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1. Improving Scouts. Roles, Bonuses, And Abilities. - in Feedback/Requests [original thread]
What cloak?
- by Brass Stalker - at 2013.12.21 14:33:00
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2. Improving Scouts. Roles, Bonuses, And Abilities. - in Feedback/Requests [original thread]
scouts def need a gimmick. movement booster, stereoscopic vision etc. way i see it: people who first spec into scout dont use vehicles. give them a reason.
- by Brass Stalker - at 2013.12.21 11:17:00
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3. [REQUEST] Assaults should get 2 light weapon slots. - in Feedback/Requests [original thread]
Noc Tempre wrote: Bojo The Mighty wrote: Yeah the point about CPU and PG is correct. There's no way you can fit 2 Light Weapons and fit anything else on an Assault suit. Maybe on a Proto with Maximum Skills and CPU enhancers+PG Upgrades......
- by Brass Stalker - at 2013.02.05 07:50:00
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4. [REQUEST] Assaults should get 2 light weapon slots. - in Feedback/Requests [original thread]
Noc Tempre wrote: Brass Stalker wrote: Laurent Cazaderon wrote: Seriously this suggestion is dumb like hell.. 2 light weapon slot ? Why not a 4 nade slot suit ? Let s be serious a moment.... theres only 1 grenade slot per suit. T...
- by Brass Stalker - at 2013.02.05 07:47:00
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5. [REQUEST] Assaults should get 2 light weapon slots. - in Feedback/Requests [original thread]
Laurent Cazaderon wrote: Seriously this suggestion is dumb like hell.. 2 light weapon slot ? Why not a 4 nade slot suit ? Let s be serious a moment.... theres only 1 grenade slot per suit.
- by Brass Stalker - at 2013.02.05 07:40:00
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6. [REQUEST] Assaults should get 2 light weapon slots. - in Feedback/Requests [original thread]
KalOfTheRathi wrote: No. A laser & AR would be a devastating combination. this is true
- by Brass Stalker - at 2013.02.05 06:46:00
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7. [REQUEST] Assaults should get 2 light weapon slots. - in Feedback/Requests [original thread]
it all comes down to when your making your suit fit and you go "wait i cant do this because its dumb" and "wait i cant do this because i cant" but that's a different topic..
- by Brass Stalker - at 2013.02.05 05:35:00
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8. [REQUEST] Assaults should get 2 light weapon slots. - in Feedback/Requests [original thread]
Odiain Suliis wrote: This is a bad idea, basically OP is wanting to take away a need for dirrefent roles and suit catecories and make all suits pretty much the same. If one needs to have more weapons to combat different kinds of situations on ...
- by Brass Stalker - at 2013.02.05 05:15:00
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9. [REQUEST] Assaults should get 2 light weapon slots. - in Feedback/Requests [original thread]
Noc Tempre wrote: Sorry for hijacking the thread Brass, but your suggestion was just so perfect I'm running through how it could fix major parts of the game No worries man "you do you" ..as they say. i do think you make good points. alt...
- by Brass Stalker - at 2013.02.05 04:57:00
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10. Please install ejector seats in all vehicles as standard equipment. - in Feedback/Requests [original thread]
aurum only mod that sht ccp and watch the bucks roll in
- by Brass Stalker - at 2013.02.05 04:37:00
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11. [REQUEST] Assaults should get 2 light weapon slots. - in Feedback/Requests [original thread]
that's an awesome idea or if they run into balancing issues they could just make the drop-suit move slower like with the armor! seems logical that a higher fitting cost would sap from the kinetic power
- by Brass Stalker - at 2013.02.05 04:25:00
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12. [REQUEST] Assaults should get 2 light weapon slots. - in Feedback/Requests [original thread]
or at least a special suit (like a type-c) or something that lets them use a second light weapon instead of the sidearm slot. yes? basically i hate tanks. and assaults should have more guns to set them apart.
- by Brass Stalker - at 2013.02.05 04:11:00
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13. [REQUEST] get rid of the magic sheilds on the mcom stations - in Feedback/Requests [original thread]
if i shoot you in the head once with my breach scrambler @ 400% dmg that equals to just under 500 dmg a shot before mods
- by Brass Stalker - at 2013.01.30 00:08:00
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14. [REQUEST] get rid of the magic sheilds on the mcom stations - in Feedback/Requests [original thread]
please. its getting to be amateur hour here with the clipping on those things. how many times do i have to line up a headshot with my scrambler on a heavy hacking. only to have it come up as a blue hit-marker followed by him effortlessly mowing ...
- by Brass Stalker - at 2013.01.29 23:35:00
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15. Request: Hire a new Sound Designer - in Feedback/Requests [original thread]
I think the main problem with the gunsounds is that theyre half and half. yknow what i mean like half futuristic modern day gun sound. the two just dont really blend well. i say if the gun dosent shoot bullets dont make it sound like bullets at al...
- by Brass Stalker - at 2013.01.26 22:39:00
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16. {request} lap counter in the war room - in Feedback/Requests [original thread]
im tired of keeping a tally myself. if laps around the war table earned sp id be John Rambo by now.
- by Brass Stalker - at 2013.01.26 21:53:00
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17. Flame on!!!! - in Feedback/Requests [original thread]
Quote: Now doom 2 on the other hand belongs on the shelf of forever classics. +1
- by Brass Stalker - at 2013.01.26 06:41:00
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18. [request] more detailed loadout info - in Feedback/Requests [original thread]
more info on the dropsuit statistics like how much your shield and armor are affected by skills. weapons could show how fast you can reload with your current skill or how far the range is extended ect. the scan signatures modified by skills an...
- by Brass Stalker - at 2013.01.26 05:54:00
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19. Request: Hire a new Sound Designer - in Feedback/Requests [original thread]
tribal wyvern wrote: Brass Stalker wrote: Fa-ch-ch-ch-ch-ch-ch-ch-ch Ka ssss flooooop blip ka chonk Fa-ch-ch-ch what am i? Wait wait wait i know this one..................is it some f***er on comms eating pork rinds? No no no wait.........
- by Brass Stalker - at 2013.01.25 04:22:00
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20. Request: Hire a new Sound Designer - in Feedback/Requests [original thread]
Fa-ch-ch-ch-ch-ch-ch-ch-ch Ka ssss flooooop blip ka chonk Fa-ch-ch-ch what am i?
- by Brass Stalker - at 2013.01.25 04:07:00
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