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61. Am I the only one who plays logistics? - in General Discussions [original thread]
Shiro Mokuzan wrote: wat im basically saying that logisuits all ready put themselves at a disadvantage in any combat situation for the chance that their teammates are as/more powerfull than the enemy. {edit} add to that the sp diverted. ju...
- by Brass Stalker - at 2012.09.09 16:36:00
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62. Am I the only one who plays logistics? - in General Discussions [original thread]
1guy who levels assult rifle fully > 1 guy with half assult skill + logitec backing him just like one guy who levels tank > two 1/2 tanks that's just how this game works. as is. it helps to work as a team but by no means necassary if you m...
- by Brass Stalker - at 2012.09.09 04:42:00
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63. Spawn Camping (and fixing it) - in Feedback/Requests [original thread]
does battlefeild franchise have a patent on squad spawning why must i spawn looking down the barrel of a tank 6 times in one match this is a good idea?
- by Brass Stalker - at 2012.09.08 10:05:00
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64. [Request] Neutralize Grenades with the Repair Tool - in Feedback/Requests [original thread]
was logibro'ing it up earlier and was hovering around a group waiting for them to take damage. so i got to thinking it would be great if instead i could be watching out for grenades and prevent them from exploding in the first place. i dont think ...
- by Brass Stalker - at 2012.09.08 09:39:00
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65. [FIX]Small Turrets - in Feedback/Requests [original thread]
blasters need to put out a cone of damage. i feel like im sniping with a HMG. edit: a hard lock on mechanic for the blasters wouldn't be that bad it the dps was adjusted
- by Brass Stalker - at 2012.09.07 10:55:00
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66. Mouse sensitivity issues - in Feedback/Requests [original thread]
the mouse sens is significantly lower than the controller. using a g500 that i bought to play this game and the controller out performs in all aspects.
- by Brass Stalker - at 2012.09.07 09:20:00
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67. capes - in Feedback/Requests [original thread]
maybe more of a captins quarters kind of thing now that i think about it. just to do the physics for jumping around would be a huge time sink. ..i still think we should get badass cosmetic stuff in some form.
- by Brass Stalker - at 2012.08.19 22:15:00
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68. CCP! Congrats Are In Order! - in General Discussions [original thread]
what build is this? 3 or 4? any ways i love the enemy health readouts it reminds me of the old Apple2E amber display which is undoubtedly awesome and timeless and i think it adds an aura of realism to the overall hud. Kudos! http://www.vintage-...
- by Brass Stalker - at 2012.08.18 19:20:00
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69. capes - in Feedback/Requests [original thread]
you ever hear of flame retardant
- by Brass Stalker - at 2012.08.18 18:55:00
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70. capes - in Feedback/Requests [original thread]
lol nice feedback
- by Brass Stalker - at 2012.08.18 18:05:00
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71. The new reviving system still isn't good... - in General Discussions [original thread]
i think nanite injectors are really more of a defensive item. they work alot better if your group is shooting from cover in an installation vs outside where you have to take unnecessary risks to revive. maybe the nanite injector could be a crossbo...
- by Brass Stalker - at 2012.08.18 17:48:00
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72. WolfmanGÇÖs Wonderful World of Weapons - in General Discussions [original thread]
A stasis webifing rail gun that acts like a sonic boom cannon that slows and disorients all in its path could act as a scout conpanion weapon that only logi could use or for vehicles as main cannon. "you set em up and i'll knock'em down!" obviou...
- by Brass Stalker - at 2012.08.18 17:26:00
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73. capes - in Feedback/Requests [original thread]
the suits look like they need something. different variations of regalia might be a refreshing take on killing in space. like cerimonial robes or drapes that could hang off the suit. not for the scout though that would just look dumb. not even t...
- by Brass Stalker - at 2012.08.18 16:36:00
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74. Joining a Battle - in General Discussions [original thread]
twice in a row i was able to join a game, finish it out, join another but then get trapped in the playerlist/matchmaking screen. eventually i can hear the game going on through mic feedback. i press circle to back out and i can walk around but if ...
- by Brass Stalker - at 2012.08.18 09:46:00
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75. Precursor Patch Notes - in General Discussions [original thread]
Target slow down when hit = smgs are going to pwn face
- by Brass Stalker - at 2012.08.17 02:16:00
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76. I cant play this build anymore. - in General Discussions [original thread]
i dont like how every time i play its a gamble and not in a good way. coms need an overhaul and how about a buddy system at least. 10mil sp in and its appalling how much spamming has a role in this game.
- by Brass Stalker - at 2012.07.20 05:03:00
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77. Add a ninja sword - in General Discussions [original thread]
i would tottaly pay for nova knife varients like a nova-tanto. as an aurum upgrade for when your corp is going to war.
- by Brass Stalker - at 2012.07.18 10:43:00
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78. Sticky:Ideas/Themes for DUST 514 Maps - in Feedback/Requests [original thread]
how about a pvpve map where you have parts of the map where its both sides fighting the rouge drones and then it shifts towards the end to a tdm game. like a remote outpost with no back up. and the opposing sides have to work together to cull the ...
- by Brass Stalker - at 2012.07.02 21:21:00
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79. Let's talk about Vehicles and remote repair modules. - in Feedback/Requests [original thread]
not really the topic but can the player use the repair module on installations? in the description it just says infantry/vehicles. can anyone confirm or deny?
- by Brass Stalker - at 2012.07.01 16:22:00
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80. Splash? - in Feedback/Requests [original thread]
No splash. says splash but half time splash every time, gamble splash time. more better splash time for funner times. grenades? rail gun? 5.0 m @ 250.00 pts of dam. ok? .. nope!!1 .. nope! ...YES!!! NAOW AGAIN!!!!?? fix
- by Brass Stalker - at 2012.06.30 14:48:00
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