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1. Question for CCP Rattati: whats left to do in the hot fixes - in General Discussions [original thread]
steadyhand amarr wrote: Idea could we crowd fund the costs of developing new guns it's a model shadow run used for their dlc and i think elite dangerous used as well. It's a low risk option and pays for the resources required? I've been m...
- by Basmurick - at 2014.09.30 22:51:00
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2. Prof level for needle - in Feedback/Requests [original thread]
Where's my needle gun so I can just shoot you back to life without risking my own butt from cover? Maybe I'll just yell at you to revive you like in Payday 2. "JAMES!"
- by Basmurick - at 2014.09.25 11:33:00
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3. Equipment Skills - in Feedback/Requests [original thread]
I believe that does occur with all equipment although it isn't stated anywhere. There's a good deal of market and other info that needs to be updated. Hopefully that comes after the balance passes get things to a place they're more happy with.
- by Basmurick - at 2014.09.25 11:27:00
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4. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Personally (and I haven't seen this anywhere else yet) I'd like to be able to turn slightly faster. Mind you, when someone comes up behind me and I start getting shot in the back, I agree that I deserve to die before I can turn around and defend m...
- by Basmurick - at 2014.09.25 05:05:00
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5. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
John Demonsbane wrote: The easy way to make a "combat" penalty is to simply NOT improve the absolute fitting stats of each suit (with the exception of the Amarr PG and Caldari CPU, as they are not proportionately allocated; an adjustment does n...
- by Basmurick - at 2014.09.25 02:26:00
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6. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
el OPERATOR wrote: Basmurick wrote: This may be a disastrous idea but I wouldn't even be opposed to some sort of combat penalty on the suit so it could have the fitting and equip/module bonuses it needs without enabling the 'slayer' build to...
- by Basmurick - at 2014.09.24 23:45:00
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7. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
This may be a disastrous idea but I wouldn't even be opposed to some sort of combat penalty on the suit so it could have the fitting and equip/module bonuses it needs without enabling the 'slayer' build to overlap assaults. Even something like a p...
- by Basmurick - at 2014.09.24 22:30:00
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8. When all hotfixes are said and done. - in General Discussions [original thread]
Hell, I'd be excited just to see the other racial MCC's much less anything new like the rest of the vehicles or new maps/sockets. The balances are great but I'll take any new content we can get. I think it'd be a big morale boost for the community...
- by Basmurick - at 2014.09.24 11:37:00
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9. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
I originally went Amarr in the beta because I'm a bit of an Amarr fan in Eve and was a LogiBro Aspirant from the early days as I am in most games where that's an option. My thinking at the time was that being the tankiest and slowest of the Logi w...
- by Basmurick - at 2014.09.24 09:29:00
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