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21. I keep hearing about more players will be added later - in General Discussions [original thread]
I would play a "Wait and see" on this one. 128 players sounds awesome, but if the district sizes are too small or not really suited for that number, than we would be better off with more focused 24V24 of 32V32. I think that is something they can l...
- by BluMage - at 2012.08.13 04:50:00
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22. How to be a good AV... - in General Discussions [original thread]
I put some of the blame for this is the current build's lack of good communication and Corporation fuctionality; after groups start forming and roles start to become defined I think that soild Anti-Amour will become a better focus. Maybe even vari...
- by BluMage - at 2012.08.13 04:41:00
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23. General Idea of Logistics. - in General Discussions [original thread]
This is why I love DUST 514; one dropsuit and dozens of possible builds^^ As for me, the medic build is something I am hoping to try out after the wipe and as I speed is very important to them, I chose to go with Shield Extenders over Armour; less...
- by BluMage - at 2012.08.13 04:30:00
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24. Starting Class Break Down and post wipe question - in General Discussions [original thread]
Mmkk333 wrote: No starting class for Logistics? People seem to really like to hate on the only people that actually used teamwork this build... Yeah, I think that is kind of a bummer, but I think CCP may change this before launch. That being...
- by BluMage - at 2012.08.13 04:20:00
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25. Starting Class Break Down and post wipe question - in General Discussions [original thread]
Salutations, With the wipe coming up SoonTM I know that some people (myself included), are going to roll a slightly different character build this time around and may be curious what the three different starter builds actually offer. Here is a br...
- by BluMage - at 2012.08.13 03:59:00
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26. Precursor Patch Notes - in General Discussions [original thread]
I really liked how they told us what they fixed, but also about other problems that they are working on now. I think that is actually a very mature wsy to handle the Beta proccess. Good on you, CCP^^ PS. Thank you for helping the Logistics^^
- by BluMage - at 2012.08.12 07:34:00
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27. Knife Prio - in Feedback/Requests [original thread]
Minmatar Slave 74136 wrote: Zero Harpuia wrote: Please check the patch notes, they've already confirmed this for the 21st. this. knifing will be changed in the 21st build. Wow! Fantastic, Baby^^
- by BluMage - at 2012.08.12 07:14:00
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28. 843 Recruitment. - in General Discussions [original thread]
Hey Bob^^ Does 843 have any EVE associations? I know that you are active in the FPS market, but it seems like good corporate relations is going to be more lucrative than just FPS skills come launch day...
- by BluMage - at 2012.08.08 13:15:00
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29. Is the Old Dust dead? Hope not... - in General Discussions [original thread]
DatFeckinTwat wrote: Ummm... that video resolution is a whopping 360p... how can you tell the graphics are 'shinier'? Gotta admit though, if CCP dropped Unreal4 on us (Please!), it would be a VERY nice surprise! CCP has said that they plan...
- by BluMage - at 2012.08.07 10:44:00
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30. Next Build? - in General Discussions [original thread]
Albrecht Benoit wrote: Arceus Evoxazon wrote: Albrecht Benoit wrote: I hope the build is introduced before the 19th. I ship out to basic then. Good Luck and congratulations! Just remember, do everything with a sense of urgency! Which br...
- by BluMage - at 2012.08.07 10:35:00
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31. Next Build? - in General Discussions [original thread]
Albrecht Benoit wrote: Arceus Evoxazon wrote: Albrecht Benoit wrote: I hope the build is introduced before the 19th. I ship out to basic then. Good Luck and congratulations! Just remember, do everything with a sense of urgency! Which br...
- by BluMage - at 2012.08.07 10:35:00
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32. [Request] Light anti-armor weapon - in Feedback/Requests [original thread]
Pvt Nsidia wrote: So I've seen many players on the enemy side using tanks to dominate on the battlefield. So far the most effective way I've found to take out a tank is by throwing AV grenades at it, but grenade accuracy at the moment is quite...
- by BluMage - at 2012.08.07 04:09:00
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33. [Request] More starting classes. - in Feedback/Requests [original thread]
Mic McCoy wrote: All I want is to be able to delete the starter suite loadouts so I don't have to scroll through a bunch of stuff I don't use every time I die lol. Maybe not delete, as if I run out of one item in my dropsuit layout and cann...
- by BluMage - at 2012.08.07 04:05:00
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34. [Request] Shooting range in Merc Quarters - in Feedback/Requests [original thread]
Reak Torie wrote: The topic says most of it: a shooting range and possible training simulators (ie. training game mode) would be nice for the Merc Quarters. As a horribly bad FPS player a shooting range to train in while waiting for a game wou...
- by BluMage - at 2012.08.06 23:21:00
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35. More skirmish maps - in General Discussions [original thread]
Green Wedges wrote: there are three maps for ambush (which noone plays) and one for skirmish. I just think dust is more about objective gameplay, not deathmatch, so why isnt there more objective based modes? thats what needs to be tested ht...
- by BluMage - at 2012.08.06 13:37:00
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36. Feedback from an FPS veteran - in Feedback/Requests [original thread]
Mobius Wyvern wrote: Good posts indeed. Plenty of good points. I completely agree on the KDR aspect, though I'm sure many of our fellow testers would be outraged if features like the Leaderboards were to be removed. I think with the "Roles" ...
- by BluMage - at 2012.08.06 13:10:00
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37. [Request] short invulnerablitiy on spawn and points for stopping a hack - in Feedback/Requests [original thread]
scragglybeard wrote: 1. a short 1 to 2 second invulnerability on spawn would be very helpful in stopping people from spawn camping and allow players with slow connections to spawn and move before getting mowed down. 2. a small amount of points...
- by BluMage - at 2012.08.06 12:59:00
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38. infinite loading problem - in Technical Support/Bugs [original thread]
I am also a Merc pack buyer and I had infinite loading after buying the skill book for Sub-machine guns. I had to quit and reload, but after l got back in everything was fine and I had successfully bought the skill book. I am not sure if this is a...
- by BluMage - at 2012.08.06 12:51:00
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39. Just starting..... - in General Discussions [original thread]
Oh! and IceyBurnz is 100% correct; I have had matches that ended 1/20 kills to deaths, but I have over a dozen hacks, two dozen respawns on my uplinks, and an uncountable number of heals and repairs to end the match with over 150K in skill points....
- by BluMage - at 2012.08.06 12:40:00
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40. Just starting..... - in General Discussions [original thread]
TwisteD MayheM wrote: Hello All, I'm pleased to be here, but it seems I'm having some trouble getting off on a good start. I understand you have to crawl before you can walk. I have yet to get a single kill, even using the default classes does...
- by BluMage - at 2012.08.06 12:37:00
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