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4541. Can a DEV please confirm or refute that... - in General Discussions [original thread]
A whole post on a question created because someone is too lazy to read. Read lore. It applies to these questions you all seem to feel a need to ask. Better yet, don't argue with the people who CAN read. Because they try to give you the answer, b...
- by Breakin Stuff - at 2013.08.28 07:28:00
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4542. The OP strikes again... - in General Discussions [original thread]
I suppose the OP doesn't want to hear that forge gunners who have been tank hunting for over a year have done this kind of thing routinely. Personal best was 5 tanks, 4 dropships and a metric fuckton of LAVs in a single match. two of the tanks w...
- by Breakin Stuff - at 2013.08.26 10:02:00
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4543. AV gunner's perspective on tanks - in General Discussions [original thread]
Aizen Intiki wrote: Well, I guess we're on the same page then. Anyways, Zitro is ****, so let him come back. It has less to do with him being skilled and more to do with him being annoying.
- by Breakin Stuff - at 2013.08.25 04:41:00
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4544. AV gunner's perspective on tanks - in General Discussions [original thread]
Dovallis Martan JenusKoll wrote: The easiest people to kill in infantry vs infantry combat are usually the ones who dive straight for AV weaponry whenever they see a vehicle. Doesn't matter if they change their suits to proto with proto guns......
- by Breakin Stuff - at 2013.08.25 04:40:00
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4545. AV gunner's perspective on tanks - in General Discussions [original thread]
Aizen Intiki wrote: As a pilot, I'd rather have staying power over damage output. I do like some of these ideas however, other than the Railgun one. I'm more interested in making tanks more viable. Of course doing this means Zitro may come b...
- by Breakin Stuff - at 2013.08.25 04:38:00
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4546. AV gunner's perspective on tanks - in General Discussions [original thread]
Operative 1171 Aajli wrote: Make tanks stronger and less damage. I'd rather have fun keeping a tank on the field longer but not be able to accurately shoot infantry with the large turret. That would be more consistent with RL. The large turret...
- by Breakin Stuff - at 2013.08.25 04:16:00
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4547. blueprint tanks and dropships please! - in General Discussions [original thread]
KING CHECKMATE wrote: hytggtr wrote: I'm writing this letter to Mr sandy Claus. Dear Mr sandy Can I have blueprint tanks and dropships please sandy, I've been really good this year. I'll even Pay up the ass in aurum for it. so whatda ya ...
- by Breakin Stuff - at 2013.08.25 04:04:00
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4548. "forge gunners are SUPPOSED to be invisable" - in General Discussions [original thread]
make the forge gun shot look like a lightning bolt. Since you know... Reasons.
- by Breakin Stuff - at 2013.08.25 03:58:00
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4549. AV gunner's perspective on tanks - in General Discussions [original thread]
8213 basically summed up my opinion on tank hunting. Us fatty forge gunners don't fear tank buffs. We fear them getting overbuffed to where there is no reasonable chance to kill a tank unless we happen to catch you having to get up to take an eme...
- by Breakin Stuff - at 2013.08.25 03:52:00
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4550. AV gunner's perspective on tanks - in General Discussions [original thread]
Point fire weapons on tanks while great in theory, are ass in practice. It works great for the forge gun, however on a tank turret... There's not enough boom and waaay to much "slap." By and large it's not the lack of defenses that are killing you...
- by Breakin Stuff - at 2013.08.25 03:33:00
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4551. "forge gunners are SUPPOSED to be invisable" - in General Discussions [original thread]
Exmaple Core wrote: Medical Crash wrote: If we expose the Forges, then expose the Snipers! Can't find where some of these bastards hide sometimes. They seem to be aiming for the bumblebees first, as a Minmatar Logi, I can't take three hits...
- by Breakin Stuff - at 2013.08.24 05:11:00
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4552. Nanite Grenades - in General Discussions [original thread]
how about we give people the ability to drag a downed buddy to cover, THEN stab him with needle?
- by Breakin Stuff - at 2013.08.24 04:59:00
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4553. Nanite Grenades - in General Discussions [original thread]
demonkiller 12 wrote: give heavies some sort of deployable cover to which they can set their weapon on and let other players use it (but make it so it disapears if they try to restock/change suit) exactly in what reality does this give a hea...
- by Breakin Stuff - at 2013.08.24 04:54:00
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4554. Will this Patch Create Fallout? Killing the player base? - in General Discussions [original thread]
Asirius Medaius wrote: It will be the same door that will hit you in the ass on the way out if this game doesn't reach enough progress in time to keep itself alive. I have a social life and girls talk to me. I really don't care.
- by Breakin Stuff - at 2013.08.24 04:51:00
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4555. Daily Sp bonus - in General Discussions [original thread]
what's the SP bonus? the SP per match? just 3-6k per day? does it add to your active SP you can cap out per week?
- by Breakin Stuff - at 2013.08.24 04:47:00
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4556. Daily Sp bonus - in General Discussions [original thread]
Coleman Gray wrote: Think of it like an extension to your weekly cap how about raising the SP/battle so I don't have to grind ten hours a week?
- by Breakin Stuff - at 2013.08.24 04:43:00
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4557. Daily Sp bonus - in General Discussions [original thread]
Exactly how does this work? You log in and get 3-6k for logging in? If so, I was hoping for something more active, like bonus SP to matches or something, or... anything other than 3-6k once a day
- by Breakin Stuff - at 2013.08.24 04:36:00
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4558. The AV collection for DEV use of 1.5 - in General Discussions [original thread]
Maybe you should ask CCP to buff vehicles back to chromosome stats instead of making threads about how OP AV is. AV is there to blow your toys up. Quit campaigning to make them impotent.
- by Breakin Stuff - at 2013.08.24 03:01:00
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4559. why AR neesa a nerf - in General Discussions [original thread]
It was pretty obvious actually
- by Breakin Stuff - at 2013.08.24 02:55:00
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4560. Will this Patch Create Fallout? Killing the player base? - in General Discussions [original thread]
PIanetsideTwo Bomber wrote: Looks like this update will kill off even more of the player base, thus the attempt to calm the newbs with supposed matchmaking and "the next patch focuses on new player experience" because this patch will definatly ...
- by Breakin Stuff - at 2013.08.24 02:49:00
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