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21. Are HAV's overpowered? - in Feedback/Requests [original thread]
Cosgar wrote: Serious question OP: Do you think heavies are OP as well? This will act as a good measuring stick for how serious we should be taking you. I can't believe this is how you people run a discussion. Judging my arguments from a opin...
- by Benari Kalidima - at 2013.06.17 16:18:00
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22. Are HAV's overpowered? - in Feedback/Requests [original thread]
Master Jaraiya wrote: Yea dude seriously, it is a TANK it isn't supposed to be easy to take out. To me this is just [un]common sense. It's funny how everyone is interpreting me as saying it should be easy. All I say is that it shouldn't be ...
- by Benari Kalidima - at 2013.06.17 16:12:00
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23. Are HAV's overpowered? - in Feedback/Requests [original thread]
St Evilsbitch wrote: Benari Kalidima wrote: No you're not being sarcastic. Stop doing personal attacks and actually argue against me. And. "But people don't want to have to level up in anti-tank, just to be able to have the slightest chance...
- by Benari Kalidima - at 2013.06.17 15:52:00
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24. Are HAV's overpowered? - in Feedback/Requests [original thread]
Exergonic wrote: Can't blame mechanics when the problem is user error. The sole reason for this thread is stating that it's not user error that's the reason. If i get a full forge gun clip or more into a tank, don't I deserve to win? The t...
- by Benari Kalidima - at 2013.06.17 15:28:00
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25. Are HAV's overpowered? - in Feedback/Requests [original thread]
Exergonic wrote: First off, I wasn't being Hostile scrub.. Its called sarcasm but you will learn in due time. Now if you truly believe that a weapon you get for 600 isk and no SP to use should beable to LOLrockstarhero kill a 2 mil isk tank ...
- by Benari Kalidima - at 2013.06.17 15:11:00
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26. [Feedback] Cloak is almost useless - in Feedback/Requests [original thread]
Daedric Lothar wrote: I think the easiest solution to your problem is.. Don't die. Then you don't have to worry about spawning into enemies. Are you joking?
- by Benari Kalidima - at 2013.06.17 14:51:00
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27. Are HAV's overpowered? - in Feedback/Requests [original thread]
Exergonic wrote: I'm sorry to hear that your militia AV isn't killing STD and ADV tanks... Yes you do have to put in close to 1 million sp to get Proto AV to 4 shot my 13 mil sp tank... I'm so sorry you have to waste so much SP >.< HTFU ...
- by Benari Kalidima - at 2013.06.17 14:44:00
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28. Are HAV's overpowered? - in Feedback/Requests [original thread]
Daedric Lothar wrote: Benari Kalidima wrote: so people can actually end up agreeing. AHAHAHAHAHAHAHAHAHAHAHA Oh right, I forgot the standard of these forums. Speaking about which, you're certainly not making them better >>
- by Benari Kalidima - at 2013.06.17 13:32:00
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29. Are HAV's overpowered? - in Feedback/Requests [original thread]
Daedric Lothar wrote: I love the forums, OMG HAV are underpowered, OMG HAV overpowered. Yeah, it really frustrates me when people think they're underpowered. You're not supposed to be invincible in them. And well, i'm just trying to start a ...
- by Benari Kalidima - at 2013.06.17 13:23:00
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30. Are HAV's overpowered? - in Feedback/Requests [original thread]
It seems that it's impossible to take down a proper fitted HAV. They stomp infantry so quickly that often it's impossible to even get a single AV grenade out. But it doesn't matter much, because the HAV's can anyway tank 5+ AV grenades. The militi...
- by Benari Kalidima - at 2013.06.17 13:18:00
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31. CCP how can you ignore 8 pages of discussion without a response from the develop... - in Feedback/Requests [original thread]
pegasis prime wrote: Us vehicle users have been met with nothing but walls of scilence so I can neither confirm your assumtion nor deny it. We have been hit with nerf after nerf. Ccp has stated it wants vehicles to be an intrinsic part of this ...
- by Benari Kalidima - at 2013.06.17 12:40:00
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32. Counter-snipe bonus? - in Feedback/Requests [original thread]
Niuvo wrote: I hear you get 100 wp from sniping form the MCC Well, from 1.2 that'll be impossible.
- by Benari Kalidima - at 2013.06.17 10:43:00
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33. SOLUTION: How to fix the Heavy suit/HMG once and for all! - in Feedback/Requests [original thread]
Kitten Empress wrote: THE WOOKIE 72 wrote: Arkena Wyrnspire wrote: Firstly, HMGs already do more DPS than ARs. What you are suggesting makes heavies have much much more EHP, while simultaneously being able to destroy EVERYTHING in a sin...
- by Benari Kalidima - at 2013.06.17 10:14:00
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34. Matchmaking - what's up with that? Is it broken?!? - in Feedback/Requests [original thread]
Hyaene Highborn wrote: My first impression of this game was rather good. But after getting out of those academy instant battles every single one of my enemys has about 5 million SP more than me. They are all running around in Prototype dropsui...
- by Benari Kalidima - at 2013.06.17 09:44:00
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35. Unique weapon sound and look - in Feedback/Requests [original thread]
Wolfica wrote: agreed... ccp you guys really don't have much of a variety on the look/sound of each weapon. except for some of the AR's everything is the same except for the scopes. since they are made by different corps shouldn't they have a l...
- by Benari Kalidima - at 2013.06.17 09:04:00
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36. [Feedback] Cloak is almost useless - in Feedback/Requests [original thread]
KEROSIINI-TERO wrote: The cloak is not there to help you to survive/win a bad spawn location, but rather CLOAK SAVES YOU FROM DYING BEFORE YOU HAVE LOADED THE GAME . No that isn't true. The dev's did it to avoid spawn camping.
- by Benari Kalidima - at 2013.06.17 08:36:00
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37. SOLUTION: How to fix the Heavy suit/HMG once and for all! - in Feedback/Requests [original thread]
D legendary hero wrote: Benari Kalidima wrote: D legendary hero wrote: Arkena Wyrnspire wrote: This would makes heavies ludicrously overpowered. no it would make them the counter to ARs. which it is supposed to do. so, ARs doing...
- by Benari Kalidima - at 2013.06.17 08:28:00
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38. SOLUTION: How to fix the Heavy suit/HMG once and for all! - in Feedback/Requests [original thread]
D legendary hero wrote: Arkena Wyrnspire wrote: This would makes heavies ludicrously overpowered. no it would make them the counter to ARs. which it is supposed to do. so, ARs doing dps like a militia blaster turret is not OP, but a h...
- by Benari Kalidima - at 2013.06.17 08:16:00
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39. SOLUTION: How to fix the Heavy suit/HMG once and for all! - in Feedback/Requests [original thread]
D legendary hero wrote: Again balance remains. if, AR recoil < HMG recoil and, AR accuracy > HMG recoil it would not be balanced if AR damage >HMG damage it doesnt add up, i cnt supress anything with no power. plus, AR requires no...
- by Benari Kalidima - at 2013.06.17 08:12:00
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40. SOLUTION: How to fix the Heavy suit/HMG once and for all! - in Feedback/Requests [original thread]
From a post I did in another HMG thread Quote: Heavy Machine Gun DPS:600
Accuracy Rating 61.5
Clip Size: 425
Damage on Clip:7650
Damage Before Overheat: 4200
Assault Rifle DPS:425
Accuracy Rating: 55.5
Clip size:60
D...
- by Benari Kalidima - at 2013.06.17 08:00:00
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