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61. New Undocumented Uprising 1.8 changes/improvemnts - in General Discussions [original thread]
norttheantiv wrote: The chevron seem to display the relative position above or below the scan from what I can tell the chevron for me was my squad leader I think it is for squad leaders. hard to say though. Maybe it was stuck?
- by Bro-metheus - at 2014.03.25 15:07:00
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62. Playtesting. Are the new suit and weapon bonuses/racial being applie... - in General Discussions [original thread]
Anyone want to put some ISK down on CCP's new suit and racial bonuses values not actually being applied in game? Would not surprise me if about 2 months down the road ppl start to realize some of those bonuses and resistances don't actually do an...
- by Bro-metheus - at 2014.03.25 14:54:00
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63. Quick tip, RE's still explode every dropsuit under the sun. - in General Discussions [original thread]
DUST Fiend wrote: Not after losing 20% hp they won't lol haha
- by Bro-metheus - at 2014.03.25 14:49:00
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64. So you can change heavys on the whim of the CPM but not tanks? - in General Discussions [original thread]
Alena Ventrallis wrote: Or maybe, tanks have a lot more variables than heavies, and therefore take longer to balance. I'm glad that at least CCP is doing something about heavies, even if tanks are still running amok. IT gives me hope that they...
- by Bro-metheus - at 2014.03.25 12:03:00
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65. So you can change heavys on the whim of the CPM but not tanks? - in General Discussions [original thread]
Iron Wolf Saber wrote: CPM only made the push to get the information public on the grounds we dont want you guys spending sp into something that may get nerfed really soon. CCP Concluded the need for the Nerf in their testing. Get your stor...
- by Bro-metheus - at 2014.03.25 12:01:00
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66. So you can change heavys on the whim of the CPM but not tanks? - in General Discussions [original thread]
I have to say great job listening to Completely Pathetic Management (CPM) once again. You adjust heavies without waiting to see what happens in the player bases hands testing vs the more powerful and changed splash weapons and lasers. But you let ...
- by Bro-metheus - at 2014.03.25 11:53:00
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67. Add a really slow zoom, slow turn speed while zoomed, 100m more range to the bre... - in General Discussions [original thread]
Charlotte O'Dell wrote: Bro-metheus wrote: Sontie wrote: 2 shots tanks... Only think that can kill a LLAV (assault doesn't do enough damage in one hit, the LLAV will run before it gets killed) LLAVs are fast and small so they have tha...
- by Bro-metheus - at 2013.05.30 04:56:00
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68. Add a really slow zoom, slow turn speed while zoomed, 100m more range to the bre... - in General Discussions [original thread]
danny12343331 wrote: Bro-metheus wrote: Sontie wrote: 2 shots tanks... Only think that can kill a LLAV (assault doesn't do enough damage in one hit, the LLAV will run before it gets killed) LLAVs are fast and small so they have that t...
- by Bro-metheus - at 2013.05.30 04:49:00
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69. Add a really slow zoom, slow turn speed while zoomed, 100m more range to the bre... - in General Discussions [original thread]
Charlotte O'Dell wrote: Because tanks arent easy enough to kill already, right? I guess he needs to be able to snipe dropships and tanks from even further away, now. Why dont you get a capable tank instead of a LOL aur tank.
- by Bro-metheus - at 2013.05.30 04:47:00
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70. Add a really slow zoom, slow turn speed while zoomed, 100m more range to the bre... - in General Discussions [original thread]
Zekain K wrote: Why? Its not enough of a variant to be as worthwhile as it should be for its intended task.
- by Bro-metheus - at 2013.05.30 04:46:00
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71. Add a really slow zoom, slow turn speed while zoomed, 100m more range to the bre... - in General Discussions [original thread]
Sontie wrote: 2 shots tanks... Only think that can kill a LLAV (assault doesn't do enough damage in one hit, the LLAV will run before it gets killed) LLAVs are fast and small so they have that to avoid getting hit. of your sitting still in ...
- by Bro-metheus - at 2013.05.30 04:45:00
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72. Add a really slow zoom, slow turn speed while zoomed, 100m more range to the bre... - in General Discussions [original thread]
Add a really slow zoom, a super slow turn speed while zoomed, 100-200m more range to the breach forge gun and a more visible ball.
- by Bro-metheus - at 2013.05.30 04:36:00
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