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21. When the Scouts become ghosts - in Feedback/Requests [original thread]
WARSLAVEs wrote: personally i think the AR is not OP in CQC. I'm slow turning. I have a problem with why people can sprint faster in a circle around me than i can turn standing in one place. but to get back to the AR . An AR in CQC will dominat...
- by Bosse Ansgar - at 2012.10.08 04:57:00
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22. [Request] Vehicle Shield Discharge - in Feedback/Requests [original thread]
CAPT vodkaTRAIN37 wrote: wow! seriously good idea! LAV's in particular need some type of buff cuz they are purely just point farms for heavys at this point in the game I agree, pretty much all they do right now is put teams who ride in them...
- by Bosse Ansgar - at 2012.10.08 02:12:00
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23. When the Scouts become ghosts - in Feedback/Requests [original thread]
Fivetimes Infinity wrote: You've written a lengthy solution thread to a problem that could happen when something that hasn't been confirmed is added to the game at an indeterminate time? Do you think maybe you're jumping the gun a bit? I agr...
- by Bosse Ansgar - at 2012.10.08 01:34:00
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24. [Request] Vehicle Shield Discharge - in Feedback/Requests [original thread]
Sometimes you just can't get up the speed needed to KO that guy you are trying to hit with your LAV for whatever reason. Sometimes you drive your LAV over a hill and are suddenly stuck in an area you can't back out of with 3 guys with AR's pointed...
- by Bosse Ansgar - at 2012.10.07 20:01:00
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25. [Request] Light machine gun - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Etero Narciss wrote: Honestly, I kinda consider the Laser Rifle something like an LMG. Think about it. I thought about it, but the sucking at close range, and good accuracy makes it not fit to me. Agreed. N...
- by Bosse Ansgar - at 2012.10.07 09:00:00
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26. [Suggestion]A Injector and Repper solution for LogiBros - in Feedback/Requests [original thread]
Cross Atu wrote: RedBleach LeSanglant wrote: I would like to see repairing yourself brought back as an option when you are not targeting anyone. Sure, take away the SP/WP gain - but it just makes me more of a threat on the battlefield - it i...
- by Bosse Ansgar - at 2012.10.07 03:20:00
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27. [Request] Make a poll if possible please on here. - in Feedback/Requests [original thread]
GarryKE wrote: Comapre "likes" to "views". If one hundred people read your post but only five liked it, you've got your answer. That's wildly inaccurate. Lot's of people like a page but don't think to hit the like button, and just because a ...
- by Bosse Ansgar - at 2012.10.07 02:33:00
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28. [Suggestion]A Injector and Repper solution for LogiBros - in Feedback/Requests [original thread]
RedBleach LeSanglant wrote: I would like to see repairing yourself brought back as an option when you are not targeting anyone. Sure, take away the SP/WP gain - but it just makes me more of a threat on the battlefield - it is a small but worthw...
- by Bosse Ansgar - at 2012.10.07 02:27:00
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29. We need teamkilling. - in Feedback/Requests [original thread]
G Dubya Bush wrote: I fully support team damage for the tactical adjustments it requires. If you are going to call in that OB, you better let your teammates know, likewise, if you decide to start spamming away grenades, you better pay attention...
- by Bosse Ansgar - at 2012.10.07 02:21:00
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30. [Request] Cumulative Repairing - in Feedback/Requests [original thread]
I honestly think we're slightly under rewarded for repairing allies. Why not up the amount to 20, and break it into 5 point increments as well as cumulative. That way you get points for what you healed even if you don'y get to heal as much. Say 5 ...
- by Bosse Ansgar - at 2012.10.07 00:55:00
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31. When the Scouts become ghosts - in Feedback/Requests [original thread]
Alright, no one want's to discuss it anywhere else, so here's a topic just for it. CCP want's to make Scout dropsuits blend into the background because they are supposed to be stealth suits. I agree wholeheartedly since their very slight speed adv...
- by Bosse Ansgar - at 2012.10.07 00:20:00
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32. Level 1 skills to be taught over time like EVE? - in Feedback/Requests [original thread]
Simplified: You have to buy the skill book, spend the SP, then you have to play for a while before you can go to the next tier of the skill, thereby slowing down progression and making it take longer to reach the top level gear and skills. That ...
- by Bosse Ansgar - at 2012.10.06 22:58:00
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33. Stopping WP farming is easy - limit WP per action per game - in Feedback/Requests [original thread]
No, these are both still flawed. Farming needs to be squashed on an individual basis based on the method. Repair farming seems to be the biggest one, so I'll use it as an example. Step 1: Set up an algorithm that searches out people who don't mo...
- by Bosse Ansgar - at 2012.10.06 22:46:00
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34. [Request] Make a poll if possible please on here. - in Feedback/Requests [original thread]
Whoa there Khortez bro, you might be smashing a hive with a stick soaked in honey and queen bee pheromones. These guys like arguing so much that they might cook you alive for suggesting you take that away from them. Let's smash that ***** open! +1
- by Bosse Ansgar - at 2012.10.06 22:36:00
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35. We need teamkilling. - in Feedback/Requests [original thread]
DrunkardBastards wrote: Bosse Ansgar wrote: Hell, they will most likely be scanning for reppers once it goes live by scanning for damage repaired that isn't caused by enemy fire. There is NEVER a good reason for team killing unless you are k...
- by Bosse Ansgar - at 2012.10.06 22:21:00
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36. [Feedback] Vertical Play Experience (ladders) - in Feedback/Requests [original thread]
I submitted the idea of a crashed/submerged flagship/spacestation map on a water/liquid surfaced planet a while back. That would allow for underwater vehicles and lots of close quarters fighting, not to mention a bunch of environment interactions ...
- by Bosse Ansgar - at 2012.10.06 22:02:00
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37. We need teamkilling. - in Feedback/Requests [original thread]
Mobius Wyvern wrote: Ydubbs81 RND wrote: Sry man.....can't cosign this. Do you know what'll happen everytime you try to hack an installation by yourself if there was tk'ing??? What would happen? What was your point? His point is that yo...
- by Bosse Ansgar - at 2012.10.06 20:58:00
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38. [Feedback] Vertical Play Experience (ladders) - in Feedback/Requests [original thread]
Yes, please bring that back! The basic wobble makes the game feel SO much more natural. EDIT: And the ADS looks so much better in that video. Not to mention the sound quality.
- by Bosse Ansgar - at 2012.10.06 15:07:00
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39. [Feedback] Vertical Play Experience (ladders) - in Feedback/Requests [original thread]
G Torq wrote: Just played a skirmish, where the red were all standing on roofs, pipes, whatnuts, taking potshots at people instead of cap'ing. Needless to say, they lost. Conclusion: Ladders are good, but people seem to think now, that game is...
- by Bosse Ansgar - at 2012.10.06 08:17:00
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40. [Feedback] Vertical Play Experience (ladders) - in Feedback/Requests [original thread]
Agreed, definitely makes the battlefield a more dynamic and engaging experience. Hope to see more small tweaks like this that add those small and largely overlooked but greatly appreciated interactions. The little stuff like this makes all the dif...
- by Bosse Ansgar - at 2012.10.06 07:33:00
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