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161. Orbital Strikes are WAY to each to call in at this point. - in General Discussions [original thread]
Strikes in FW is what the hotfix is for. They are talking about Orbs in Pubs.
- by BrownEye1129 - at 2013.12.17 13:26:00
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162. FRIENDLY FIRE 24 HOUR BAN, AGAINST A TANK? ARE YOU EFFING KIDDING ME CCP? - in General Discussions [original thread]
Piraten Hovnoret wrote: BrownEye1129 wrote: Piraten Hovnoret wrote: BrownEye1129 wrote: I killed a blueberry that destroyed an uplink I was camping. Didn't get booted system seems to work perfectly for me. Sorry about your luck. Since ...
- by BrownEye1129 - at 2013.12.17 12:14:00
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163. FRIENDLY FIRE 24 HOUR BAN, AGAINST A TANK? ARE YOU EFFING KIDDING ME CCP? - in General Discussions [original thread]
Piraten Hovnoret wrote: BrownEye1129 wrote: I killed a blueberry that destroyed an uplink I was camping. Didn't get booted system seems to work perfectly for me. Sorry about your luck. Since I'm a logi with needles I also got to stand over h...
- by BrownEye1129 - at 2013.12.17 10:24:00
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164. FRIENDLY FIRE 24 HOUR BAN, AGAINST A TANK? ARE YOU EFFING KIDDING ME CCP? - in General Discussions [original thread]
I killed a blueberry that destroyed an uplink I was camping. Didn't get booted system seems to work perfectly for me. Sorry about your luck. Since I'm a logi with needles I also got to stand over his corpse shaking my head making sure he knew I wa...
- by BrownEye1129 - at 2013.12.17 09:04:00
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165. A compromise?? - in General Discussions [original thread]
Like Sgt Buttscratch said (great name btw lol) if you do manage to do enough damage to scare a tank off it is right back to full HP within seconds. Someone speced into vehicles will also have their hardeners rdy so the cycle repeats. How many peop...
- by BrownEye1129 - at 2013.12.17 04:21:00
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166. A compromise?? - in General Discussions [original thread]
knight of 6 wrote: BrownEye1129 wrote: I want to hear both sides "debate". Not argue or fight, and not any this is OP Nerf this bs. Let's just have an open discussion. I like the swarm range nerf. That should be kept. IMO Swarms need a slig...
- by BrownEye1129 - at 2013.12.17 01:39:00
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167. A compromise?? - in General Discussions [original thread]
Quil Evrything wrote: Fix the meaningless thread title, if you want more meaningful replies To what exactly? "The fix to tanks/AV". Tanks/AV problem solved. TBH I've seen so many threads along those lines I skip 'em. Now "A Compromise??" Th...
- by BrownEye1129 - at 2013.12.17 01:26:00
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168. A compromise?? - in General Discussions [original thread]
I want to hear both sides "debate". Not argue or fight, and not any this is OP Nerf this bs. Let's just have an open discussion. I like the swarm range nerf. That should be kept. IMO Swarms need a slight damage buff, not much but put a little dam...
- by BrownEye1129 - at 2013.12.16 22:28:00
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169. Are dropships going to get a turn? - in General Discussions [original thread]
Tanks have been "GOD MODE" twice now, LogiLAVs have had a go. When are dropships going to be indestructible?? Sure they survive a bit longer now but still a few FG blast and we are toast. No way to hide from a FG that wants you dead. It is only fa...
- by BrownEye1129 - at 2013.12.16 09:06:00
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170. Consider this CCP : A decent proposal . - in General Discussions [original thread]
Shinobi MumyoSakanagare ZaShigurui wrote: A lot of people have ALT's and have made them for numerous reasons . I have a proposal to have a system that can be implemented to stop the constant asking for a Respec and even some of the bitterness ...
- by BrownEye1129 - at 2013.12.15 23:09:00
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171. What's CCP not telling us ? - in General Discussions [original thread]
I dream of not having a team full of blues that are lemmings running face first into fire.
- by BrownEye1129 - at 2013.12.15 03:44:00
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172. Look at the current state of tanks this way. (Logic involved enter at your own ... - in General Discussions [original thread]
Scheneighnay McBob wrote: They weren't intended to rep tanks. I tried using one like that for a while, but vehicle-mounted reps are so weak it was barely noticeable. You sure it wasn't a weak tank? When I did see Logi Lavs repping a tank it...
- by BrownEye1129 - at 2013.12.15 02:03:00
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173. Look at the current state of tanks this way. (Logic involved enter at your own ... - in General Discussions [original thread]
Before 1.7 there were logi LAVs. Now most of you don't know this but they were intended to rep tanks. Now with logi LAVs out it would make sense to give tanks the ability to survive on their own. Does it make sense to you people QQ? Did I hit the ...
- by BrownEye1129 - at 2013.12.15 01:48:00
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174. CCP how hard is it to undo speed buff for tanks? - in General Discussions [original thread]
Funkmaster Whale wrote: Cosgar wrote: What if the new speed/torque is balanced for stasis webs in 1.8? So we're balancing now... for the future . Why do you think they removed logi lavs and certain turrets, and mods?
- by BrownEye1129 - at 2013.12.15 01:36:00
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175. Can we admit it's all OP ...? - in General Discussions [original thread]
TheD1CK wrote: And really buff suits across the board rather than reduce weaponry ??? It is already pointless that Medium suits can almost equally tank up to Heavys HP We need the game to be role-specific not just full of high DPS weapons th...
- by BrownEye1129 - at 2013.12.14 22:06:00
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176. Can we admit it's all OP ...? - in General Discussions [original thread]
Scouts are not frontline. They should be surprising the enemy while they are engaged in combat. Giving the shotgun enough time to get enough (2-3) rounds in to kill. I've seen good scouts use this tatic and mow down entire squads.
- by BrownEye1129 - at 2013.12.14 21:52:00
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177. Can we admit it's all OP ...? - in General Discussions [original thread]
The HMG is broken, the heavy suit sucks. Maybe give the heavy suit a 1% or 2% damage resistance per level. The shot gun is a 1 hit kill sometimes two or three at proper range. Scout with a shotgun should be able to out maneuver long enough to get ...
- by BrownEye1129 - at 2013.12.14 21:48:00
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178. Can we admit it's all OP ...? - in General Discussions [original thread]
TechMechMeds wrote: calvin b wrote: TheD1CK wrote: So I logged in 2 days after the update after hearing bad news from Corp members, I bought lvl1 Combat Rifle to represent the Minmatar weapons and damn, It is OP , fires super fast with bu...
- by BrownEye1129 - at 2013.12.14 21:36:00
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179. Can we admit it's all OP ...? - in General Discussions [original thread]
Having a team filled with blues running MLT gear out in the open will make any weapon appear OP. Keep this in mind. One on one the weapons are balanced. When you add it taking damage from multiple sources and your team being full of noobs. TTK and...
- by BrownEye1129 - at 2013.12.14 21:03:00
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180. Five shots and YOUR DEAD !!!!!! - in General Discussions [original thread]
TTK is a bit short for my taste. Another thing you have to keep in mind, "How many different people were hitting you". It seems most of us forget we are taking damage from 2 sometimes 3 or 4 sources at any given time. The problem I witnessed last ...
- by BrownEye1129 - at 2013.12.14 20:43:00
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