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741. The Issue With Shields - in General Discussions [original thread]
Actually I take the philosophy of: the closer you take your shield HP towards armor levels, the closer to base armor regen values you should have to suffer. It's why the proposal me, Cat merc and Ripley Riley cooked up a while back had a heavy du...
- by Breakin Stuff - at 2015.09.22 07:38:00
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742. The Issue With Shields - in General Discussions [original thread]
Jonny D Buelle wrote: I will strongly oppose unless the Gal Sent is able to out rep the Amarr Sent. Oh for want of free reign on one or three skills in the skill tree. Can I do the dropsuit command and Frame Skills? I have horrible, glor...
- by Breakin Stuff - at 2015.09.22 06:18:00
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743. Alright, I give. - in General Discussions [original thread]
Radiant Pancake3 wrote: I want that Sebby light skin... Dat sexy Intaki SKIN makes me want to experiment with my Galsent and force-feed it awesome whether the slot layout likes it or not
- by Breakin Stuff - at 2015.09.22 05:51:00
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744. The Issue With Shields - in General Discussions [original thread]
None of us are pushing to remove anything. Just because we're looking to push TTK to the slower side a LITTLE bit doesn't mean we're going to try and remove options rather than shore up failing ones
- by Breakin Stuff - at 2015.09.22 05:45:00
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745. The Issue With Shields - in General Discussions [original thread]
the shield stuff is multi-stage. Stage 1 is straightening out recharge delays. 1A: This has a massive effect not only on survivability, but on fitting choices. Common wisdom is that a proper shield tank on an assault (if you don't want to just...
- by Breakin Stuff - at 2015.09.22 05:29:00
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746. asaault hmg op? - in General Discussions [original thread]
CUSE TOWN333 wrote: You leave my baby alone. You all ready did your damage with the nerf HMG posts for the past 2 years. Pretty soon my HMG will be shooting marshmallows. actually the burst was the one I wanted left alone. The fraggin range...
- by Breakin Stuff - at 2015.09.22 04:38:00
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747. Scrubin Stuff, Open that Scotch! - in General Discussions [original thread]
Jonny D Buelle wrote: Damn it I knew I f.cked up! Title changed BRILLIANT! Now if only I could convince Frame to change my name to Scrubin Stuff my purpose in life will be complete!
- by Breakin Stuff - at 2015.09.22 04:33:00
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748. Scrubin Stuff, Open that Scotch! - in General Discussions [original thread]
Jonny D Buelle wrote: Breakin Stuff wrote: Jonny D Buelle wrote: There is a thread about you right here! Open it up and pour me a glass. Damn you! it was supposed to be a thread denigrating my character! But since I foolishly opened i...
- by Breakin Stuff - at 2015.09.22 04:24:00
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749. Is Aeon Amadi Fit To Be CPM? - in General Discussions [original thread]
skirmish can be fun, I like acquisition. But those two really depend on getting not-sucky blue dots.
- by Breakin Stuff - at 2015.09.22 04:22:00
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750. Scrubin Stuff, Open that Scotch! - in General Discussions [original thread]
Jonny D Buelle wrote: There is a thread about you right here! Open it up and pour me a glass. Damn you! it was supposed to be a thread denigrating my character! But since I foolishly opened it... And I like scotch... Here's to you, and h...
- by Breakin Stuff - at 2015.09.22 04:20:00
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751. Is Aeon Amadi Fit To Be CPM? - in General Discussions [original thread]
Thumb Green wrote: I imagine he's no less fit than you are. I mean hell, in another thread you called players that like dom, stupid and trashy. His horse certainly isn't any higher than yours, just need to figure out which one of you is smoking...
- by Breakin Stuff - at 2015.09.22 04:12:00
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752. What are 'likes' for? - in General Discussions [original thread]
True Adamance wrote: They let me know I am better than the rest of you scum! Amarr Victor! Likes are things you accumulate as you go about your business. Occasionally you must count them, to make sure that you still have them. It's like Scr...
- by Breakin Stuff - at 2015.09.22 04:07:00
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753. Is Aeon Amadi Fit To Be CPM? - in General Discussions [original thread]
Oh I am waiting with baited breath for the inevitable thread about me. I have a bottle of 40 year old scotch to commemorate the day when it comes.
- by Breakin Stuff - at 2015.09.22 04:03:00
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754. asaault hmg op? - in General Discussions [original thread]
The burst got nerfe a couple times in a row. I'm not using a heavy weapon where the rule is two or three shots then swap to a sidearm. I refuse to use any weapon that cannot be reliably used to kill it's intended target.
- by Breakin Stuff - at 2015.09.22 02:14:00
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755. [CPM Feedback] Shield Stats (version two) - in General Discussions [original thread]
Addressing most of the arguments based on "gallente will dual tank" Unfortunately enterprising individiuals playing all races already do that. I'm all in favor of lowering the function synergy between armor and shield mods. But before then shie...
- by Breakin Stuff - at 2015.09.21 20:44:00
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756. [CPM Feedback] Shield Stats (version two) - in General Discussions [original thread]
Sgt Kirk wrote: zzZaXxx wrote: You bickering trolls have derailed this discussion with your petty personal grievances. Cease and desist. Best post in this thread. Agreed.
- by Breakin Stuff - at 2015.09.21 18:07:00
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757. [CPM Feedback] Shield Stats (version two) - in General Discussions [original thread]
The calscout and calsent are held constant because they are arguably the best performing in the race. They are the baseline. The assault, logi and commando each receive significant buffs to put them in line with the two actual performing suits. ...
- by Breakin Stuff - at 2015.09.21 17:29:00
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758. [CPM Feedback] Shield Stats (version two) - in General Discussions [original thread]
Now go rearrange all of the dropsuits in the following order with in order of lowest HP to highest. Calscout, calassault, calogi, calmando, calsent Then do the same for minmatar, then gallente, lastly amarr. Notice a pattern, or does it need to...
- by Breakin Stuff - at 2015.09.21 17:12:00
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759. [CPM Feedback] Shield Stats (version two) - in General Discussions [original thread]
zzZaXxx wrote: Yo CPM! What are your thoughts on allowing damage mods to be placed in low slots as well? Armor tankers get to have the best of both worlds while shield tankers have to choose, and in their low slots they have no choice: regulato...
- by Breakin Stuff - at 2015.09.21 16:52:00
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760. [CPM Feedback] Shield Stats (version two) - in General Discussions [original thread]
Adipem Nothi wrote: . I understand that "Step 2" will involve improving shield modules, which will help shield tankers, but make no mistake. Aeon's angling for a buff for armor tankers, unless he has since changed his mind. . This is where...
- by Breakin Stuff - at 2015.09.21 16:47:00
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