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1721. Your DPI and ingame sensitivity. - in General Discussions [original thread]
I had spaghetti for dinner last night.
- by Beren Hurin - at 2013.07.30 14:02:00
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1722. Explosive Weapons: Caldari & Minmatar? - in General Discussions [original thread]
Chunky Munkey wrote: We don't have missiles in Dust? I guess I meant to say that 'missiles' weren't a designated weapon class.
- by Beren Hurin - at 2013.07.30 13:58:00
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1723. I'm waking up to ash and DUST... - in General Discussions [original thread]
Tallen Ellecon wrote: CCP approved version. Good find. That must have been in my memory because when I looked up these lyrics they were too hauntingly reminiscent of so much of Eve/Dust.
- by Beren Hurin - at 2013.07.30 13:52:00
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1724. Explosive Weapons: Caldari & Minmatar? - in General Discussions [original thread]
In Eve, the Minmatar get weapons that mainly deal explosive damage. However, this is split between autocannons and missiles. We don't have missiles in Dust. Also, missiles are used by Caldari as well and a couple of Amarr ships and some pirates. ...
- by Beren Hurin - at 2013.07.30 13:50:00
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1725. The Art of Sniping - in General Discussions [original thread]
/endthread We have enough snipers in the game to last for the whole game's lifetime. We don't need anymore.
- by Beren Hurin - at 2013.07.30 11:58:00
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1726. Strafing change incoming? - in General Discussions [original thread]
I'm just slowly training on my scrambler rifle and want to know if things are going to feel different as far as how fast I can move and my target can move. I think it's one thing that gives assaults a pretty big advantage over assaults is they can...
- by Beren Hurin - at 2013.07.30 11:26:00
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1727. Strafing change incoming? - in General Discussions [original thread]
Is there one coming? I don't know if I heard it and it was rumored and that it was fixing some strafing issues caused by previous patches? Or is everything working as normal as far as strafing goes?
- by Beren Hurin - at 2013.07.30 11:21:00
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1728. I'm waking up to ash and DUST... - in General Discussions [original thread]
THIS is it The Apocalypse Welcome to the New Age, folks. This is the time where the OP has to be reckoned with. Watch that whole video to see what the true power of carebears can do to exploitative pub-stompers. LAVSpammers, flaylucks, and squ...
- by Beren Hurin - at 2013.07.30 11:15:00
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1729. So I just got a Bill, In game.... Maybe the DEVs can help? - in General Discussions [original thread]
Clyffton Donovan wrote: I was just issued a Bill from the Corporate Police Force. They want twelve mil ISK for a lease on an office that I didn't even know I had? I don't gain any benefit of an office to my knowledge. The office is supposedly o...
- by Beren Hurin - at 2013.07.30 02:11:00
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1730. The Laser - in General Discussions [original thread]
The POINT of lasers is that they hit outside AR range. They are a more badass TacAR.
- by Beren Hurin - at 2013.07.30 01:35:00
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1731. So, the active scanner... - in General Discussions [original thread]
I really like the idea of the TACNET being an underlying strategic part of a squad's composition. I get that making the TACNET a function of what the squad sees will make squad play and communication that much more important. So I have an idea tha...
- by Beren Hurin - at 2013.07.29 19:21:00
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1732. Looking Forward to the Amarr Logi Buffs - in General Discussions [original thread]
I reaaaaalllly want to emphasize that I believe armor is the superior tank at range because it lets you fit more damage mods, speed is a considerable lesser factor, and shield tanks typically are fitting the closer range weapons like the AR/shot...
- by Beren Hurin - at 2013.07.29 18:46:00
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1733. Looking Forward to the Amarr Logi Buffs - in General Discussions [original thread]
Yep, you can get about 500 eHP on an ADV suit, with about 20+ armor rep and about 25 shield rep, then some mixed ADV/STD equipment modules and your main/sidearm ADV/STD weapons. Not the most DPS or eHP, but survivable, fairly fast, and really goo...
- by Beren Hurin - at 2013.07.29 17:18:00
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1734. So, the active scanner... - in General Discussions [original thread]
What if each suit had a max number of targets it could track...? And you tuned radar in that way?
- by Beren Hurin - at 2013.07.29 16:37:00
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1735. Crafeing (Crouch strafing) - Accuracy Increase? - in General Discussions [original thread]
ReGnUM Public Relations wrote: Oh God I know what you are thinking ReGnUM... "Crap this is going to make Crafeing Scouts and actual thing now with their base speed" that's what I was thinking, but I really only have slow armor tanks right now.
- by Beren Hurin - at 2013.07.29 14:18:00
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1736. Crafeing (Crouch strafing) - Accuracy Increase? - in General Discussions [original thread]
DildoMcnutz wrote: sounds like a surfire way of getting your ass shot up to me, but i have not tried it, i would think the crouched movement speed would be so slow you may aswell be stationary. A key point I didn't mention is this isn't at t...
- by Beren Hurin - at 2013.07.29 14:11:00
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1737. Question about the active scanner - in General Discussions [original thread]
negative49er wrote: Can your whole team see what you scan or is it just you? Right now, for the vehicle module and the equipment module, your whole team can see. CCP is thinking about making this sqaud only.
- by Beren Hurin - at 2013.07.29 14:07:00
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1738. So, the active scanner... - in General Discussions [original thread]
If we are getting rid of red-dots spotted by other squads, would there be a way to show generally that "there is danger in that direction"? Or that my fellow blue-dots are shooting at something? I think it will be frustrating for it to seem like ...
- by Beren Hurin - at 2013.07.29 14:04:00
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1739. Crafeing (Crouch strafing) - Accuracy Increase? - in General Discussions [original thread]
So since I've been running with a Mass Driver, the movement penalty to dispersion (or accuracy don't know which) hasn't been much concern. But I have noticed that (according to your crosshairs) your dispersion goes down dramatically when you are c...
- by Beren Hurin - at 2013.07.29 14:04:00
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1740. So, the active scanner... - in General Discussions [original thread]
You know that average solo players will feel that this doesn't improve their experience.
- by Beren Hurin - at 2013.07.29 11:13:00
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