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1121. Modules position high/low imbalance - in General Discussions [original thread]
You guys got it backward. Its the slot amounts that determine where you put stuff. It makes sense that the armor tankers with the extra lowslots can be the ones signal tanking. The shield tankers have to sacrifice stuff that helps their base stat ...
- by Beren Hurin - at 2013.09.01 22:48:00
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1122. Amarr weaponry show case[VIDEO] - in General Discussions [original thread]
Using these on the amarr assault makes a big difference.
- by Beren Hurin - at 2013.09.01 17:13:00
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1123. Tell Me I'm Wrong - in General Discussions [original thread]
I have a feeling that the upcoming squad/team command manager will start to help coordinate communications a little better.
- by Beren Hurin - at 2013.08.30 20:52:00
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1124. Amarr Logistics fitting help. - in General Discussions [original thread]
Tectonic Fusion wrote: Beren Hurin wrote: Tectonic Fusion wrote: Proto can fit 4 shields and 3 armor. Proto what? Amarr logi or assault...???... Can I play your game? This forum is about Amarr Logistics... Very good! Now explain ...
- by Beren Hurin - at 2013.08.30 18:29:00
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1125. AR Abuse - in General Discussions [original thread]
Tectonic Fusion wrote: Charlotte O'Dell wrote: I'm not so much in favor of a super nerf but something to put it in a niche of short range. Reduce range to 35m. That is all. Also remove tactical variant completely or make its range 50m. In...
- by Beren Hurin - at 2013.08.30 18:16:00
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1126. Amarr Logistics fitting help. - in General Discussions [original thread]
Tectonic Fusion wrote: Proto can fit 4 shields and 3 armor. Proto what? Amarr logi or assault...???... Can I play your game?
- by Beren Hurin - at 2013.08.30 18:11:00
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1127. Is this DUST514? or MASS DRIVER 514???? - in General Discussions [original thread]
Did you come from the past? Because I swear there were some people talking about the same thing like a week ago...
- by Beren Hurin - at 2013.08.30 18:04:00
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1128. Amarr Logistics fitting help. - in General Discussions [original thread]
demonkiller 12 wrote: Ideally for 1.5 you should be aiming for dem complex reppers/plates the pro suit has 4 high 4 low yeah? well im assuming since std has 2/2 and adv 3/3 go for 1 or 2 complex dmg mods, 2 or 3 complex extenders 2 or 3 complex...
- by Beren Hurin - at 2013.08.30 17:44:00
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1129. Amarr Logistics fitting help. - in General Discussions [original thread]
Tectonic Fusion wrote: Sadly... No. It's exactly the same as Caldari Assault. 4 high and 3 low (did I get that right?). ADV Caldari assault is 3 high and 2 low. ADV Amarr Logi is 3 High 3 Low and 3 Equipment slots.
- by Beren Hurin - at 2013.08.30 17:43:00
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1130. 1.4 scanner changes and blue-dots in vehicles - in General Discussions [original thread]
Spkr4theDead wrote: Takahiro Kashuken wrote: Leovarian L Lavitz wrote: Beren Hurin wrote: Just explicitly reading the patch notes and previously mentioned scanner changes... If a non-squaded blue dot is in your vehicle looking at red-...
- by Beren Hurin - at 2013.08.30 17:19:00
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1131. Sneaking up on someone with mouse 1.4 - in General Discussions [original thread]
Smooth Assassin wrote: How i'm i suppose to do that if the guy can just slide his mouse across and do a 180 and shoot me? cos my nova knife doesn't one shot kill them, its two shots for ADV. Are you talking about the 'speed cap on KBM remova...
- by Beren Hurin - at 2013.08.30 16:56:00
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1132. Scouts are best installation gunners? - in General Discussions [original thread]
Chunky Munkey wrote: The health of a heavy is going to give you more time to react than any situational awareness a suit can offer. My scrambler pistol to your head disagrees.
- by Beren Hurin - at 2013.08.30 16:54:00
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1133. Scouts are best installation gunners? - in General Discussions [original thread]
Takahiro Kashuken wrote: Nope Tank>installation Do free tanks drop from the sky in pairs for you or something? Because they don't for me. Also, installations can tank AV grenades infinitely I believe. Also, this is a thread about gunner...
- by Beren Hurin - at 2013.08.30 16:53:00
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1134. 1.4 scanner changes and blue-dots in vehicles - in General Discussions [original thread]
Just explicitly reading the patch notes and previously mentioned scanner changes... If a non-squaded blue dot is in your vehicle looking at red-dots and shooting them, and you don't see them, and your passive doesn't pick them up, your only signa...
- by Beren Hurin - at 2013.08.30 16:39:00
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1135. Scouts are best installation gunners? - in General Discussions [original thread]
Because installations are X shaped, you can hide from gunfire from most directions except what is behind you. With a scout's scan precision and range they have a better chance of seeing people trying to sneak up on them better than other suits. T...
- by Beren Hurin - at 2013.08.30 16:29:00
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1136. Faction warfare. 1.4 hopefully - in General Discussions [original thread]
The way I see it, your whole corp can 'queue' for minmatar FW for the night. Make sure everyone only selects minmatar. If you get in the same battle then YAY. If not, then just wait again for each other. In all likelihood you will be getting MORE ...
- by Beren Hurin - at 2013.08.30 16:12:00
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1137. Pub Match Income: Easier to datamine in 1.4? - in General Discussions [original thread]
Takahiro Kashuken wrote: Its BS I have killed 8+ tanks in one game and the pay out was about 400-500k even tho i killed over 8mil in tanks i get 5% I have had games where i can do really well and get 3k in WP 20+kills and only 300k for exam...
- by Beren Hurin - at 2013.08.30 16:04:00
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1138. Pub Match Income: Easier to datamine in 1.4? - in General Discussions [original thread]
Elles Wils wrote: Beren Hurin wrote: My theory right now is as follows could be figured a few ways... Or you could simply skip the theory crafting, and read the devblog on War and Profit That really doesn't say much. I've read ...
- by Beren Hurin - at 2013.08.30 15:59:00
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1139. Pub Match Income: Easier to datamine in 1.4? - in General Discussions [original thread]
I REALLY want to reiterate, that the HUUUGE payouts that people think that "protostompers" are getting isn't because the 'stompers' are so great. It is because, in proportion to the wp that the rest of the team gets, they get so much more. 1) Not...
- by Beren Hurin - at 2013.08.30 15:23:00
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1140. What to do with all the spare isk about? - in General Discussions [original thread]
Coleman Gray wrote: Lets start charging people for clones! I bet if they had to pay for their body and fitting, we would have less headless chickens running about There is a game mode calle Planetary Conquest where you can already do this.
- by Beren Hurin - at 2013.08.30 15:18:00
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