Pages: 1 2 3 4 5 6 7 8 9 10 |
301. Spawning is bad, bad, bad. - in Feedback/Requests [original thread]
I had the pleasure of spawning directly in front of a tank 3 times in a row this evening. It was especially awesome that I had my back turned to it.
- by Beast Beastlington - at 2012.09.15 22:42:00
|
302. Death screen - in General Discussions [original thread]
It's pretty shoddy at the moment. Alot of time it doesn't work and when it does it takes so long you'll probably get shot to pieces.
- by Beast Beastlington - at 2012.09.15 17:18:00
|
303. What a game! - in General Discussions [original thread]
Yes, let's all pretend the game has no issues. That's what the forum needs more of.
- by Beast Beastlington - at 2012.09.15 17:07:00
|
304. -----(SUGESTION) TIPS to improving the GAME !----- - in Feedback/Requests [original thread]
Yup, good ideas. I brought up the lack of immersion on the battlefield in another thread. Some squad chatter would definitely help the game feel alot less lifeless.
- by Beast Beastlington - at 2012.09.15 10:13:00
|
305. Funniest Dust Moments? - in General Discussions [original thread]
I usually have a good laugh at the gun mechanics.
- by Beast Beastlington - at 2012.09.14 21:57:00
|
306. Asking nicely.. Dear CCP.. Please.. - in Feedback/Requests [original thread]
RolyatDerTeufel wrote: Tighter controls are coming later this month Ok, where has this been posted and where have the upcoming changes to the gunplay, feel of the weapons and sound been outlined?
- by Beast Beastlington - at 2012.09.14 12:29:00
|
307. So I guess this is a pretty big deal. - in General Discussions [original thread]
This next build will reveal alot IMO. If there's no improvement to the core mechanics and there's no balance between hardcore players and noobs then, well, I don't see much of a future for Dust.
- by Beast Beastlington - at 2012.09.14 11:00:00
|
308. Asking nicely.. Dear CCP.. Please.. - in Feedback/Requests [original thread]
Aeon Amadi wrote: CCP has already stated that their working on a re-vamped weapons system including re-worked ADS, Audio, and over-all feel of all weaponry. Move along. Where?
- by Beast Beastlington - at 2012.09.14 10:16:00
|
309. Asking nicely.. Dear CCP.. Please.. - in Feedback/Requests [original thread]
There have been numerous posts about this topic now and I have yet to see a dev post detail any upcoming changes to the core gamplay.
- by Beast Beastlington - at 2012.09.14 09:58:00
|
310. Conversation with a friend about his first day - in General Discussions [original thread]
We'll just have to wait and see. I can promise you though, if the gun-play stays the same. This game will be a massive failure.
- by Beast Beastlington - at 2012.09.12 20:22:00
|
311. Conversation with a friend about his first day - in General Discussions [original thread]
Alhanna Ridgeway wrote: I am losing my faith in the intelligence of the community while reading this topic. Couple sentences that stuck out to me. "80% of shots don't register." Someone can't aim. Im just saying. "Average is the top 10% of pla...
- by Beast Beastlington - at 2012.09.12 20:07:00
|
312. Conversation with a friend about his first day - in General Discussions [original thread]
The OP here sums up exactly what I have been trying to get across on these forums since joining last week. I play a variety of FPS's with a bunch of PSN friends (roughly 14-15 guys). All of them have access to the Dust beta and each and every o...
- by Beast Beastlington - at 2012.09.12 17:10:00
|
313. [Feedback] Random Spawn Points - in Feedback/Requests [original thread]
Yes, Starhwk has a great system too. Very similar to Section 8.
- by Beast Beastlington - at 2012.09.12 16:12:00
|
314. [Feedback] Random Spawn Points - in Feedback/Requests [original thread]
The best spawn system for an objective based game I have ever come across was Section 8: Prejudice. I think Dust would be perfect for such a system.
- by Beast Beastlington - at 2012.09.12 12:15:00
|
315. Simply terrible - in Feedback/Requests [original thread]
I disagree. You've got to pay attention to everything. There a lot of very big shooters being released over the next few months. Borderlands 2, Medal of Honor, Black Ops 2...etc. DUST will need to attract players away from those franchises. Th...
- by Beast Beastlington - at 2012.09.12 12:13:00
|
316. Simply terrible - in Feedback/Requests [original thread]
ChromeBreaker wrote: Beast Beastlington wrote: Very disappointing replies to this thread. Alot of you guys aren't getting the bigger picture here. The simple fact is, the vast majority of players are going to feel exactly the same way abou...
- by Beast Beastlington - at 2012.09.12 11:26:00
|
317. Would love a bit of advice on aiming - in General Discussions [original thread]
Laurent Cazaderon wrote: Been there since first build dude.. So i noticed the enhancement in the aim and hit detection. And at the moment it's quite fine. Adjustments can still be made but saying it can't be compared to other shooters is wrong...
- by Beast Beastlington - at 2012.09.12 11:13:00
|
318. Simply terrible - in Feedback/Requests [original thread]
Very disappointing replies to this thread. Alot of you guys aren't getting the bigger picture here. The simple fact is, the vast majority of players are going to feel exactly the same way about this game unless there is a DRAMATIC change between...
- by Beast Beastlington - at 2012.09.12 09:57:00
|
319. Why I Think Gunplay Feels "Off" - in Feedback/Requests [original thread]
I'll post this here again, for what it's worth. I tried to get a discussion going but seems people are more interested in what certain corps are up to instead talking about game issues. I posted this in another thread after a few of the other te...
- by Beast Beastlington - at 2012.09.12 09:54:00
|
320. Would love a bit of advice on aiming - in General Discussions [original thread]
Laurent Cazaderon wrote: Beast Beastlington wrote: It's not you. The gunplay isn't really there yet. It's loose, inconsistent and aiming sensitivity is very odd. I'm hoping to see an improvement in the next build. Why in hell do i see...
- by Beast Beastlington - at 2012.09.12 09:50:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 |
First page | Previous page | Next page | Last page |