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61. Looting dead mercs for ISK, and looting dead allies to return a random item to t... - in Feedback/Requests [original thread]
Meeko Fent wrote: The flaw with this Idea is that when you die, your Body is eaten by Nanites, so there would Be Nothing to take. Nice Idea. Just there is a bit of lore that prevents it. maybe the lore could be modified so that when you d...
- by Beef Supreme 4 - at 2013.06.22 00:52:00
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62. Looting dead mercs for ISK, and looting dead allies to return a random item to t... - in Feedback/Requests [original thread]
Meeko Fent wrote: The flaw with this Idea is that when you die, your Body is eaten by Nanites, so there would Be Nothing to take. Nice Idea. Just there is a bit of lore that prevents it. lore or no lore, this would make the game feel less ...
- by Beef Supreme 4 - at 2013.06.22 00:43:00
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63. Looting dead mercs for ISK, and looting dead allies to return a random item to t... - in Feedback/Requests [original thread]
Now I asked my self "we can loot downed ships in EVE. But we can't loot dead mercs in DUST?". So I came up with a simple system that would work pretty well I think. In this system, a point where a merc dies becomes a looting point that any one on ...
- by Beef Supreme 4 - at 2013.06.22 00:30:00
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64. Aiming and reticle acceleration. - in Feedback/Requests [original thread]
Draco Dustflier wrote: would have been nice if ccp learned how to make the ******* aim system before they got into FPS. how do you expect anyone to play a first person SHOOTER when you can't AIM at the stuf you want to SHOOT. I'm more forgiv...
- by Beef Supreme 4 - at 2013.05.15 05:42:00
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65. Aiming and reticle acceleration. - in Feedback/Requests [original thread]
All right, I do realize their are already a lot of posts an the subject of aiming. But most of the posts ether did't get to the heart of the issue, or were too general. So here's my opinion. The main problem with the aiming system that is currentl...
- by Beef Supreme 4 - at 2013.05.15 05:30:00
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66. Planetary Conquest. My thoughts and ideas for a better system. - in General Discussions [original thread]
Natu Nobilis wrote: Beef Supreme 4 wrote: Again, if i-Śm rich enough, after an initial landgrab, i simply take a whole system and lock it down indefinetly, simply paying money for it and making them unavailable to the rest of the game? It ...
- by Beef Supreme 4 - at 2013.04.23 19:30:00
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67. Planetary Conquest. My thoughts and ideas for a better system. - in General Discussions [original thread]
Again, if i-Śm rich enough, after an initial landgrab, i simply take a whole system and lock it down indefinetly, simply paying money for it and making them unavailable to the rest of the game? It wont be cheep to leave it in lock down, and that...
- by Beef Supreme 4 - at 2013.04.23 18:35:00
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68. Planetary Conquest. My thoughts and ideas for a better system. - in General Discussions [original thread]
Now I see everybody's point, and I think they're valid. I know that having an alliance will fix a lot of these problems, but I don't want to be forced to make an alliance because I and my corporation won't do well if we don't. And plus, my system ...
- by Beef Supreme 4 - at 2013.04.23 17:09:00
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69. Planetary Conquest. My thoughts and ideas for a better system. - in General Discussions [original thread]
Now, as you all probably know, the build for Planetary Conquest has been announced for some time now, but I have a few problems with it. I know you are probably very skeptical of what I have to say, but please hear me out. The main problem I have ...
- by Beef Supreme 4 - at 2013.04.23 05:49:00
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