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1501. Tactical??? - in General Discussions [original thread]
Georgia Xavier wrote: Mobius Wyvern wrote: Joel II X wrote: Why is it that people cannot grasp the fact that Kinetic Catalyzers don't affect strafe speed? Kinetic Catalyzers, aka KinCats, DO NOT affect strafe speed. Brain hard. Rage...
- by Breakin Stuff - at 2015.07.03 08:02:00
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1502. Ive had it with this crap - in General Discussions [original thread]
Pierced Daddy wrote: Breakin Stuff wrote: OP filled my tear bucket on the first sentence. Omg you are so witty and comical. But why are grown men infatuated with drinking fluids from other men? I have a couple spoons full but you might g...
- by Breakin Stuff - at 2015.07.02 20:10:00
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1503. Why The Fu*k... - in General Discussions [original thread]
saxonmish wrote: Does a freedom assault hmg do more damage than proto swarms to my double hardened tank? CCP - http://createyourownmemes.com/wp-content/uploads/2014/01/996114_1445124392384171_1575309247_n.jpg They don't. Swarms do more t...
- by Breakin Stuff - at 2015.07.02 15:38:00
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1504. strafe speed... - in General Discussions [original thread]
Hilariously I've been running assault mostly lately. And now commando after the speed changes. Dual tanking to fight heavies is worthless unless you want to be the first guy to die so the second man can get the kill. But of course I am wrong. Be...
- by Breakin Stuff - at 2015.07.02 15:32:00
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1505. Modded Controllers - in General Discussions [original thread]
The only thing CCP can do is set scrams to overheat faster and tac ARs to kick harder when a mechanically perfect trigger interval is detected. Modded controller users are a thing. Console companies chose not to pursue any prohibition against mod...
- by Breakin Stuff - at 2015.07.02 15:23:00
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1506. Is it just me or... - in General Discussions [original thread]
If they think running logi will make them more effective killers they're idiots. Slayer logi was a thing with the ability to almost match the amsent for eHP. With the strafe nerf and the changes rattati is hinting at for gal and cal assault anyo...
- by Breakin Stuff - at 2015.07.02 15:15:00
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1507. Ive had it with this crap - in General Discussions [original thread]
OP filled my tear bucket on the first sentence.
- by Breakin Stuff - at 2015.07.02 15:10:00
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1508. A quick Psuedo-unScientific Look at The Scrambler Rifle's Heat B... - in General Discussions [original thread]
It's listed in the system as generating 50 heat/sec. Now what the terminus of that scale is, I have no clue. The amssault can dump that 50/sec by 25%. That brings it to 37.5 heat/sec. Or... 112.5 heat over 3 seconds. So in practice the scram c...
- by Breakin Stuff - at 2015.07.02 12:05:00
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1509. [QUESTION] Ratatti; feelings on uplinks, from a design perspective - in General Discussions [original thread]
Uplinks are the single-most important concern in DUST. There is no equipment that matches them for value in winning (if you care about winning). The side with the fewest uplinks in place at critical points loses. The hives and repair tools are ...
- by Breakin Stuff - at 2015.07.02 11:59:00
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1510. strafe speed... - in General Discussions [original thread]
CCP Rattati wrote: I can't support a turning speed change, I remember having no recourse as a heavy and it also messes up people who play multiple roles, needing to adjust to them. It only works if you set the slowest turners as exclusive lo...
- by Breakin Stuff - at 2015.07.02 08:05:00
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1511. Game feels sluggish. - in General Discussions [original thread]
roblox098 wrote: CCP Rattati wrote: Clone D wrote: Agreed. Oh well. There goes our fun. You suck, Rattati. no u I have to also agree I have farted somewhere in this thread. You must now locate and dispose of it before it goes crit...
- by Breakin Stuff - at 2015.07.01 15:21:00
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1512. CPM Candidate Interview: POKEY DRAVON (Biomassed Blog) - in General Discussions [original thread]
Feh. I already knew you aren't looking to vote for me. Bluntly as long as the game keeps showing signs of improvement as time goes, fast or slow I don't care who gets elected in the end. But pokey isn't a crappy choice at all.
- by Breakin Stuff - at 2015.06.30 21:29:00
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1513. CPM Candidate Interview: POKEY DRAVON (Biomassed Blog) - in General Discussions [original thread]
True Adamance wrote: Didn't need to read the interview. Pokey as I see it is an ideal candidate. Focused, Numerically Gifted, Creates a mean spread sheet, and is open to criticism which he responds to mildly and with sounds counter arguments. ...
- by Breakin Stuff - at 2015.06.30 21:20:00
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1514. An important announcment - in General Discussions [original thread]
Wait. Someone gives a fck about likes? Learn something new everyday
- by Breakin Stuff - at 2015.06.30 19:34:00
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1515. An important announcment - in General Discussions [original thread]
Congratulations. Let the ritual hazing and bitterness infusion begin.
- by Breakin Stuff - at 2015.06.30 16:01:00
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1516. Tank Overdrive Module ? Torque Bonus - in General Discussions [original thread]
Oh my...
- by Breakin Stuff - at 2015.06.30 15:50:00
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1517. 4 man squads in Pubs? Then give us Team Deploy in FW!!!! - in General Discussions [original thread]
Kevall Longstride wrote: But I still maintain that after a while they'll be calls for it to be reduced back to squads and Fireteams only for the reasons I specified. there will be. Just like the calls to rwmove all vehicles from a game ...
- by Breakin Stuff - at 2015.06.30 10:14:00
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1518. Team Deploy: How fast could you all suicide? - in General Discussions [original thread]
Jadek Menaheim wrote: @Starlight Burner Fall damage is a bit more difficult to classify as a suicide. Scouts are also pretty squishy in this department. Pull flux grenade on min scout while falling 20m. Dead. System tricked. You pretty much ...
- by Breakin Stuff - at 2015.06.30 10:10:00
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1519. Team Deploy: How fast could you all suicide? - in General Discussions [original thread]
After 3 suicides average from each squad member ( give or take, use an average) or a certain # of suicides in x timeframe squad gets punted from FW.
- by Breakin Stuff - at 2015.06.30 10:08:00
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1520. Heavies aren't a scary sight anymore... - in General Discussions [original thread]
Mr.Pepe Le Pew wrote: Since the nerf of the HMG, every time I see a heavy I do the wiggle wiggle, shake shake, jump around...and shoot. Heavy gone. Bring back the HMG. Not as it was before. My suggestions is and has been: -NERF THE RANGE -BUF...
- by Breakin Stuff - at 2015.06.30 10:03:00
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