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81. CCP's roadmap - in General Discussions [original thread]
You are just doing your utmost to obfuscate. You aren't answering the question, a tactic I notice you are particularly good at. Now, let's assume that Planetside 2 closes in 5 minutes. Whoopee...no one really cares. How does that have anythi...
- by Beast Beastlington - at 2013.01.30 14:49:00
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82. CCP's roadmap - in General Discussions [original thread]
Another Steam graph. Fantastic. Only 695 people on EVE at the moment. Probably time to shutter that game eh?
- by Beast Beastlington - at 2013.01.30 14:46:00
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83. CCP's roadmap - in General Discussions [original thread]
Just checked the steam stats now. Today's peak log-in for EVE online is 1.092 players. That puts it below War-Z, Euro Truck SImulator, DC Universe Online, APB Reloaded and Farming Simulator 2013. From this data I can conclude that EVE Online is ...
- by Beast Beastlington - at 2013.01.30 14:35:00
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84. CCP's roadmap - in General Discussions [original thread]
In any case, lets assume that Planetside is dead and will go out of business tomorrow. How does that affect the fact that CCP are incredibly poor at outlining where Dust is headed?
- by Beast Beastlington - at 2013.01.30 14:04:00
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85. CCP's roadmap - in General Discussions [original thread]
Posts meaningless stats on a game that's available from more than one place as a means to show the game is dying and then says "duh" when he's shown that not everyone uses Steam to log in. Is that you Dolan Duck?
- by Beast Beastlington - at 2013.01.30 13:46:00
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86. CCP's roadmap - in General Discussions [original thread]
You posted STEAM stats for Planetside, spud!
- by Beast Beastlington - at 2013.01.30 13:27:00
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87. CCP's roadmap - in General Discussions [original thread]
Iron Wolf Saber wrote: http://img805.imageshack.us/img805/6703/fefwefwfef.png This probably explains where the full platoons went... Today's peak login 9,981 Vs Team Fortress 2 at 53,407 players which is years old Or Borderlands 2 15,000 pl...
- by Beast Beastlington - at 2013.01.30 12:34:00
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88. CCP's roadmap - in General Discussions [original thread]
Platoon I'm in is growing every day.
- by Beast Beastlington - at 2013.01.30 02:31:00
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89. CCP's roadmap - in General Discussions [original thread]
You are in the minority. That's for certain.
- by Beast Beastlington - at 2013.01.30 02:11:00
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90. CCP's roadmap - in General Discussions [original thread]
Iron Wolf Saber wrote: Beast Beastlington wrote: lol Pathetic. Applies more boiler. 'The next 6 months of planetside 2 is marginal appeasement to the current generation of gamers while disheartening previous fans and nearly abandoning...
- by Beast Beastlington - at 2013.01.30 02:09:00
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91. CCP's roadmap - in General Discussions [original thread]
lol Pathetic.
- by Beast Beastlington - at 2013.01.30 01:59:00
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92. CCP's roadmap - in General Discussions [original thread]
Quote: JANUARY January - SMGs January - Rendering Distance Based on Threat January - Spawn Room Tunnel System January - Window Plugs January - Tower Redesign January - More secure spawn rooms at small outposts January - Destroying the SCU only ...
- by Beast Beastlington - at 2013.01.30 01:35:00
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93. CCP's roadmap - in General Discussions [original thread]
Iron Wolf Saber wrote: Well if the only thing PS2 is going to do is add 2 guns, 1 vehicle and 1 map and further quit bothering in trying to make every faction more unique and address nothing... You are really squinting your eyes here aren't ...
- by Beast Beastlington - at 2013.01.30 01:34:00
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94. CCP's roadmap - in General Discussions [original thread]
lol
- by Beast Beastlington - at 2013.01.30 01:21:00
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95. CCP's roadmap - in General Discussions [original thread]
Telcontar Dunedain wrote: A roadmap is long overdue. There seems to be an excuse meme among the longtime CCP fanboi that it's not needed or impossible. Sony clearly shows its not only possible but a key part of their customer communications a...
- by Beast Beastlington - at 2013.01.30 01:15:00
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96. Newbunnys talking trash in Battlelog about Dust 514. - in General Discussions [original thread]
I wish I understood what is so complex about Dust compared to any other shooter. When it gets down to the nitty gritty, Skirmish mode is just a carbon copy of Battlefield's Conquest mode. The economy and drop suit customization aren't especial...
- by Beast Beastlington - at 2013.01.29 16:56:00
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97. Newbunnys talking trash in Battlelog about Dust 514. - in General Discussions [original thread]
Andrea Auroras wrote: Beast Beastlington wrote: For all you bleating sheep who think Dust is the perfect game, do yourselves a favour. Just for a minute, ONE minute, be objective. I implore you, I'm not denying that you can have fun with D...
- by Beast Beastlington - at 2013.01.29 13:08:00
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98. Depicting weather or not someone will like this game - in General Discussions [original thread]
I hope I am wrong too. I'd love to see a huge vibrant community and lots of great war stories.
- by Beast Beastlington - at 2013.01.29 12:58:00
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99. Newbunnys talking trash in Battlelog about Dust 514. - in General Discussions [original thread]
Garrett Blacknova wrote: Beast Beastlington wrote: Razekial Flameclaw wrote: I wonder how many people bashing the game that are used to polished games rememebr when 8 bit sprites were the pinnacle of good graphics games wont always be fo...
- by Beast Beastlington - at 2013.01.29 12:51:00
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100. Newbunnys talking trash in Battlelog about Dust 514. - in General Discussions [original thread]
Section 8 was a lot of fun. It's a real shame that game died off so quickly. I think it would have been the perfect template for Dust. It was tactical, futuristic and as you said, had a brilliant spawn mechanic. Some betas are rough, some are ve...
- by Beast Beastlington - at 2013.01.29 12:43:00
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