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21. Missile Installations vs Missile Turrets - in Feedback/Requests [original thread]
Kharga Lum wrote: Bhavesh Prajapat wrote: Installations do NOT have an infinite range Fire it into the distance and you will see that after maybe 750m (way, way, WAY off map) the missiles explode. On some maps the missile installations do ...
- by Bhavesh Prajapat - at 2013.07.04 20:12:00
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22. Missile Installations vs Missile Turrets - in Feedback/Requests [original thread]
Installations do NOT have an infinite range Fire it into the distance and you will see that after maybe 750m (way, way, WAY off map) the missiles explode. On some maps the missile installations do not have the hostile MCC within Range. There is...
- by Bhavesh Prajapat - at 2013.07.04 19:55:00
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23. [BUG/REQUEST] Squad Deployment - in Feedback/Requests [original thread]
If one chooses to enter a battle from the finder, and then cancels during "Waiting for deployment." Some squad members are deployed and the leader is not. My request is that all Squad Members follow their leader so if the leader leaves the battle...
- by Bhavesh Prajapat - at 2013.06.30 20:47:00
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24. Dropships don't give you the ISK for the RIsk - in Feedback/Requests [original thread]
Much agreed, Incubus + 3 XT Accelerated Missile Launchers (These are amazing, took out CA Installation in 5 hits) = over 1,000,000 ISK That's a rip off when you consider that the Dropship doesn't give many kills, and that a Militia Forge Gun cos...
- by Bhavesh Prajapat - at 2013.06.29 09:20:00
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25. [IMPERATIVE FEEDBACK] CCP you HAVE to fix this - in Feedback/Requests [original thread]
+1 Also newbies need more instructions, all they want to do is kill (I'm not going to lie, they can't). And they haven't even considered the importance of a NULL Cannon. The Academy needs to be more of a school not a secluded noob area. ...
- by Bhavesh Prajapat - at 2013.06.29 09:17:00
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26. [Request] Nerf the HAVs/LAVs or buff the AV/Swarm Launcher - in Feedback/Requests [original thread]
IDC whether it has already been bought up here I am FUMING that you think that Tanks are OP. Here is why you are already wrong: 1) Shield is better at defending missiles/swarm launchers/AV grenades but succumbs to flux grenades (TIP) and FG/CA In...
- by Bhavesh Prajapat - at 2013.06.27 15:17:00
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27. engineer - in Feedback/Requests [original thread]
I would love this suit because it focuses more on Team-Support rather than N00B hunting. One discussion point though is the % bump to skills and how codebreakers and other equipment could be stacked to overpower a certain attribute - just a thought.
- by Bhavesh Prajapat - at 2013.06.27 15:09:00
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28. Interstellar combat for PS3 users - in Feedback/Requests [original thread]
I can relate: basically he/she wants to be able to do more transstellarly. The dust=eve relation is kind of non existing ATM. Eve peeps need to be able to help more in dust with motivation. And likewise, one should be able to call in WB support ...
- by Bhavesh Prajapat - at 2013.06.24 18:45:00
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29. (Suggestion) Undermounted Pilot Turret - in Feedback/Requests [original thread]
Taurion Bruni wrote: sounds like a great idea, but wont the turret fire with the movement of the right stick already? I always thought it would follow the camera Nah, X movement is controlled by L, Y is controlled by R when in 3rd person onl...
- by Bhavesh Prajapat - at 2013.06.23 19:59:00
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30. (Suggestion) Undermounted Pilot Turret - in Feedback/Requests [original thread]
I suggest an undermounted pilot turret. Why, because the assault dropship is already too slippery, and adding the poorly maneuverable pilot turret makes handling one of these, while trying to make a decent impact , extremely difficult, whereas an...
- by Bhavesh Prajapat - at 2013.06.23 13:11:00
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31. Sticky:[Dev post] Corporation Roles - in Feedback/Requests [original thread]
CCP FoxFour wrote: Bhavesh Prajapat wrote: Are these roles cumulative or will multiple roles be assign-able to each member? Multiple roles can be assigned. Cheers FoxFour
- by Bhavesh Prajapat - at 2013.06.22 11:24:00
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32. Sticky:[Dev post] Corporation Roles - in Feedback/Requests [original thread]
Are these roles cumulative or will multiple roles be assign-able to each member?
- by Bhavesh Prajapat - at 2013.06.17 20:09:00
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33. RE: F.G. - in Feedback/Requests [original thread]
Now, it is fair-ish to say Forge Gun users are being served their dinner when a HAV/LAV/DS are brought onto the burnzone (if that's what we're supposed to call it). BUT, forge guns need to comply with the damage/distance logic and/or a less defin...
- by Bhavesh Prajapat - at 2013.06.15 10:45:00
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34. [Request] Changing Characters - in Feedback/Requests [original thread]
Just a suggestion: Please could we be able to change characters without singing yourself out of PSN because that bugs the game out, i.e. it causes you to be able to receive notifications from your other character (instant DC upon selecting notifi...
- by Bhavesh Prajapat - at 2013.05.31 13:33:00
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35. Invite to Squad in Corp Context menu - in Feedback/Requests [original thread]
Seems like a better idea that 1. Add contact 2. Invite Player 3. Wait 4. Select 5. OK I know that's asking for spam but in the corp menu it shouldn't be too bad
- by Bhavesh Prajapat - at 2012.11.24 19:03:00
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36. RDV to return vehicles to MCC - in Feedback/Requests [original thread]
Now there's some initiative! I would love to see that as well as a "Warp to MCC" (Of course when in close proximity) +1
- by Bhavesh Prajapat - at 2012.11.24 19:00:00
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