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41. [Request] Map creator, weapon and suit modifier. - in Feedback/Requests [original thread]
Why is it people will give 100+ likes on a post as trivial as "I don't like how my female merc walks" than crap on these posts.
- by Beef Supreme 4 - at 2013.07.06 01:36:00
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42. [Request] Map creator, weapon and suit modifier. - in Feedback/Requests [original thread]
I know you all think that this kind of a bad time to think this up when CCP is having all the problems they are at the moment. But I must speak my mind. I wan't a map editor, and the ability to change suit and weapon attributes in a Arena mode. Be...
- by Beef Supreme 4 - at 2013.07.05 23:39:00
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43. I want this to happen... - in The Council's Chamber [original thread]
Okay.... How do I have 80 views, and no replies?
- by Beef Supreme 4 - at 2013.07.05 22:01:00
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44. I want this to happen... - in The Council's Chamber [original thread]
I know you all think that this kind of a bad time to think this up when CCP is having all the problems they are at the moment. But I must speak my mind. I wan't a map editor, and the ability to change suite and weapon attributes in a Arena mode. B...
- by Beef Supreme 4 - at 2013.07.04 23:47:00
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45. Map creation, game mode creation, and complete control of the game mechanics to ... - in Feedback/Requests [original thread]
Provolonee wrote: Maybe not as far off if you stayed within the parameters of what dust is. -A corp district, open to come and go any time. Where you can change up the layout and what goes in the sockets. -placeable instalation are coming. ...
- by Beef Supreme 4 - at 2013.07.04 23:40:00
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46. Map creation, game mode creation, and complete control of the game mechanics to ... - in Feedback/Requests [original thread]
Scratch my ideas on gamemodes. That would be to much of a hassle for them, I was just spewing at that point.
- by Beef Supreme 4 - at 2013.07.04 20:56:00
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47. Map creation, game mode creation, and complete control of the game mechanics to ... - in Feedback/Requests [original thread]
What a lot of people don't seem to realize is that all of this would be step by step. 1: map editor. This would probably be the hardest to do. 2: suites and items that we can customize. They most likely have all the tools for changing all the attr...
- by Beef Supreme 4 - at 2013.07.04 20:54:00
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48. Map creation, game mode creation, and complete control of the game mechanics to ... - in Feedback/Requests [original thread]
Laurent Cazaderon wrote: That's just probably a thousand mile away from doable Would be cool but would probably do more harm than good. And oh my god, so many UI, code and QA time would be needed to just get a scrap of what you'd like to have...
- by Beef Supreme 4 - at 2013.07.04 19:15:00
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49. Map creation, game mode creation, and complete control of the game mechanics to ... - in Feedback/Requests [original thread]
Imp Smash wrote: Errr-- that's an old game mode. Been in many different player mod games for over a decade. Way to take credit. Annoyance with grandstanding aside - I don't think the server can upload game modes and run them like that. Can you...
- by Beef Supreme 4 - at 2013.07.04 09:19:00
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50. Map creation, game mode creation, and complete control of the game mechanics to ... - in Feedback/Requests [original thread]
Beef Supreme 4 wrote: Sinboto Simmons wrote: Amazing the sparks of creativity that comes up from time to time on the forums. +1 to you sir Thank you, It's amazing that I wrote this at 1:30 PM. AM I mean.
- by Beef Supreme 4 - at 2013.07.04 09:04:00
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51. Map creation, game mode creation, and complete control of the game mechanics to ... - in Feedback/Requests [original thread]
Sinboto Simmons wrote: Amazing the sparks of creativity that comes up from time to time on the forums. +1 to you sir Thank you, It's amazing that I wrote this at 1:30 PM.
- by Beef Supreme 4 - at 2013.07.04 08:37:00
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52. Map creation, game mode creation, and complete control of the game mechanics to ... - in Feedback/Requests [original thread]
It is quite simple what I want to be implemented. The ability to go in to a "arena" mode where I can make my own map, tweak guns and suits and make my own game modes. Let me first explain the tools needed to bring this to life. First, the ability ...
- by Beef Supreme 4 - at 2013.07.04 08:30:00
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53. Will we see 24 v 24 in uprising 1.2? - in Feedback/Requests [original thread]
Forlorn Destrier wrote: Not technical - its based on corporation sizes: https://forums.dust514.com/default.aspx?g=posts&m=617517#post617517 Thanks for taking the time to put this up, I appreciate it.
- by Beef Supreme 4 - at 2013.06.28 21:31:00
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54. Will we see 24 v 24 in uprising 1.2? - in Feedback/Requests [original thread]
As most of you should know, CCP has said that the maps currently in use are tuned for 24 v 24 battles. Even if it is not a permanent update, could we maybe have it as a "do it and see how it goes" test?
- by Beef Supreme 4 - at 2013.06.28 20:15:00
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55. Looting dead mercs for ISK, and looting dead allies to return a random item to t... - in Feedback/Requests [original thread]
BL4CKST4R wrote: Beef Supreme 4 wrote: Now I asked my self "we can loot downed ships in EVE. But we can't loot dead mercs in DUST?". So I came up with a simple system that would work pretty well I think. In this system, a point where a merc...
- by Beef Supreme 4 - at 2013.06.22 03:07:00
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56. Looting dead mercs for ISK, and looting dead allies to return a random item to t... - in Feedback/Requests [original thread]
why is it that a post as trivial as "i want more ISK!" will get more attention and likes than a serious post about game mechanics?
- by Beef Supreme 4 - at 2013.06.22 02:44:00
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57. Looting dead mercs for ISK, and looting dead allies to return a random item to t... - in Feedback/Requests [original thread]
now if only CCP would see this.
- by Beef Supreme 4 - at 2013.06.22 02:19:00
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58. Looting dead mercs for ISK, and looting dead allies to return a random item to t... - in Feedback/Requests [original thread]
Avallo Kantor wrote: And how would you propose this looting mechanic works? Just kneel down and scoop something up and it magically teleports to your assets? Do you have to lug it back to a supply depo? Does it require an equipment slot to sa...
- by Beef Supreme 4 - at 2013.06.22 01:31:00
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59. Looting dead mercs for ISK, and looting dead allies to return a random item to t... - in Feedback/Requests [original thread]
LADY MYATO wrote: +1 thank you very much.
- by Beef Supreme 4 - at 2013.06.22 01:31:00
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60. Looting dead mercs for ISK, and looting dead allies to return a random item to t... - in Feedback/Requests [original thread]
Meeko Fent wrote: The flaw with this Idea is that when you die, your Body is eaten by Nanites, so there would Be Nothing to take. Nice Idea. Just there is a bit of lore that prevents it. Wait a minute, you get items at the end of most mat...
- by Beef Supreme 4 - at 2013.06.22 01:01:00
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