Pages: 1 [2] 3 4 |
21. Why Shouldn't Tanks Be Soloed? - in General Discussions [original thread]
Charlotte O'Dell wrote: well, an 80k isk sica should be soloed, yes, but my half million isk tank should be right about where it is bc i invested half my Sp in it. So, to answer your question, a very expensive, very well planned tank piloted b...
- by Bro-metheus - at 2014.03.28 21:15:00
|
22. 1% of Mercs are extremely wealthy and 99% of Mercs can barely play. - in General Discussions [original thread]
Hansei Kaizen wrote: Bro-metheus wrote: Maybe your bottom of the barrel in skill you ever think of that? Even if I was low on money or struggling (like that would ever happen) I can merc contracts with my networks to make cash in PC. Fact is...
- by Bro-metheus - at 2014.03.28 21:03:00
|
23. 1% of Mercs are extremely wealthy and 99% of Mercs can barely play. - in General Discussions [original thread]
Enki Kalgarian wrote: There are so many people that are playing Dust 514 with very little Isk . Is there going to be any different modes in the future that we can make Isk like that drone mode where we can fight drones all night and make Isk .i...
- by Bro-metheus - at 2014.03.28 20:48:00
|
24. Dear CPM Kane Spero, - in General Discussions [original thread]
Jadek Menaheim wrote: I would like to take you up on a 'goal' which you presented in your Escrow Services topic. Kain Spero wrote: I've been trying to burn passive ISK, which in my opinion is what created the district locking issue, in a f...
- by Bro-metheus - at 2014.03.28 07:41:00
|
25. Assult suits need a buff - in General Discussions [original thread]
bump
- by Bro-metheus - at 2014.03.28 03:48:00
|
26. CPM cloak discussion - in General Discussions [original thread]
Should be separate armor plates for every dropsuit type or it should be a % of dropsuit base Hitpoints. No way in hell should a scout suit be fitting the same plate as a heavy suit if they are then why cant they carry 0 plates and hmg?. That both ...
- by Bro-metheus - at 2014.03.28 03:41:00
|
27. Sticky:Uprising 1.8 Hotfix Information - in General Discussions [original thread]
Tanks still able to be 5 per team in ambush.
- by Bro-metheus - at 2014.03.27 22:27:00
|
28. hotfix for tank limit in ambush no being applied on some maps - in General Discussions [original thread]
tanks still rolling in groups of 5 on ambush.
- by Bro-metheus - at 2014.03.27 22:25:00
|
29. CCP how can you? - in General Discussions [original thread]
BL4CKST4R wrote: Delta 749 wrote: Going to say this, aircraft are fragile and should be popped easily Also going to say that their range was decreased and rails have a travel time and couple that with a drop ships movement speed means you do...
- by Bro-metheus - at 2014.03.27 21:56:00
|
30. Forge gun really needs to start shooting more then blanks - in General Discussions [original thread]
3/4 rounds from the forge gun do not shoot I had to charge 4 times on my assault FG in order to shoot 1 round at a dropship. That window of opportunity for AV to kill **** gets smaller every day. Fix ASAP.
- by Bro-metheus - at 2014.03.27 21:20:00
|
31. HMG operation. - in General Discussions [original thread]
I with the would put it back to the overheat or increase the drum magazine size.
- by Bro-metheus - at 2014.03.27 20:47:00
|
32. Dust 1.8 REVIEW (VIDEO INSIDE) - in General Discussions [original thread]
Gal heavy is a pipe hitting nyugga you better watch your mouth. Looks badass.
- by Bro-metheus - at 2014.03.27 06:45:00
|
33. [Challenge 6] Biomass yourself for tickets - in General Discussions [original thread]
I have over 30 mil SP and 300million isk. No way man no way.
- by Bro-metheus - at 2014.03.27 06:33:00
|
34. Medium frames (assaults & logis) have a serious problem - in General Discussions [original thread]
+1
- by Bro-metheus - at 2014.03.27 06:30:00
|
35. Assult suits need a buff - in General Discussions [original thread]
Sinboto Simmons wrote: Dexter307 wrote: Agreed, not sure why they need but they need something Devs did say they may get more slots/fitting space. I think a good reload speed buff makes the most sense. gives the the ability to exert con...
- by Bro-metheus - at 2014.03.27 06:09:00
|
36. Need to add better differentiation between FOF cloak - in General Discussions [original thread]
1st Lieutenant Tiberius wrote: Pay attention to your minimap perhaps? It should show a blue dot, no? if your in a large firefight close in that is not as easy as you would like to make it out to be.
- by Bro-metheus - at 2014.03.27 06:07:00
|
37. Need to add better differentiation between FOF cloak - in General Discussions [original thread]
Need to add better differentiation between friendly cloak and bad cloak. Right now its way way to easier in the heat of a firefight to light up a friendly clocked unit. We need something for our hud other then the minimap and the above head chevr...
- by Bro-metheus - at 2014.03.27 06:04:00
|
38. Assult suits need a buff - in General Discussions [original thread]
bump
- by Bro-metheus - at 2014.03.27 05:55:00
|
39. Dust did a 360 on heavy suits and my solution. - in General Discussions [original thread]
You could raise the War points you get for killing a heavy. I think 75 or 100 would be good.
- by Bro-metheus - at 2014.03.27 05:47:00
|
40. Hardner nerf news from CCP Wolfman - in General Discussions [original thread]
CCP Saberwing wrote: I-Shayz-I wrote: KenKaniff69 wrote: Why not buff AV and leave hardeners alone? Hardeners are the only way to survive against mod'd rails If you take away their effectiveness, vehicle combat will consist of two shot...
- by Bro-metheus - at 2014.03.27 05:39:00
|
Pages: 1 [2] 3 4 |
First page | Previous page | Next page | Last page |