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1261. Tanks aren't too cheap or OP per se... - in General Discussions [original thread]
Vulpes Dolosus wrote: And large missiles just suck in every case bar it's niche in killing somas. Killing infantry? Virtually impossible to do so reliably. Rails? Lose every time. Shield tanks? Completely walled. Armor? You better be packin...
- by Benjamin Ciscko - at 2014.01.12 20:29:00
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1262. Tiercide - in General Discussions [original thread]
I approve this message.
- by Benjamin Ciscko - at 2014.01.12 20:18:00
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1263. Why are tanks so OP? - in General Discussions [original thread]
Atiim wrote: negative49er wrote: too effective for their price You could make tanks cost 5mil ISK and it wouldn't make a difference. If the tanker isn't dying, then his tank is theoretically cost free once the match is over. I die a lot...
- by Benjamin Ciscko - at 2014.01.12 19:11:00
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1264. mlt tank spam and how it is stopped - in General Discussions [original thread]
Rails are especially easy to kill on the ground they require more focus easy to slap 3 remotes on and detonate, you can do the same with blaster and missile tanks but just a tad more difficult.
- by Benjamin Ciscko - at 2014.01.12 14:33:00
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1265. mlt tank spam and how it is stopped - in General Discussions [original thread]
THEAMAZING POTHEAD wrote: Takahiro Kashuken wrote: They refuse to adapt LAVs are the AV users best friend, super fast, agile, small and most ppl ignore them unless they happen to be next to you AV did adapt. We put down our millions o...
- by Benjamin Ciscko - at 2014.01.12 14:31:00
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1266. Why Shouldn't Tanks Be Soloed? - in General Discussions [original thread]
True Adamance wrote: Sirys Lyons wrote: True Adamance wrote: That or a redesignation of the role of tanks making them designed to deal with other vehicles on the map at costs to infantry killing power, coupled with making small turrets ...
- by Benjamin Ciscko - at 2014.01.11 23:03:00
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1267. Why Shouldn't Tanks Be Soloed? - in General Discussions [original thread]
Atiim wrote: Sirys Lyons wrote: True Adamance wrote: That or a redesignation of the role of tanks making them designed to deal with other vehicles on the map at costs to infantry killing power, coupled with making small turrets effectiv...
- by Benjamin Ciscko - at 2014.01.11 22:46:00
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1268. Why Shouldn't Tanks Be Soloed? - in General Discussions [original thread]
True Adamance wrote: MrShooter01 wrote: So, one issue that seems to stand out is if an average tanker with average skills gets into a standard tank with standard modules, the other team has the choice of either letting it slaughter them, run...
- by Benjamin Ciscko - at 2014.01.11 22:45:00
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1269. Did you know... The blaster was nerfed in 1.7 - in General Discussions [original thread]
True Adamance wrote: Benjamin Ciscko wrote: The scattered variant was removed, it traded reduced range for an increase in damage, current Pro blaster Ion Cannon 136.5 damage (these are off hand estimates I may be off by .1 or something). 1.6...
- by Benjamin Ciscko - at 2014.01.11 22:39:00
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1270. Did you know... The blaster was nerfed in 1.7 - in General Discussions [original thread]
Zekain K wrote: Lower rof. Increase damage but like 2x what it is now. Reduce heat limit. It fires slower, deals more damage, but can't fire for a long period of time. This allows it to still be effective against infantry, and vehicles. But c...
- by Benjamin Ciscko - at 2014.01.11 22:32:00
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1271. Did you know... The blaster was nerfed in 1.7 - in General Discussions [original thread]
Beren Hurin wrote: Henchmen21 wrote: Blasters need a range reduction. Having to come within range of infantry AV would go a long way to evening out the fight. I wouldn't mind a little more spread that makes getting max DPS on a dropsuit ...
- by Benjamin Ciscko - at 2014.01.11 22:26:00
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1272. Did you know... The blaster was nerfed in 1.7 - in General Discussions [original thread]
Henchmen21 wrote: Blasters need a range reduction. Having to come within range of infantry AV would go a long way to evening out the fight. Yes I shouldn't be able to shoot the range of the swarm launcher I can easily kill people at 130m at ...
- by Benjamin Ciscko - at 2014.01.11 22:24:00
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1273. Everytime something new comes out people think they are getting a respec. - in General Discussions [original thread]
Because they are supposed to be changing the entire infantry skill tree.
- by Benjamin Ciscko - at 2014.01.11 22:19:00
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1274. Did you know... The blaster was nerfed in 1.7 - in General Discussions [original thread]
The scattered variant was removed, it traded reduced range for an increase in damage, current Pro blaster Ion Cannon 136.5 damage (these are off hand estimates I may be off by .1 or something). 1.6 best Pro blaster Scattered Ion Cannon 150.5 damag...
- by Benjamin Ciscko - at 2014.01.11 22:13:00
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1275. Scout Bounty Event - in General Discussions [original thread]
Where am I going to find 200 proto scouts to kill.
- by Benjamin Ciscko - at 2014.01.11 21:49:00
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1276. I have 24 QUAFE suits..... - in General Discussions [original thread]
like 26 that I can't use
- by Benjamin Ciscko - at 2014.01.11 15:57:00
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1277. ADV-PRO tanks? - in General Discussions [original thread]
No ADV/PRO tanks yet.
- by Benjamin Ciscko - at 2014.01.11 15:51:00
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1278. Remove Adv and Pro AV - in General Discussions [original thread]
Soraya Xel wrote: Rusty Shallows wrote: Severance Pay wrote: Soraya Xel wrote: Rusty Shallows wrote: If the Devs learned anything from Chrome (or CCP from Eve Online) then we won't be seeing any super HAVs. Odds are new HAVs will ju...
- by Benjamin Ciscko - at 2014.01.11 00:46:00
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1279. Remove Adv and Pro AV - in General Discussions [original thread]
Rusty Shallows wrote: Severance Pay wrote: Soraya Xel wrote: Rusty Shallows wrote: If the Devs learned anything from Chrome (or CCP from Eve Online) then we won't be seeing any super HAVs. Odds are new HAVs will just have different int...
- by Benjamin Ciscko - at 2014.01.10 21:05:00
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1280. Remove Adv and Pro AV - in General Discussions [original thread]
+1 much easier to balance equal tiers against each other you don't want Proto AV stomping STD tanks the only available tanks into dust yet you don't want it entirely useless when PRO tanks come out put everything into the game and it is easier to ...
- by Benjamin Ciscko - at 2014.01.10 21:02:00
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