]
Meee One wrote: Bojo The Mighty wrote: Really taking out the logi first is the smartest move considering you are surrounded by heavies. In fact I recall an exact instant last build where I snuck up behind a logi who was repping a heavy who ...
- by BrownEye1129 - at 2014.03.28 11:14:00
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105. I saw a logi gunned down... - in General Discussions [original thread]
Please ingore the OP he wants "Logi Easy Mode". To be near impossible to kill while repping. I guess he never played an MMORPG where the healers are squishy to OFFSET their abilty to keep allies healed up and fighting. Anyways wtf are you doing wa...
- by BrownEye1129 - at 2014.03.28 11:10:00
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106. Coming from someone that spec'd into a Caldari Scout - in General Discussions [original thread]
The same reason there were threads to nerf the "assault logi". The suits have a role. Fitting a suit to cross over into another role fine, BUT said suit shouldn't be able to run the role better than. Examples: Logi Brick >Heavies Logi Assual...
- by BrownEye1129 - at 2014.03.28 07:34:00
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107. Scouts do not have a "designed role" - in General Discussions [original thread]
Spectral Clone wrote: BrownEye1129 wrote: THEN I WANT TO BE A HEAVY WITH A CLOAK AND SPEED! Only in you mind Dust will be balanced without more defined roles. Screw it 1 suit customized how you want. Scouts with 800plus HP should not be rea...
- by BrownEye1129 - at 2014.03.28 07:05:00
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108. Scouts do not have a "designed role" - in General Discussions [original thread]
THEN I WANT TO BE A HEAVY WITH A CLOAK AND SPEED! Only in you mind Dust will be balanced without more defined roles. Screw it 1 suit customized how you want. Scouts with 800plus HP should not be realistic period! Dust will never be anything more ...
- by BrownEye1129 - at 2014.03.28 06:54:00
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109. So CCP Devs - in General Discussions [original thread]
The only way to destroy "Stay Puft" is by crossing 4 lazer streams fwi. *wonder if anyone will get this reference*
- by BrownEye1129 - at 2014.03.28 06:30:00
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110. LONELY LOGI SEEKING HEAVY ;) - in General Discussions [original thread]
Rusty Shallows wrote: Speaking of keeping up. Unless you can fit Kin-Cats avoid those Minmatar Sentinels. They're fast and will only break your heart (and rep tool lock on). OR the logis can lose a few pounds take a few armor plates off........
- by BrownEye1129 - at 2014.03.28 06:13:00
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111. on the topic of brick tanked cloaked scouts - in General Discussions [original thread]
BARDAS wrote: Not a fan of brick tanking my Scout suit. I play an eWAR suit, but if I wanted to do so I am damn well within my rights. No one should have the ability to dictate a style of play upon another person. The ability to customize any r...
- by BrownEye1129 - at 2014.03.28 06:04:00
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112. on the topic of brick tanked cloaked scouts - in General Discussions [original thread]
Mossellia Delt wrote: Bojo The Mighty wrote: The true issue here is that a scout is supposed to be weak when detected: it's why we have so little health to start with. I quite honestly need all my slots to add my range extenders, my precisi...
- by BrownEye1129 - at 2014.03.28 05:48:00
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113. Request:Rep Tool healing feedback - in Feedback/Requests [original thread]
anaboop wrote: BrownEye1129 wrote: As a dual beam Rep Tool user, no way do I want the second beam repping myself! I use the dual beam so I can stay on a heavy and heal anyone that is smart enough to fall back after taking damage. Plus heal...
- by BrownEye1129 - at 2014.03.28 04:37:00
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114. Fix for assaults - in General Discussions [original thread]
Or don't nerf heavies just give assaults a third bonus, RoF increase for their racial weapons. BAM assaults now have their own role. Quick duck and cover dps what an assault suit should be. Heavies will be damage sponges, assualt will be. range dp...
- by BrownEye1129 - at 2014.03.28 04:05:00
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115. "New" Logis are "Easy Mode" Complainers! - in General Discussions [original thread]
Just found this and I'm SMH https://forums.dust514.com/default.aspx?g=posts&m=1991856#post1991856
- by BrownEye1129 - at 2014.03.28 03:57:00
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116. "New" breed of logis = "Easy Mode" complainers! - in Feedback/Requests [original thread]
Opps wrong forum section my bad, sorry.
- by BrownEye1129 - at 2014.03.28 03:49:00
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117. Request:Rep Tool healing feedback - in Feedback/Requests [original thread]
As a dual beam Rep Tool user, no way do I want the second beam repping myself! I use the dual beam so I can stay on a heavy and heal anyone that is smart enough to fall back after taking damage. Plus heal more people quicker. I logi for my SQUAD n...
- by BrownEye1129 - at 2014.03.28 03:44:00
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118. Short request: Hold the Sentinal / commando EHP nerf - in Feedback/Requests [original thread]
I agree. 20% is way too much. Increase TTK but reduce HP? Doesn't really make much sense. Nerfing the heavies again why? So they are on par with assault suits? Just give assaults a third bonus, RoF increase for their racial weapons. BAM assaults n...
- by BrownEye1129 - at 2014.03.28 03:15:00
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119. If cloaked scouts and resistant heavies are fine... - in General Discussions [original thread]
Would have liked to see Assault Suits get a RoF bonus for their racial weapons. Go ahead and add this to all Assault suits give them 3 bonuses. Seems pretty fair to me. Commando's got the damage bonus but hey who am I....
- by BrownEye1129 - at 2014.03.28 03:01:00
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120. cloaks are not OP, your just blind - in General Discussions [original thread]
Cloaks are not OP, just broke. Shouldn't be able to fire 2-3+ rounds (depends on the gun) b4 becoming uncloaked. It is only going to get worse with certain weapons (not naming bc frankly I don't want to see it). If that issue is resolved all will ...
- by BrownEye1129 - at 2014.03.28 02:51:00
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